What % is 22 crit for a 2handed Warrior?

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AnacondAX
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What % is 22 crit for a 2handed Warrior?

Post by AnacondAX »

Here is my sword 14 crit at 92% and 15 crit for 2 handed sword is 100%, combined with 8 crit passive from 2 handed lord my total crit is 22. What percent would that be? like 145% or about?

So if I hit a 5k normal hit on a mob but if a crit happens it will land for 12.5k or about?

Does this make any sense? lol

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Konpaku
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here

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outlawz
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Post by outlawz »

Konpaku

Very nice site you setup there
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TerenceChill
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Post by TerenceChill »

the crit doubles ur phy damage
70:70 bow lvl 80....farming...

imp3r10
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Post by imp3r10 »

crit isnt a multiplier but a frequency of how many times u crit
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Onuon
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Post by Onuon »

imp3r10 wrote:crit isnt a multiplier but a frequency of how many times u crit


Right, if you have a crit 10, you will get a crit 10 out of 100 times, or 10% of your hits will be a crit (2x physical damage). The actual percentage by the crit number represents how close you are to the max (or min) for that weapon.

So if you normal hit 5k, you will crit 10k, no matter what the rating on the sword is. If you want even bigger crits, use your zerk, thats another 2x resulting in a 20k hit :D
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AnacondAX
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Post by AnacondAX »

ok I see so if ya crit its X2 normal damage Zerk is like X2 normal damage but if ya crit while zerk its x4.

5k X 4 = 20k cool

thanks guys :)

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Aby
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Post by Aby »

Crit has its own multiplier, don't get it twisted.

It's called STR.
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Post by Drukz »

lol my +5 lvl 72 2 h sword 80% phy has almost same attack power as ur +7 ><
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Quixotic
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Post by Quixotic »

crit on weap->frequency of critical hits
phys balance-> counts in the critical hit too 100% phys balance is +100%, but 110% balance boosts +110% dmg to the critical so normal hit 5000, critical would be 11000.

@ DrukZ You got the same char like me :P in looking and build :wink:
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MrFudge
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Post by MrFudge »

i never really believed crit is a 2x multiplier.
i always saw crits doing like... 1.8x damage.
maybe cuz the imbue makes the rest of the dmg, and its not factored in.

ah it makes sense now...
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doomas
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Post by doomas »

Quixotic wrote:phys balance-> counts in the critical hit too 100% phys balance is +100%, but 110% balance boosts +110% dmg to the critical so normal hit 5000, critical would be 11000.

I don't think that's true...
Critical is 2x PHYSICAL dmg. That's why rogues/warriors crit so hard :)

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MrFudge
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Post by MrFudge »

doomas wrote:
Quixotic wrote:phys balance-> counts in the critical hit too 100% phys balance is +100%, but 110% balance boosts +110% dmg to the critical so normal hit 5000, critical would be 11000.

I don't think that's true...
Critical is 2x PHYSICAL dmg. That's why rogues/warriors crit so hard :)


yea and normal hit 5,000 for chinese would be like.. 9,000 cuz part of the 5,000 comes from the imbue which is magical damage.
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