Using Elixirs to Enhance Items
- SoldjahBoy
- Casual Member
- Posts: 87
- Joined: Wed Apr 12, 2006 11:58 pm
- Quick Reply: Yes
- Location: Athens
- Contact:
- jetjetjetjet
- Common Member
- Posts: 132
- Joined: Sun Feb 19, 2006 4:41 pm
- HuyFong
- Frequent Member
- Posts: 1051
- Joined: Tue Mar 21, 2006 11:43 pm
- Quick Reply: Yes
- Location: Troy
- Contact:
I found an AWESOME deal on a +4 glavie critical 3 - low crit but it was only 400k =O Proceeded to enhance it to +5 (so I can get it to glow purple ghehehehe) and suceeded! Only other sucess was making a level 26 crit 10 bow from +2 to +3 I love it. However, now I'm level 37 and done many alchemy and have lost about 6 weapon elixirs...sigh
Lucky is just lucky...no need for the item to tell you that

Lucky is just lucky...no need for the item to tell you that

Athena_vn - Pure Str/Fire/Glavier LvL 71 *Vacation*
Nam_Tuan - Fully Farmed Str/Fire/Glavier LvL 71*lvling*
Spectral Union Keepin' it Real!
Weapon of choice: Seal of Star Polearm +9
Outfit of choice: Seal of Star Devildom Garments +5

Nam_Tuan - Fully Farmed Str/Fire/Glavier LvL 71*lvling*
Spectral Union Keepin' it Real!
Weapon of choice: Seal of Star Polearm +9
Outfit of choice: Seal of Star Devildom Garments +5

Anybody know how 2 use more than 1 luck powder ?
My bro used 2 once and had no idea how. He was about Lvl 13 at that time and was just experimenting around without knowing what he was doin. All he knew was it would change his item sumhow.
Anybody know ?
I mean if it would work it would be really good !
Anybody know ?
I mean if it would work it would be really good !
link 2 my sig
old sig
Quote: Life sux....but it's got hella good grafix
---For a completely new experience of music visit http://www.pandra.com
Quit SRO
old sig
Quote: Life sux....but it's got hella good grafix
---For a completely new experience of music visit http://www.pandra.com
Quit SRO
NPC SOS LOL JOKE
{Characters}
Olympus: LVL 6X Pure Str Bow/Fire/Cold/Light
Job: LVL 3 Trader LVL 3 Hunter LVL 1 Thief
(Retired)
Aege: LVL 5X Pure Int Sword/Fire/Cold/Light
Job: LVL 3 Trader LVL 2 Hunter LVL 2 Thief
(Retired)
Venice: LVL 4X Pure Int Spear/Fire/Cold/Light
Job: LVL 2 Trader LVL 1 Hunter (almost lvl 2)
(Active)

Olympus: LVL 6X Pure Str Bow/Fire/Cold/Light
Job: LVL 3 Trader LVL 3 Hunter LVL 1 Thief
(Retired)
Aege: LVL 5X Pure Int Sword/Fire/Cold/Light
Job: LVL 3 Trader LVL 2 Hunter LVL 2 Thief
(Retired)
Venice: LVL 4X Pure Int Spear/Fire/Cold/Light
Job: LVL 2 Trader LVL 1 Hunter (almost lvl 2)
(Active)

