new style

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durkadurka
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new style

Post by durkadurka »

hey tell me what ya think. i tried to go with the new ideas that i have, and that you here have helped me with .. please give me the helpful advice that you did before.

i do like the lighter side of things tho, kinda have a few more options on working with it ^^

thanks.

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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

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HOLLAstir
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Post by HOLLAstir »

The render seems a little small to me, as well as a little blurry. Brushing seems too random and doesn't really seem to flow with the BG or the sig itself. Try more brusing around the render and getting it to flow. Don't like the text. Try something not so big? and placement is always key. Also noticed there is no border on it. Work with the colors of the render. Try using some browns in your brushing to go with your render <3
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durkadurka
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Post by durkadurka »

so sigs should have a border?
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

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HOLLAstir
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Post by HOLLAstir »

durkadurka wrote:so sigs should have a border?


It just gives it a final touch. I guess it's all personal preference whether or not you want one or not. Generally though most sigs have a border of some sort.
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durkadurka
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Post by durkadurka »

did i do any better or get worse?

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yea the border is a bit off, and croses through her kneck ... lol i tried something different with the text, added a white dot on her head to try and bring out a little light on her, and added more brush brown for the bg.
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

cin

Post by cin »

same, imo.

you should work with contrast some more, with light and dark areas. what i've
seen now is that your first sigs were dark and this sig is light. if you could get
some kind of lighting in there, you will create more depth in the sigs too, which
will make em look less plain.

for starters, you could try out the basic lighting effects in photoshop a bit.
thats Filter -> Render -> Lighting effects... i think.

edit: with border > without border imo

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HOLLAstir
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Post by HOLLAstir »

durkadurka wrote:did i do any better or get worse?

Image


yea the border is a bit off, and croses through her kneck ... lol i tried something different with the text, added a white dot on her head to try and bring out a little light on her, and added more brush brown for the bg.


Well...thats one way of doing it I suppose. Try making a new layer (ctrl+shift+N) and put that layer above the others. Push ctrl+A (You should see little lines flashing around the edge of the entire sig) then go to Edit-->Stroke--> and choose a color and select a px size that you like the most. If you look at my sigs I use a 2px border. Just a reference.
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durkadurka
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Post by durkadurka »

yea, im real new with the lighting effects. and to be honest i dont quite understand it completely yet.

the contrast between light and dark in the same sig is something else imma have to play with. i figured they were either light or dark not both =P ... by the way ... noob here, what does imo mean ?


----


dam thats how you make boreders LOLOLOL ... i was making a small bow across the entire pic, then copy and drag it to the bottom...

who wouldve thunk making a sig was so complicated lmao

but with that, one day imma hook it up and you all that has giving me advice will be able to smile knowing you all had a huge part in it ^^

thanks in advance
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

WaX
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Post by WaX »

imo-in my opinion
<<banned from SRF for bot admission. -SG>>

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durkadurka
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Post by durkadurka »

lmao, yea it all makes sense now :oops:
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

cin

Post by cin »

durkadurka wrote:lmao, yea it all makes sense now :oops:

what does LMAO mean <_< :p

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durkadurka
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Post by durkadurka »

:shock:






( laughing my ass off )
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

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HOLLAstir
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Post by HOLLAstir »

durkadurka wrote::shock:






( laughing my ass off )

lol....
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durkadurka
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Post by durkadurka »

:banghead: :banghead: :banghead:

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i think perhaps imma go to bed. it just keeps getting worse and worse... that or im trying way too hard.


which one do yall think is better. this one or my sig atm?
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

cin

Post by cin »

current is way better. bg and render of current go well together.

and btw, most of the times, its best to start all over if you're making a sig in
a completely different way. like this one, its not made to have that lighting
effect.

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durkadurka
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Post by durkadurka »

side note. the family guy episode " no meals on wheels " is f*****g HILLIAROUS !!!!!!


the handicapped people formed a megatron :D :D :D :D :D :D :D :D
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

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HOLLAstir
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Post by HOLLAstir »

Current is better. Sometimes just taking a break for a while is best. I agree with cin to a certain extent. Good luck with the sig <3
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Raider__
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Post by Raider__ »

Yes, try to make the middle spot brighter so you put a focus on it :)
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durkadurka
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Post by durkadurka »

like i did in the last attempt right? i tried to put the spot light on the middle which left the sides dark... but it still didnt fit right lol ...

side question. whats the difference between the lighting effect and the lens flare, or do they pretty much do the same thing. all i can tell is that the lens flare puts a light specifically on one spot where as the lighting effect is more the entire thing not just one spot.
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- 67 pure int spear nuker - xian - Death_2_ALL - gld ldr insane rage - 4 - 420 union -

- 45 pure int nuker s/s - pesodin -

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