Regarding Silkroad Crashes
- VeniVidiVici
- Active Member
- Posts: 920
- Joined: Fri Nov 30, 2007 6:07 pm
- Quick Reply: Yes
- Location: OTL
Re: Regarding Silkroad Crashes
set off CPU 0 and it worked fine, first time i set off CPU 1
- PileOfMush
- Valued Member
- Posts: 456
- Joined: Mon Jun 04, 2007 8:55 pm
- Quick Reply: Yes
- Location: Venus
Re: Regarding Silkroad Crashes
Even with setting SRO to use only 1 core, there's still a certain type of lockup I get. It's different than the regular client crash.
The video locks up and stays on the same thing but the audio keeps playing and in fact, the game still works... you just can't see anything happening because it's like you're looking at a permanent screenshot.
When it's like this, people can still buy stuff out of my stall and I can still get attacked if I'm outside.
This happens less frequently, but maybe every few hours and it's happened on an XP and Vista machine.
Does it sound like anyone else has this same thing happen?
The video locks up and stays on the same thing but the audio keeps playing and in fact, the game still works... you just can't see anything happening because it's like you're looking at a permanent screenshot.
When it's like this, people can still buy stuff out of my stall and I can still get attacked if I'm outside.
This happens less frequently, but maybe every few hours and it's happened on an XP and Vista machine.
Does it sound like anyone else has this same thing happen?
Venus: Crush
Oasis: BuryMe
Oasis: BuryMe
- PR0METHEUS
- Senior Member
- Posts: 4093
- Joined: Tue Aug 22, 2006 7:30 pm
- Quick Reply: Yes
- Location: Earth
- Contact:
Re: Regarding Silkroad Crashes
PileOfMush wrote:Even with setting SRO to use only 1 core, there's still a certain type of lockup I get. It's different than the regular client crash.
The video locks up and stays on the same thing but the audio keeps playing and in fact, the game still works... you just can't see anything happening because it's like you're looking at a permanent screenshot.
When it's like this, people can still buy stuff out of my stall and I can still get attacked if I'm outside.
This happens less frequently, but maybe every few hours and it's happened on an XP and Vista machine.
Does it sound like anyone else has this same thing happen?
That happens to me occasionally, and I've posted about it on SRF before. I can't remember if I even got any replies back about it. I haven't found a solution.
Missing the good times in SRO... 
SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)
SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)
-
ericxdeath
- Regular Member
- Posts: 322
- Joined: Mon Oct 22, 2007 1:00 am
- Quick Reply: Yes
- Location: delicious substances
Re: Regarding Silkroad Crashes
You know what. Something came up on my mind.
Maybe Joymax did this on purpose.
Most of the multiclents, goldbots etc. need to have a system with duo core so they can run more than one instance of the game, therefore probably Joymax changed something in the code, so the bots will crash after some time and free some slots.
Cause you know that Joymax is lazy and their support sucks.
I don't know, this is just an assumption.
Maybe Joymax did this on purpose.
Most of the multiclents, goldbots etc. need to have a system with duo core so they can run more than one instance of the game, therefore probably Joymax changed something in the code, so the bots will crash after some time and free some slots.
Cause you know that Joymax is lazy and their support sucks.
I don't know, this is just an assumption.
RETIRED FROM SILKROAD
- crazy_foo
- Frequent Member
- Posts: 1387
- Joined: Wed Dec 13, 2006 9:04 pm
- Quick Reply: Yes
- Location: Olympus
Re: Regarding Silkroad Crashes
Cool I did this hopefully it works. Kinda weird when I had on 2 cpus it used 100% of total cpu instead of distributing 25% to each core(because joymax didn't program it for multi core) and when I set it to use 1 core it uses one full core so only 50% of cpu. Much better now I can multi task more muhaha 
- Midnite91
- Casual Member
- Posts: 86
- Joined: Fri Jan 04, 2008 6:09 am
- Quick Reply: Yes
- Location: west coast, cali
Re: Regarding Silkroad Crashes
This is just for people who have dual or quad cores though....
O O
( ) ( ) <---- you girls are gonna get a lot of action, if theres a tsunami and all the attractive girls die...
( ) ( ) <---- you girls are gonna get a lot of action, if theres a tsunami and all the attractive girls die...
