Silkroadonline models

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xzaz
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Silkroadonline models

Post by xzaz »

Just wondering, is their a way to extract the models out of the game, prefer in x format so you can work with them in your own project?
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Tasdik
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Re: Silkroadonline models

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*was not the thread he was hoping for after reading the title*....

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Tasdik
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Re: Silkroadonline models

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*was not the thread he was hoping for after reading the title*....

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Tia
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Re: Silkroadonline models

Post by Tia »

Tasdik wrote:*was not the thread he was hoping for after reading the title*....

+1

ONTOPIC: no idea :palm:

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xzaz
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Re: Silkroadonline models

Post by xzaz »

Is Cruor still around?
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CeLL
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Re: Silkroadonline models

Post by CeLL »

Tasdik wrote:*was not the thread he was hoping for after reading the title*....

i absolutely agree.
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^^Thanks Thomas42

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Tasdik
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Re: Silkroadonline models

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xzaz wrote:Is Cruor still around?

I believe he stops in every now and then.

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xzaz
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Re: Silkroadonline models

Post by xzaz »

I remember some guy or girl extracted them, but i can't find the topic anymore.
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Gaigemasta
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Re: Silkroadonline models

Post by Gaigemasta »

yes its possible, cruor actually has thread with him extracting them from the files, he did a stand alone render with a different program, he even said they were modeled in 3DS MAX ( :love: ), he even imported the 3ds max standard shape (teapot) into the game :D
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Deadsolid
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Re: Silkroadonline models

Post by Deadsolid »

Gaige wrote:yes its possible, cruor actually has thread with him extracting them from the files, he did a stand alone render with a different program, he even said they were modeled in 3DS MAX ( :love: ), he even imported the 3ds max standard shape (teapot) into the game :D


I do believe I remember seeing this. Cruor would be the one to tell you.
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Gaigemasta
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Re: Silkroadonline models

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xzaz
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Re: Silkroadonline models

Post by xzaz »

Dmn thanks Gaige, how did you find 0_0. I think i was looking with one eye or so...
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xzaz
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Re: Silkroadonline models

Post by xzaz »

Ok got it, use the converter Cruor made, then use Blender to make it from a .obj to .x
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[Orphen]
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Re: Silkroadonline models

Post by [Orphen] »

CeLL wrote:
Tasdik wrote:*was not the thread he was hoping for after reading the title*....

i absolutely agree.

+1 :(

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