Issue here. spear nuker

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Fizle_NL
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Issue here. spear nuker

Post by Fizle_NL »

Hi
my issue:

I want a spear nuker with fire nukes. I know that it would be the best (with relatively less sp) if i go light/cold/heuksal. But i want fire nukes, they just look so cool :D .

So what kind of build would be good? I needs to be a spear nuker and needs to have fire as nuke, without loads of sp.

Please help me :P
And do not mention that holland has lost the eurocup...I KNOW! :P

ok thnx guys :D
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Ploxy
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Re: Issue here. spear nuker

Post by Ploxy »

Fizle_NL wrote:Hi
my issue:

I want a spear nuker with fire nukes. I know that it would be the best (with relatively less sp) if i go light/cold/heuksal. But i want fire nukes, they just look so cool :D .

So what kind of build would be good? I needs to be a spear nuker and needs to have fire as nuke, without loads of sp.

Please help me :P
And do not mention that holland has lost the eurocup...I KNOW! :P

ok thnx guys :D


try 90 fire 90 ice 90 light..

or 90 fire 90 heuksal 90 light

choise is on you
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Re: Issue here. spear nuker

Post by mouad »

omg russia owned netherlands bro xD last 10 mins 2 goals xD

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Re: Issue here. spear nuker

Post by XMoshe »

mouad wrote:omg russia owned netherlands bro xD last 10 mins 2 goals xD


Random bullshit FTL

You will need ice for a spear nuker, hybrid or not. So it'll be either 90 ice/lit/fire, or you gotta drop fire for 90 ice/lit/heuksal (dropping lit for an int is just plain stupid)
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Re: Issue here. spear nuker

Post by CLOT »

if u want fire den 2:1 to 5:1 or 6:1 90fire 90spear 60light 60ice
if u really want fire, u will definitely need to make sacrifice and go hybrid
this build require 100+k sp less than the 1 below

if not juz do the pure int 90ice 90light 90spear 30 something
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Re: Issue here. spear nuker

Post by Atomsk »

oke zo dan.. int nederlands omdat die kk mongolen dit niet mogen weten xD
oke als s/s moet je pure int gaan want je hebt een shield of je kan hybrid alsj e arm bent en niet vee lalchemy doet..maar voor spear moet je build
7:1 heuksal ice light
maar jij wilt fire dus ik zou dan full force gaan
fire light en ice en je kan 7:1 gaan als je spear bent want je krijgt geen extra hp erbij
maar het enige build met fire is full force s/s
voor spear zie ik dat niet zo
full force s/s is pure int dan
je kan het ook met spear doen.. maar je hebt geen defence
voor int heb je iig light nodig voor magical% erbij dmg en heb je ook gelijk speed
en ice voor die mana shield
dus kies maar.. 1 over, fire of heuksal
maar ik zou beste in jouw geval full force, full int s/s gaan
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Re: Issue here. spear nuker

Post by Fizle_NL »

Ok, first of(f?) all thanks for the replies.
Second, in my opinion, light is just import cuz of the buffs and speed right?
So i could go 90 heuksal/90 fire/ 70 ice/ 60-50 light, for the walking speed.

How about that, cuz i think that light isnt that important. Only thing it does, is adding a little % to your magical attack, but the nukes of fire are hitting bit higher anyway. And the speed.. of course.

So my most import skills will be:
Fire nukes,
mana shield,
gras walk,
light nukes,
some heuksal
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Re: Issue here. spear nuker

Post by mOrNinGwOoD »

LockStar's Pure Int/Spear Nuker guide can be found on the Guides and Tutorials, just go to FFGirl's thread and Cin should have the link posted :D
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Re: Issue here. spear nuker

Post by Atomsk »

Fizle_NL wrote:Ok, first of(f?) all thanks for the replies.
Second, in my opinion, light is just import cuz of the buffs and speed right?
So i could go 90 heuksal/90 fire/ 70 ice/ 60-50 light, for the walking speed.

How about that, cuz i think that light isnt that important. Only thing it does, is adding a little % to your magical attack, but the nukes of fire are hitting bit higher anyway. And the speed.. of course.