- antix
- Loyal Member
- Posts: 1608
- Joined: Sun Apr 16, 2006 11:18 pm
- Quick Reply: Yes
- Location: Troy
- Contact:
This is absolutly great, I now know how to do alchemy. I also really like your pictures, those helped the most.
This is a game, You're invited. www.lost.eu/572c4
redneck wrote:Holy crap how do u drop 1 gold piece?
- bygeorge2512
- Common Member
- Posts: 153
- Joined: Sun Apr 23, 2006 9:16 pm
- Quick Reply: Yes
- Location: Sparta
- Contact:
- eaglehawk
- Regular Member
- Posts: 230
- Joined: Fri Apr 28, 2006 5:05 am
- Quick Reply: Yes
- Location: Babel
man i shoulda read this earlier i didnt know about success percentages and so forthgot abit greedy after getting my butt kicked by a lvl 40 blader, im a lvl 36 hybrid btw and tried to upgrade my lvl 35+4sword and it had steady 2 times and i had 3 elixirs left and i bought 2 5th degree powders, so i do the alchemy thing and it goes back to +1 and im like wtf, so i do it again then im like fck, back to 0, no more pvp or quick mob kills for me 
I haven't tried alchemy yet...but would like to attempt on a lvl 29 SOS protector chest piece I found recently (lvl 28 with 40% so can't wait to level!). Anyways...my question is...do you just use one elixir and lucky powder (if you choose to use powder). Or, since there are four slots in the alchemy screen, can you use like two elixirs and two lucky powders....or maybe one elixir and 3 lucky powders...or some other combination???
Thanks for the guide!
Thanks for the guide!
IGN: SunCe/HitokiriX
Lvl: 3x/16 (sp farming...painfully)
Build: INT-Spear-Light-Force/STR-Bow-Fire
Lvl: 3x/16 (sp farming...painfully)
Build: INT-Spear-Light-Force/STR-Bow-Fire
-
PureOwnage
- Frequent Member
- Posts: 1104
- Joined: Thu Jun 01, 2006 6:54 pm
steady isnt implemented atm.
To better your chances of upgrading without fail get equipment with immortal and lucky stats. Lucky stats for me have made +4-5 an easy time. No fail on the way. And the immortal is incase u get to high + and dont want your weapon/ equipment to break
I havent used 1 lucky powder yet and I dont plan on doing so 
To better your chances of upgrading without fail get equipment with immortal and lucky stats. Lucky stats for me have made +4-5 an easy time. No fail on the way. And the immortal is incase u get to high + and dont want your weapon/ equipment to break
<<banned from SRF for rules violations. -SG>>
- Bakemaster
- Senior Member
- Posts: 4732
- Joined: Fri Feb 10, 2006 7:06 pm
- Quick Reply: Yes
- Location: Babel
-
PureOwnage
- Frequent Member
- Posts: 1104
- Joined: Thu Jun 01, 2006 6:54 pm
I was going off what u said in a previous post about steady not being implemented yet, assuming you were correct, but if it is implemented it does function the way u said it does.
PostPosted: Sun Feb 12, 2006 1:29 am Post subject:
"I heard steady isn't working yet." look familiar? You posted this on the first page @ the date above. And you had yet to correct your statement until I posted on steady. So whos spreading bad info? I was going off of what you said, had u corrected that post along time ago, I wouldnt have.
PostPosted: Sun Feb 12, 2006 1:29 am Post subject:
"I heard steady isn't working yet." look familiar? You posted this on the first page @ the date above. And you had yet to correct your statement until I posted on steady. So whos spreading bad info? I was going off of what you said, had u corrected that post along time ago, I wouldnt have.
<<banned from SRF for rules violations. -SG>>
- Bakemaster
- Senior Member
- Posts: 4732
- Joined: Fri Feb 10, 2006 7:06 pm
- Quick Reply: Yes
- Location: Babel
All I said is that that's what I'd heard. I don't make a point of searching through all my old posts regularly for corrections. You on the other hand took hearsay and presented it as fact, and the reason I was cross with you in response is because the truth of the situation is given in the news post for the coming update. You know, the one we've been discussing nonstop for the past two days. Anyway I apologize for being a bitch. Tavern is getting under my skin.
LOL
-
PureOwnage
- Frequent Member
- Posts: 1104
- Joined: Thu Jun 01, 2006 6:54 pm
- TheDutchBoy
- Hi, I'm New Here
- Posts: 20
- Joined: Fri Jun 16, 2006 7:42 pm
- Quick Reply: Yes
Re: Using Elixirs to Enhance Items
Ohh now i know it.... I just gonna do it
Why did i always selled my elixirs
Why did i always selled my elixirs
So i'm very nooby at this alchemy stuff. Two questions:
1) Bake responded to someone's question saying the + go up in order instead of jumping from say +1 to +4. Just to make sure I understand. Does that mean you need to use an elixir to get it to +1....then use another elixir to get to +2...then another for +3...etc...etc...?
2) If you find a +4 item and fail at an alchemy attempt, will it go down to zero or is +4 the minimum. I'm guessing zero...but hoping for the other answer.
Thanks in advance!

1) Bake responded to someone's question saying the + go up in order instead of jumping from say +1 to +4. Just to make sure I understand. Does that mean you need to use an elixir to get it to +1....then use another elixir to get to +2...then another for +3...etc...etc...?
2) If you find a +4 item and fail at an alchemy attempt, will it go down to zero or is +4 the minimum. I'm guessing zero...but hoping for the other answer.
Thanks in advance!
IGN: SunCe/HitokiriX
Lvl: 3x/16 (sp farming...painfully)
Build: INT-Spear-Light-Force/STR-Bow-Fire
Lvl: 3x/16 (sp farming...painfully)
Build: INT-Spear-Light-Force/STR-Bow-Fire
1) Bake responded to someone's question saying the + go up in order instead of jumping from say +1 to +4. Just to make sure I understand. Does that mean you need to use an elixir to get it to +1....then use another elixir to get to +2...then another for +3...etc...etc...?
Yes. Each exiler will only (if success) the + by 1. So you will need one elixer for every + you wish to add (plus compensation for failing)
2) If you find a +4 item and fail at an alchemy attempt, will it go down to zero or is +4 the minimum. I'm guessing zero...but hoping for the other answer.
If it fails it will go down to +0 as far as I know. Although there is a new blue-enchant in the new update (I think its a new enchant), called Astral. It works the same way as steady and lucky with the (#times/Time).
If a join fails, then astral will protect the item from going below +4. (so if you have a +5 item that fails, itll go to +4, or a +8 fails to +4)
But normally, it will go down to +0 as far as I know.
- TwistedHell
- Regular Member
- Posts: 205
- Joined: Sun Jun 25, 2006 2:37 pm
- Quick Reply: Yes
- Location: Babel
hahaah omg thnx! i didnt exactly knew that i must get lucky powder with my weapon's degree >_> lol and to be honest...this mistake cost me 1.4M gold once XD when i screwed my sword :'( and had to buy a blade for 1.4M gold
Nick: TwistedHell
Weapon: Sword/Fire/Lightning
Build: Hybrid>>>full INT
Wearing: Armor
lvl: 37
Server: Babel
Trader: 2
Hunter: 1
Theif: 1(almost 2)
-
Merchant_Dude
- Hi, I'm New Here
- Posts: 5
- Joined: Mon Jul 03, 2006 2:11 pm
- Quick Reply: Yes
- Contact:




