@aazumak - hmmm well that would basically mean the mag dmg would be very low thus the total dmg would be in the 1ks and mayb even below 1k =\ and i dont think it would be that small
@nuclear - gah i didnt see ur post xD i wuz 2 busy making mine... w\e i like this clean one more
@GaRLiCMuFFiN - I think that the damage is multiplied but i cant figure out by what ... it could have something to do with the lvl difference.... assuming player A is about lvl 71 *guessing for e z equation* and then you would do 71-1= the lvl dif so 71

... and then you divide that by 2 then divide that by 10... ur answer being 3.5 then you multiply the MDMG by that lvl difference 3.5
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damage to nub lvl=MATK((LVLDIF)\2\10)
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now since its a mangyang do 71-1 for lvl difference which you will divide by 2 and then again by 10
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7900-9400((71-1)\2\10)
then just do the rest for the dmg to a lvl 1 monster
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7900-9400 (3.5)
27650-32900 :O
seems accurate
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Now for players its the same idea but you just have to add the def to it at the end for for a nubster with 4 mag def
MATK((LVLDIF)\2\10))-NUBMDEF
so yeas same thingy *skip to the part where we got the dmg already
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27650-32900 - NUBDEF
27650-32900 - 4
27646-32896
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DAM NUB TOOK OF 4 OF MY DMG T____T
So yea i think this is how it works with the low lvls... seems kinda accurate too