So my most import skills will be:
Fire nukes,
mana shield,
gras walk,
light nukes,
some heuksal

no actually lvl 90 light nuke is slightly stronger than fire lvl 90
light is sterkste.. kijk maar op lvl 1 char als je light open doet op lvl 30 light nuke en dan fire, and fire is slow.. the meteor one but ur call
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Re: Issue here. spear nuker

Post by CLOT »

Atomsk wrote:
Fizle_NL wrote:Ok, first of(f?) all thanks for the replies.
Second, in my opinion, light is just import cuz of the buffs and speed right?
So i could go 90 heuksal/90 fire/ 70 ice/ 60-50 light, for the walking speed.

How about that, cuz i think that light isnt that important. Only thing it does, is adding a little % to your magical attack, but the nukes of fire are hitting bit higher anyway. And the speed.. of course.

So my most import skills will be:
Fire nukes,
mana shield,
gras walk,
light nukes,
some heuksal

no actually lvl 90 light nuke is slightly stronger than fire lvl 90
light is sterkste.. kijk maar op lvl 1 char als je light open doet op lvl 30 light nuke en dan fire, and fire is slow.. the meteor one but ur call


juz to prove to u that 90 flame wave wide > 90 light nuke

Stress wrote:My term of comparison was my lv 70 S&S nuker. I had Horse's thunderbolt and compared it to Flame wave Wide and Flame wave burning.

Maybe it's a different story at level 80, but that was what I found. Also, you can see that the damage RANGE of lightning is larger than that of fire.
Here are some facts on the maxed nukes:

Horse's thunderbolt lv 6: 728 - 1352 (300%)-> difference = 624
Flame wave Wide lv 13: 780 - 1300 (330%) -> difference = 520
Flame wave Burning lv 18: 709 - 1182 (300%) -> difference = 473.


It would make sense that the fire nuke hits more stable at level 80 too, but maybe experience proves otherwise.

Trust LockStar on this one, though. I've been just level 70, whereas he is 80. :)


EDIT: here are the nuke facts at level 90:
<credits to Konpaku website for this>

Book 5 fire nuke - lv 89: 1028 - 1714 (315%) -> difference = 686
Flame wave wide - lv 90: 1060 - 1766 (330%) -> difference = 706

Level 90 thunderbolt: 989 - 1837 (300%) -> difference = 848

This is where my claim finds support. It might be the other way around effectively in game, but the numbers seem to support what I said. Note that I did not take into account the "%" increases for each nuke. They might just make the difference between how hard the different nukes hit.

Conclusively, only game experience can tell. :)



and fire imbue + 90 flame wave wide > light imbue + 90light nuke
its more than enough to offset the 3% mag dmg u lose for light 60 compared to light 90
3% x (assuming) 15k dmg = juz 450 dmg
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Re: Issue here. spear nuker

Post by freeskill »

just to add a note, remember that those low and high maxes on nuke damages are controled and refer directly to your attack rating compared to ur opponents parry ratio...

so if you have a low attack rating, using light will not be consistent, but if you concentrate on having the highest attackrating on your weapon and 100% parry ratio blues, and even pump it up with a hit scroll.. lighting will be just as effective, and ull notice when you get those close to max damage nukes more often....

at the end, i think droping lighting is a big mistake, beacuse sooner or later, you have to keep deleveling, and then ull really feel a big loss of damage if you keep droping light, or die very easily if you keep droping ice

spear/light/cold is the only way to keep a spear nuker build, especially if you want to take advantage of 3 capped masteries at 90 and 100, intead of 2 capped masteries (spear/fire) and 2 half farmed masteries (light/cold)

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Re: Issue here. spear nuker

Post by CLOT »

freeskill wrote:just to add a note, remember that those low and high maxes on nuke damages are controled and refer directly to your attack rating compared to ur opponents parry ratio...

so if you have a low attack rating, using light will not be consistent, but if you concentrate on having the highest attackrating on your weapon and 100% parry ratio blues, and even pump it up with a hit scroll.. lighting will be just as effective, and ull notice when you get those close to max damage nukes more often....

at the end, i think droping lighting is a big mistake, beacuse sooner or later, you have to keep deleveling, and then ull really feel a big loss of damage if you keep droping light, or die very easily if you keep droping ice

spear/light/cold is the only way to keep a spear nuker build, especially if you want to take advantage of 3 capped masteries at 90 and 100, intead of 2 capped masteries (spear/fire) and 2 half farmed masteries (light/cold)


yea agreed, juz that the OT said he wants fire real bad and its still feasible at 90 cap

100 cap = no more hybrid or fire for chinese int and the only way is 100 ice 100 light 100 weap

so its juz for this 90 current cap, but who cares :P maybe u have already quitted when 100 cap comes
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Re: Issue here. spear nuker

Post by Fizle_NL »

ok, but if i choose light, the attack (nuke/imbue, whatever) will attrackt some other mobs, who i cant tank. so fire would be a better choise imo cause it doenst attrackt any mobs.

