Innovacious wrote:my arena team is leet, although in the arena that isnt a good thing
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well we were leet, then we lost some more, and lost some more again. enhancement shaman and bm hunter both who still have quite a bit of green gear dosnt make a very good 2v2 arena team
This was actually from a week ago now but i never got round to posting this
And I thought me and my friend doing a rogue - hunter combo were doing bad. '>>
it dosnt show up for all people though. Only people it knows the level for. So basically, only the people youve actually seen, people in your party and people youve searched for with the who thingymabob. It wont even know the level of your guild friends until you look in the guild window. And then if any of these people level up, it wont update their level until it sees any of that stuff again
You can set it to remember levels of people for everyone, but I think it takes more space.
But yes, that is most likely Prat, prolly the most prevalent chat mod atm.
Karlos Vandango wrote:Can Someone Explain This Game to me a Paragraph? was thinking of trying it
Faster leveling than SRO, more varied and specific classes. 90% of the game is endgame and leveling is actually fun with some of the quest lines being very entertaining and/or engaging. They recently made it so 1-60 is faster than it used to be so people can get to outland quicker. Endgame consists of PvPing if you like in rated Arena matches (5v5, 3v3, 2v2) and BGs (which you can start doing at level 10 and get more places to fight as you level). PvE endgame consists of raiding with 25 other people (used to be 40) to take down bosses relevant to the lore of the game.
http://www.wowwiki.com for more info about gameplay, etc. Some of the lore is a pretty interesting read too.
Karlos Vandango wrote:Can Someone Explain This Game to me a Paragraph? was thinking of trying it
Faster leveling than SRO, more varied and specific classes. 90% of the game is endgame and leveling is actually fun with some of the quest lines being very entertaining and/or engaging. They recently made it so 1-60 is faster than it used to be so people can get to outland quicker. Endgame consists of PvPing if you like in rated Arena matches (5v5, 3v3, 2v2) and BGs (which you can start doing at level 10 and get more places to fight as you level). PvE endgame consists of raiding with 25 other people (used to be 40) to take down bosses relevant to the lore of the game.
http://www.wowwiki.com for more info about gameplay, etc. Some of the lore is a pretty interesting read too.
Quests actually are somewhere related to the -awesome- lore. Just about every single one(below 20 quests not included '>>)
Quests give awesome rewards, equipment, xp, gold. Most of the time all 3 of them. Not every quest is worth doing, but that's reasonable.
The most monsters you'll ever have to kill for a quest is 60, which is in outland.
PvP oriented zones are awesome, and makes grinding more fun(Except for the gankers)
Warriors are quite annyoing to mages and rogue's etc, but a lock with insta fear isn't an easy kill at all.
rogue's dominating i can see however.
90% of warriors are a joke for any competent mage to beat "lolyoucantcatchmelol"
mm atm, they're becoming more of a pain every patch.
Not really.
Don't let them get the charge off, put them in combat before they can (ice lance works well). If they do get the charge off, don't panic, just wait it out, nova and run away. As soon as they intercept, blink. They won't catch you...ever.
Warriors are quite annyoing to mages and rogue's etc, but a lock with insta fear isn't an easy kill at all.
rogue's dominating i can see however.
90% of warriors are a joke for any competent mage to beat "lolyoucantcatchmelol"
mm atm, they're becoming more of a pain every patch.
Not really.
Don't let them get the charge off, put them in combat before they can (ice lance works well). If they do get the charge off, don't panic, just wait it out, nova and run away. As soon as they intercept, blink. They won't catch you...ever.
I know i do all those things. even if im fire. but some still manage to kill me.
Warriors are quite annyoing to mages and rogue's etc, but a lock with insta fear isn't an easy kill at all.
rogue's dominating i can see however.
90% of warriors are a joke for any competent mage to beat "lolyoucantcatchmelol"
mm atm, they're becoming more of a pain every patch.
Not really.
Don't let them get the charge off, put them in combat before they can (ice lance works well). If they do get the charge off, don't panic, just wait it out, nova and run away. As soon as they intercept, blink. They won't catch you...ever.
I know i do all those things. even if im fire. but some still manage to kill me.
You need that first sheep to win.
Sheep > pewpewpew > frost nova > pewpewpew and then if needed a nice blink > pewpew
1v1 with a warrior is easy. They cant win against me, they have to stay in melee range to win and i can easily say "screw you" to their stupid charge attack and hamstring with bestial wrath and then some intimidation once it wears off to stun them. They might be able to get another charge in at the end but it wont make much difference since they will be almost dead by then. and my pet will still be attacking when im stunned.
Anywho, i cant believe ive only just found out the wonders of snake traps on PvE servers. My guild raids westfall alot, 2 of the people in the guild never actually leave westfall on their mains, so the other day we were there with all our weapons un-equipped "kung fu fighting" the guards. We had some kegs of beer, some picnics, some goblin gumbo out in the middle of sentinel hill and i decided to lay a snake trap on one of the guards, the guard dies and what do the snakes do then? they start attacking all the lowbie alliance that had gathered around, even though none of them were pvp flagged! They all died and their pvp turned on! it was great fun!
Priam wrote:sheep is handy when you caught him off-guard. but face to face, it's not an instant cast, and will make hsi first charge go off.
Yea true. Without that sneaky sheep you often lose against warrs.
What?? I just lvled my mage to 70, and I woop warriors asses I also have a 70 warrior, and a mage that knows what hes doing can kite me till I die
Even if I didn't get a sheep off and they charged me I'd blink, then I'd win
Its just to easy, or I'm to skilled?
A good warrior won't let himself get kited. '>>
Yeah sorry, forgot to equip my 300 frost gear resist on
A. Good. Player. Won´t. Allow. To. Be. Kited. Period.
If you´re sane of mind, you´d run away when you notice the other player is kiting you.
And if you´re even an average player you´d have used hamstring or come other form of CC.
I'm not saying I can't kill a mage and get kited every time, if you read back I said a mage who knows what hes doing can kite me off
Even with hamstring, there frost effect slows me down to 40-30% speed, and intercept does have a cd
Oh, and kiting you doesn't means he trying to bring you to a specific place always, it means hes running in circles slowing you, out of your reach casting spells
You can't run away from that
Caras wrote:I'm not saying I can't kill a mage and get kited every time, if you read back I said a mage who knows what hes doing can kite me off
Even with hamstring, there frost effect slows me down to 40-30% speed, and intercept does have a cd
Oh, and kiting you doesn't means he trying to bring you to a specific place always, it means hes running in circles slowing you, out of your reach casting spells You can't run away from that