- Bg_DrEaM
- Frequent Member
- Posts: 1354
- Joined: Mon Nov 26, 2007 9:52 am
- Quick Reply: Yes
- Location: Eldorado
Re: Regarding Silkroad Crashes
Thank you, you are my new hero
And some other people's too
Last night i talked all night to people from my guild, to tell each one exactly what to do and now they all can play again yeeey
Thank YoU
And some other people's too
Last night i talked all night to people from my guild, to tell each one exactly what to do and now they all can play again yeeey
Thank YoU
- WhyKillMe
- Common Member
- Posts: 130
- Joined: Thu Mar 20, 2008 10:36 pm
- Quick Reply: Yes
- Location: Hercules
- Contact:
Re: Regarding Silkroad Crashes
Astra wrote:You know what. Something came up on my mind.
Maybe Joymax did this on purpose.
Most of the multiclents, goldbots etc. need to have a system with duo core so they can run more than one instance of the game, therefore probably Joymax changed something in the code, so the bots will crash after some time and free some slots.
Cause you know that Joymax is lazy and their support sucks.
I don't know, this is just an assumption.
Yea, but if you look a bit further then your nose is long, then u should know that the bots should be smart enough to run 1 client on CPU 0, and the other client on CPU 1....?
WhyKillMe
98% of the teenage population will try, does or has tried smoking pot.
If you're one of the 2% who hasn't, copy & paste this into your signature.
[ ]Kill Tiger Girl
[ ]Kill Cerberus
[ ]Kill Captain Ivy
[ ]Kill Uruchi
[ ]Kill Isyutaru
[ ]Kill Lord Yarkan
If you're one of the 2% who hasn't, copy & paste this into your signature.
[ ]Kill Tiger Girl
[ ]Kill Cerberus
[ ]Kill Captain Ivy
[ ]Kill Uruchi
[ ]Kill Isyutaru
[ ]Kill Lord Yarkan
Re: Regarding Silkroad Crashes
WhyKillMe wrote:Astra wrote:You know what. Something came up on my mind.
Maybe Joymax did this on purpose.
Most of the multiclents, goldbots etc. need to have a system with duo core so they can run more than one instance of the game, therefore probably Joymax changed something in the code, so the bots will crash after some time and free some slots.
Cause you know that Joymax is lazy and their support sucks.
I don't know, this is just an assumption.
Yea, but if you look a bit further then your nose is long, then u should know that the bots should be smart enough to run 1 client on CPU 0, and the other client on CPU 1....?
So, that's only 2 gold bots, not 32.
RETIRED FROM SILKROAD
- PileOfMush
- Valued Member
- Posts: 456
- Joined: Mon Jun 04, 2007 8:55 pm
- Quick Reply: Yes
- Location: Venus
Re: Regarding Silkroad Crashes
Astra wrote:WhyKillMe wrote:Astra wrote:You know what. Something came up on my mind.
Maybe Joymax did this on purpose.
Most of the multiclents, goldbots etc. need to have a system with duo core so they can run more than one instance of the game, therefore probably Joymax changed something in the code, so the bots will crash after some time and free some slots.
Cause you know that Joymax is lazy and their support sucks.
I don't know, this is just an assumption.
Yea, but if you look a bit further then your nose is long, then u should know that the bots should be smart enough to run 1 client on CPU 0, and the other client on CPU 1....?
So, that's only 2 gold bots, not 32.
Goldbots don't use the SRO client. They use a reverse-engineered client that just knows what packets to listen to and send out. They start the chars on a regular client, then use this "clientless" program and they can run many copies per computer. The people who write this program have a lot less code to write and therefore less things that go wrong. You see all these bots following the same path over and over (and getting popped by bot traps
Venus: Crush
Oasis: BuryMe
Oasis: BuryMe
- William-CL
- Forum Legend
- Posts: 7363
- Joined: Wed Feb 28, 2007 10:10 am
- Quick Reply: Yes
- Location: N/A
Re: Regarding Silkroad Crashes
OK THanks this worked a lot for my main in hotan. But for some reason It's doing the same thing in samarkand when im on my euro
And do you know why it started doing this?
And do you know why it started doing this?
- PileOfMush
- Valued Member
- Posts: 456
- Joined: Mon Jun 04, 2007 8:55 pm
- Quick Reply: Yes
- Location: Venus
Re: Regarding Silkroad Crashes
Blackdragon6 wrote:OK THanks this worked a lot for my main in hotan. But for some reason It's doing the same thing in samarkand when im on my euro![]()
And do you know why it started doing this?
