Silkroadonline models
Silkroadonline models
Just wondering, is their a way to extract the models out of the game, prefer in x format so you can work with them in your own project?

Re: Silkroadonline models
*was not the thread he was hoping for after reading the title*....
Re: Silkroadonline models
*was not the thread he was hoping for after reading the title*....
Re: Silkroadonline models
Tasdik wrote:*was not the thread he was hoping for after reading the title*....
+1
ONTOPIC: no idea

- CeLL
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Re: Silkroadonline models
Tasdik wrote:*was not the thread he was hoping for after reading the title*....
i absolutely agree.

^^Thanks Thomas42
Re: Silkroadonline models
xzaz wrote:Is Cruor still around?
I believe he stops in every now and then.
Re: Silkroadonline models
I remember some guy or girl extracted them, but i can't find the topic anymore.

- Gaigemasta
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Re: Silkroadonline models
yes its possible, cruor actually has thread with him extracting them from the files, he did a stand alone render with a different program, he even said they were modeled in 3DS MAX (
), he even imported the 3ds max standard shape (teapot) into the game 
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Re: Silkroadonline models
Gaige wrote:yes its possible, cruor actually has thread with him extracting them from the files, he did a stand alone render with a different program, he even said they were modeled in 3DS MAX (), he even imported the 3ds max standard shape (teapot) into the game
I do believe I remember seeing this. Cruor would be the one to tell you.
- Gaigemasta
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Re: Silkroadonline models
Dmn thanks Gaige, how did you find 0_0. I think i was looking with one eye or so...

Re: Silkroadonline models
Ok got it, use the converter Cruor made, then use Blender to make it from a .obj to .x

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Re: Silkroadonline models
CeLL wrote:Tasdik wrote:*was not the thread he was hoping for after reading the title*....
i absolutely agree.
+1

