GermX wrote:2. With euros on the way if they get there hand on sealed lvl cap weapons they'll just 1 shot everyone. say a pure str glaivie has 20k hp, a rogue pricks him for 21k, you die, mr. 80:80 come over with 13k hp maybe and a 50% snow shield, does the same thing only he survives cause the dmg is cut in half! which is 10.5k. with 20k hp and it going fast, the % of health a pot will bring back in an alloted amount of time will be a TON less than the 80:80, the 80:80 wont die in 1 hit + he will recover his remaining hp MUCH faster, so even if a str does survive 1 hit, he wont recover it fast enough like a 80:80.
I think your example is a bit too situational and the logic behind it somehow flawed. Let me explain.
First, since you can't have snow shield up constantly, you would have to know a rogue is around AND about to strike you. Otherwise the rogue will probably wait stealthed till the shield runs out and your chances of survival aren't better than the next guy.
So how do you know a rogue is going to stab you? Either you have a Descry, the equivalent Fire buff, or drink a potion at the right time. When you see the rogue, do you wait till he/she gets in range and time it so snow shield absorbs the first strike? Sounds risky/unreliable to me. It would be much safe to pop the rogue with a ranged, instant skill e.g. Lion's Shout. That turns out stealth and negates the damage bonus from the Dagger line. If they happen to have Dagger Desperate on, they will take some nice damage too. Again, no snow shield involved.
Finally, if it's a crossbow user, the above mentioned buffs won't help you because of their limited range compared to crossbow.