You have to do it every time you start up Silkroad
Venus: Crush
Oasis: BuryMe
Oasis: BuryMe
- EricHunter_
- Hi, I'm New Here
- Posts: 14
- Joined: Tue Feb 05, 2008 4:13 am
- Quick Reply: Yes
- Location: Australia
Re: Regarding Silkroad Crashes
i am trying this now.. if only there was no server traffic xD
damn bots they gonna ban some more out of persia.
damn bots they gonna ban some more out of persia.
- EricHunter_
- Hi, I'm New Here
- Posts: 14
- Joined: Tue Feb 05, 2008 4:13 am
- Quick Reply: Yes
- Location: Australia
Re: Regarding Silkroad Crashes
been trying for half an hour now FFS!

- EricHunter_
- Hi, I'm New Here
- Posts: 14
- Joined: Tue Feb 05, 2008 4:13 am
- Quick Reply: Yes
- Location: Australia
Re: Regarding Silkroad Crashes
i wish they had sro like it was when i started playing. i never even knew what dc and server traffic was till lvl 30+
- crazy_foo
- Frequent Member
- Posts: 1387
- Joined: Wed Dec 13, 2006 9:04 pm
- Quick Reply: Yes
- Location: Olympus
Re: Regarding Silkroad Crashes
triple post FTL 
Re: Regarding Silkroad Crashes
i use a pentium 2, it work for me too?
btw, i use windows xp

thx for answers
btw, i use windows xp
thx for answers
Char Name: rkenshin
Chinese lvl 64 - Spear - Light
Hybrid Int
Server: Persia
Guild: Broth3rsPT
Chinese lvl 64 - Spear - Light
Hybrid Int
Server: Persia
Guild: Broth3rsPT
- EricHunter_
- Hi, I'm New Here
- Posts: 14
- Joined: Tue Feb 05, 2008 4:13 am
- Quick Reply: Yes
- Location: Australia
Re: Regarding Silkroad Crashes
worx great thx alot
- nosoyeso
- New Member
- Posts: 35
- Joined: Tue Jul 24, 2007 4:00 am
- Quick Reply: Yes
- Location: front to monitor
Re: Regarding Silkroad Crashes
nice tip i think i'll prove it
@ mrhawk
no it wont work for you since pentium 2 is not a dual core+ processor
@ mrhawk
no it wont work for you since pentium 2 is not a dual core+ processor
Re: Regarding Silkroad Crashes
cin wrote:ryanh55 wrote:why does putting your processor to run off a single core for the game make it not crash.. please offer explanation other than it is just a vista problem.
im not that much of a tech guy, but well, SRO runs best on single core
because it is made for single core, not dual core.
examples:
a cs 1.6 cracked lan version of mine, i run that on 2 cores and it seems
as if the whole game runs with speedhack. i run the game on 1 core, and
it runs just fine.
if you turn a rear wheel drive car into a 4x4, your front axel may break
because its not calculated to handle the power you put on it.
If this game make for single core Then why it's started to crash only now
I play SRO for so long with my Duo core pc i don't have any problem
It's only start to freeez and crash with C+++error eversince the
PIRATE SUIT PATCH
it's should have crash since day 1 i start this GAME???
Plz fix this rather than blame on Duo core or Vista
And i remember never see this under system requirement before install this game
IT'S NEVER SAY FOR SINGLE CORE ONLY
BUT I STILL CRASH AFTER FOLLOWED WHAT THE POST SAID
- nosoyeso
- New Member
- Posts: 35
- Joined: Tue Jul 24, 2007 4:00 am
- Quick Reply: Yes
- Location: front to monitor
Re: Regarding Silkroad Crashes
it's not crashing for me since i run only on one core... 
- Da_Realest
- Advanced Member
- Posts: 2435
- Joined: Sun Apr 16, 2006 4:30 pm
- Quick Reply: Yes
- Location: Off Topic
Re: Regarding Silkroad Crashes
Didn't work for me.
Ziegfried wrote:What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.
- OlHybrid
- Casual Member
- Posts: 86
- Joined: Wed Aug 08, 2007 5:00 am
- Quick Reply: Yes
- Location: Absolute or relative?
Re: Regarding Silkroad Crashes
For those using Linux:
To set affinity, launch SRO, and check its PID.
Open a terminal and type:
taskset -cp 1 <SRO's PID>
You should get e.g.:
pid 8094's current affinity list: 0,1
pid 8094's new affinity list: 1
Done! (till you have to restart the client, that is)
To set affinity, launch SRO, and check its PID.