And, could someone give a short answer why i should max light above fire?

edit: can i have both nukes? fire/light? that would be awesome.

edit 2: ive read the awesome spearguide, the ultimate one. :D

edit 3 :banghead: , and if i get your points. My build, or the ultimate spearguide build, is good for the 90 cap? But if there comes a 100 cap, its useless?
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Fizle_NL
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Re: Issue here. spear nuker

Post by Fizle_NL »

My only doubt atm about light, is that it attracks mobs. And that's excactualy what you don't want, cuz you cant tank them right?

So does any of you (spear nukers) has problems with that?
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Re: Issue here. spear nuker

Post by CLOT »

nukers are supposed to kill multiple mobs at 1 time lol thats why its fast leveller

90light 90ice 90 spear juz level up the snow storm rain as well (AOE ice nuke), its useful in freezing and giving some dmg
2 light nuke + 1 ice nuke + ghost spear should be more than enough for grind and killing more than 1 mob at 1 time

there are only 3 masteries u can max at this cap, so if u want all fire light spear, u hv to give up ice , which is suicide
so if u really want fire light nukes, den do a non weapon nuker, ice/light/fire 90 (it will be WEAK in 1v1, better for group fights, cuz no disabling skills)

2:1 to 6:1 hybrid fire90 spear90 light60 ice60
7:1 to pure int light90 spear 90 ice90

ultimately @ 100 cap, u will HAVE TO do 100ice 100spear 100light for sure, but 100 cap is at least 1.5 years away
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Re: Issue here. spear nuker

Post by ln »

Fizle_NL wrote:And do not mention that holland has lost the eurocup...I KNOW! :P


you've got that wrong! holland din lose euro, they just din win it.

fire/light/ice/spear : 90/90/60/60

gonna be a pro at nuking.
Casual Lvl 57 Light-Spear - STOPPED
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Re: Issue here. spear nuker

Post by mkzr »

Atomsk wrote:oke zo dan.. int nederlands omdat die kk mongolen dit niet mogen weten xD
oke als s/s moet je pure int gaan want je hebt een shield of je kan hybrid alsj e arm bent en niet vee lalchemy doet..maar voor spear moet je build
7:1 heuksal ice light
maar jij wilt fire dus ik zou dan full force gaan
fire light en ice en je kan 7:1 gaan als je spear bent want je krijgt geen extra hp erbij
maar het enige build met fire is full force s/s
voor spear zie ik dat niet zo
full force s/s is pure int dan
je kan het ook met spear doen.. maar je hebt geen defence
voor int heb je iig light nodig voor magical% erbij dmg en heb je ook gelijk speed
en ice voor die mana shield
dus kies maar.. 1 over, fire of heuksal
maar ik zou beste in jouw geval full force, full int s/s gaan


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Re: Issue here. spear nuker

Post by Stress »

Idea:

1:2 hybrid INT spear.

90 heuksal
90 fire
60 light
60 cold.
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Re: Issue here. spear nuker

Post by Fizle_NL »

That's a great idea. But why the 2:1 and not 3:1 or 4:1 etc.?
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Re: Issue here. spear nuker

Post by Stress »

Because of the low lightning, and, having maxed fire, the build needs to rely on physical attack pretty much. You would be wearing protectors, because earth fire protection supplements for your magical defense.
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Re: Issue here. spear nuker

Post by takolin »

Stress wrote:Because of the low lightning, and, having maxed fire, the build needs to rely on physical attack pretty much. You would be wearing protectors, because earth fire protection supplements for your magical defense.


With my naked balance of 84 I have no real issues with nuking.
I nuke normal mobs and champs mainly because I won't need to run around that much to increase my kill ratio.
When I encounter a giant though I use heuksal skills to decrease the time to kill the giant.

No idea how it'll work out at higher levels though.

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