making a dule wep wiz/cleric

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silverbreed
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making a dule wep wiz/cleric

Post by silverbreed »

so ^^^^^^^ i need some help im going to use robe so i want to be a cleric for pts n shit but if i can find any1
i'll still have my wizard skills for soloing or if theres already a cleric in pt u no
its getting power leveled to 30 its 27 atm with 23skills maxed
so its 4gapping atm with bout 1000sp i need help or suggestions
as im not that experienced with euros as attackers or as the healer
my cleric experience is just the buffs that dont go away when u switch weps so help if u canXD


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Necrobat
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Re: making a dule wep wiz/cleric

Post by Necrobat »

I'm not overly familiar with everything in the wizard tree, as they bored me too much.

For cleric, you'll be maxing almost the entire tree, minus Overhealing/Glut Healing and Trial Cross basically.
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Aiyas
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Re: making a dule wep wiz/cleric

Post by Aiyas »

Check this guide out concerning wizards(credit goes to Dark520):

viewtopic.php?f=5&t=58145

Good luck with your character.

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torinchibi
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Re: making a dule wep wiz/cleric

Post by torinchibi »

Umm, what? Why would you skip your atk moves on the cleric. I help attack at generals and I also attack when PvPing and we've got the number advantage...and those pure INT suns sure hate it when I nue them 5-6k 3 times in a row, even with 50% mana shield and +7 garms and whatnot.

Max everything for wizard maybe except lightning bolt since that's an mp saver aoe nuke...and it's not very useful either, might as well wait 2 sec and cast earth shock and do 2x the dmg.

You know there are guides...it's at the top of this page! :banghead:

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NO_SILK_4_ME
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Re: making a dule wep wiz/cleric

Post by NO_SILK_4_ME »

don't max any cleric attacks...if you have extra sp..max your cleric buffs such as the int and str buff..that really helps in parties..you will essentially heal and leach off of everyone else's exp....if you plan to solo after 30...don't lvl those skills because they just seem to be a waste of sp...if i were you..i'd get p lvled to around 50 if possible..40 by academy and 50 by guild...but try not to ask for it alot...really gets on ppl's nerves...be a greedy cleric and keep that sp to yourself...don't waste it on those int and str buffs and what not
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Necrobat
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Re: making a dule wep wiz/cleric

Post by Necrobat »

torinchibi wrote:Umm, what? Why would you skip your atk moves on the cleric. I help attack at generals and I also attack when PvPing and we've got the number advantage...and those pure INT suns sure hate it when I nue them 5-6k 3 times in a row, even with 50% mana shield and +7 garms and whatnot.

Max everything for wizard maybe except lightning bolt since that's an mp saver aoe nuke...and it's not very useful either, might as well wait 2 sec and cast earth shock and do 2x the dmg.

You know there are guides...it's at the top of this page! :banghead:

Overhealing damages are not worth it. I've tried it, and it was like a scratch, even levelled up.
Trial Cross has a shared cooldown with Justice Cross, and Justice Cross is much better.
Offering is pure win.

So I didn't tell him NOT to get attack skills, just refined the ones to get. ;)
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silverbreed
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Re: making a dule wep wiz/cleric

Post by silverbreed »

i c so yeh im gonna farm and probly max all skills except the light armor ones
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CHIPS
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Re: making a dule wep wiz/cleric

Post by CHIPS »

Over Healing and Glut Healing are actually very good, if the enemy have very strong armor. For example, a warrior have Iron Skin+Mana Skin+ cleric buffs, and everything that hits him does 100 dmg. Over Healing and Glut Healing will burn right though his armor. They are also useful against fully buffed SOSUN users. But yes, against anyone that is not superbuffed, you might as well use normal nukes and attacks.

Basically, if you actually want half/half nuking and healing, go 2int:1str. If you want to go more forward nuking, get more int for damage. If you want to go more forward healing, get more str to tank.

For cleric, get Recovery Division, Healing Cycle and Bless Spell. Anything else is optional.

For Wizard, max fire skill except Fire Blow. Get at least lvl 1 teleport and lvl 1 stealth.

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Amelie
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Re: making a dule wep wiz/cleric

Post by Amelie »

Necrobat wrote:Overhealing damages are not worth it. I've tried it, and it was like a scratch, even levelled up.


so wrong.

over healings are probably the best skill in game.

imagine a pure int sun sword-shield, sun set, sun everything, even sun name :P. you're gonna pvp against him and all of sudden he does mana shield and this warrior comes and screen the hell out of his butt, and plus! a cleric comes and cast bless spell. Inmortal? No. Why?

Overhealing will deal 6.5k and 5.8k everytime you cast it, it cant be blocked, and damage will be the same, even tho your opponent have god's buffs.

not worth it? ;) I've killed int sunners like that all time, and yet they dont even know that even tho they cast all possible def buffs on them (mana shield, etc), overhealing and glut healing will just kill them, and they cant avoid that. Absolute damage ftw!
Now imagine two clerics casting over healings everywhere, lol. LETHAL.

edit: Also is really good when your opponent get's res'd on oblation mode. Because they have a really good damage absorption same as hp. But glut and over healing will just ignore that :love:
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dannoob
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Re: making a dule wep wiz/cleric

Post by dannoob »

actually i believe overhealing can be blocked, as well as the offering skill. I believe i saw my friend with high br shield block over healing but may been another spell. and offering from personal experience i know can be blocked....sure pisses them off when it happens XD

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Amelie
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Re: making a dule wep wiz/cleric

Post by Amelie »

dannoob wrote:actually i believe overhealing can be blocked, as well as the offering skill. I believe i saw my friend with high br shield block over healing but may been another spell. and offering from personal experience i know can be blocked....sure pisses them off when it happens XD


offering can be blocked

glut and overhealing cant.
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