Open a terminal and type:
taskset -cp 1 <SRO's PID>
You should get e.g.:
pid 8094's current affinity list: 0,1
pid 8094's new affinity list: 1
Done! (till you have to restart the client, that is)
Asking for powerleveling is like asking for someone else to hold your junk while you're taking a leak.
The words "skilled" and "rogue" have NOTHING to do close to each other for whatever reason.
The words "skilled" and "rogue" have NOTHING to do close to each other for whatever reason.
Trice wrote:If you want to flame, take it to 4chan.
- patrick6151
- Hi, I'm New Here
- Posts: 7
- Joined: Sat Mar 29, 2008 6:45 am
- Quick Reply: Yes
- Location: Estonia
Re: Regarding Silkroad Crashes
Is there some solution to runtime and ????? errors ?
- Captain Tycoon
- Common Member
- Posts: 104
- Joined: Mon Mar 03, 2008 8:14 pm
- Quick Reply: Yes
- Location: Venus
Re: Regarding Silkroad Crashes
This has worked perfectly for me. After 2 days, not even 1 crash using this method. Is there anyway of making this default so I don't have to keep doing it?
- Hudson_Hawk
- Hi, I'm New Here
- Posts: 8
- Joined: Tue Mar 25, 2008 1:16 pm
- Quick Reply: Yes
- Location: CA
- Contact:
Re: Regarding Silkroad Crashes
This is a rediculous attempt at a "bandaid" fix. The problem stems from the last patch, not from whether we are running a single, dual or quad core. Not from whether or not we have updated all of our system drivers. It's plain and simple and one of two things or maybe both. It's poor programing combined with not enough pre-release testing or they are running new software that is trying to detect bot action, especially in towns. They rushed this patch out to try and pacify the ones that complained about gold bots taking up the space on the server. Well let's see. Did the patch work? For about 1 day, now the bots are powerleveling other bots and still mining gold.
It seems to me that if a company like Joymax, that servers thousands of members each and every day and rakes in an enormous amount of cash, would do some major pre-testing on each and every patch before releasing it to the public. That's what a company does that prides itself in true "customer satisfaction". Obviously by many of their actions and plain neglect, they show their members just how much they care.
It seems to me that if a company like Joymax, that servers thousands of members each and every day and rakes in an enormous amount of cash, would do some major pre-testing on each and every patch before releasing it to the public. That's what a company does that prides itself in true "customer satisfaction". Obviously by many of their actions and plain neglect, they show their members just how much they care.
-
cin
Re: Regarding Silkroad Crashes
Hudson_Hawk wrote:This is a rediculous attempt at a "bandaid" fix.
ok lol. better ideas?
this works for a lot of players, and we are not Joymax, so its not up
to us to make sure the patches work. please, go to GD to complain about
joymax and silkroad.
- Hudson_Hawk
- Hi, I'm New Here
- Posts: 8
- Joined: Tue Mar 25, 2008 1:16 pm
- Quick Reply: Yes
- Location: CA
- Contact:
Re: Regarding Silkroad Crashes
cin wrote:Hudson_Hawk wrote:This is a rediculous attempt at a "bandaid" fix.
ok lol. better ideas?
this works for a lot of players, and we are not Joymax, so its not up
to us to make sure the patches work. please, go to GD to complain about
joymax and silkroad.
So everyone else can stay here and complain about the Joymax service but as soon as I say something, you tell me to state my opinion somewhere else? Typical forum moderator !!
- PileOfMush
- Valued Member
- Posts: 456
- Joined: Mon Jun 04, 2007 8:55 pm
- Quick Reply: Yes
- Location: Venus
Re: Regarding Silkroad Crashes
Hudson_Hawk wrote:cin wrote:Hudson_Hawk wrote:This is a rediculous attempt at a "bandaid" fix.
ok lol. better ideas?
this works for a lot of players, and we are not Joymax, so its not up
to us to make sure the patches work. please, go to GD to complain about
joymax and silkroad.
So everyone else can stay here and complain about the Joymax service but as soon as I say something, you tell me to state my opinion somewhere else? Typical forum moderator !!
It IS a rediculous bandaid fix, but the tone we get from your post is that you're telling us we're idiots for trying it.
I will be the first to say it is not a great fix, but I definitely get a lot more time in game between crashes with these options set. It's not at all how it SHOULD be, but until JMax fixes it, I'm going to rub whatever snake oil I can on the thing to make it work.
Venus: Crush
Oasis: BuryMe
Oasis: BuryMe



