Increasing mag attk!
- Ice_Warrior
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Increasing mag attk!
omg, i used 23 mag attk % stones, 1 stone made my durab 120% - 60%, 1 stone made me 22% amg attk - 0%, 2 stone make 0% - 0% and the rest failed, JM made the alchemy so dam fckin hard its stupid, i tried doing crit once wasted 70mi land got crit 7 - 2, ITS BULLSYH1T!
- Ice_Warrior
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man but JM has made alchemy stupidly hard, only gold buyers are able to afford to do this, i wasted 40mil on this 1 thing, nvr mind other blues, its obvious JM is in with this gold business so they make alchemy so hard, and i'm happy with 60%+, i thought 23 stones will do the job, NO EVERYTHING fcks up instead!
Alchemy
Rule #1: Only try on weapons with at least one of the attribute you want already at 70%+ (e.g. critical, phy attack). If nothing on it was above 70%, don't bother.
Rule #2: If the attribute is over 20% leave it, if it is under 20% give it a shot.
Rule #3: Never buy elements from players. It is much cheaper to buy junk items (e.g. Warlock Rod 5th degree 70k) and break them into elements yourself.
If you follow these 3 simple rules, you should do fine.
Rule #1: Only try on weapons with at least one of the attribute you want already at 70%+ (e.g. critical, phy attack). If nothing on it was above 70%, don't bother.
Rule #2: If the attribute is over 20% leave it, if it is under 20% give it a shot.
Rule #3: Never buy elements from players. It is much cheaper to buy junk items (e.g. Warlock Rod 5th degree 70k) and break them into elements yourself.
If you follow these 3 simple rules, you should do fine.
CHIPS wrote:Alchemy
Rule #1: Only try on weapons with at least one of the attribute you want already at 70%+ (e.g. critical, phy attack). If nothing on it was above 70%, don't bother.
Rule #2: If the attribute is over 20% leave it, if it is under 20% give it a shot.
Rule #3: Never buy elements from players. It is much cheaper to buy junk items (e.g. Warlock Rod 5th degree 70k) and break them into elements yourself.
If you follow these 3 simple rules, you should do fine.
rule 4: buy an item already full blue and 100% stats.
Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]

Roses are red, violets are blue. NS is a kunt, and so are you!

Roses are red, violets are blue. NS is a kunt, and so are you!
- Ice_Warrior
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frozendota
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let's just say this:
Every equipment has a maximum stats it can have....if u spend 60m on an item and max u get is crit 6, then the weapon max crit is 6 only...
here's a tip for u:
know when to STOP! and change weapons! you'll find that i am correct...some weapons can be changed to 80% easily while others have max of 20%....some weapons can go +7 real easy while others cant get to +4 with 100 weapon elixirs...
so dont stay with 1 weapon...CHANGE!
Every equipment has a maximum stats it can have....if u spend 60m on an item and max u get is crit 6, then the weapon max crit is 6 only...
here's a tip for u:
know when to STOP! and change weapons! you'll find that i am correct...some weapons can be changed to 80% easily while others have max of 20%....some weapons can go +7 real easy while others cant get to +4 with 100 weapon elixirs...
so dont stay with 1 weapon...CHANGE!
- roflcopter
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Fly wrote:rule 4: buy an item already full blue and 100% stats.most of the time its cheaper to buy something then to make it.
+1 Yup!
Also when using stones, a good method is to use 10% ~ 20% ~ 30% ~ 10% ~ 20% ~ 30% ~ 10% and so on...Also some people would bet money that using a less laggy area is a benefit to alchemy success.
Smile 
- PrincessChei2x
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- roflcopter
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PrincessChei2x wrote:if you have 22% mag attack, better not change it coz mostly all the time if you succeed in alchemy it will only give you 61%. ^^ and and and better not alchemy it if you have like 5 str and other precious blues on it... ^^
thats yet another factor that decides whether you start throwing stones at some kit, you always gotta think ahead and know if you have the items and gold to fix what you break!
my 72+5 blade has +77% on phy and +68% on mag and both re-inforce stats are over 40% but attack rating white stat is 20% and its only crit 6. i just dont wanna risk those other stats for maybe only a minor rise on attack rating and perhaps a crit 8. And it cost me only 26 mil to make, so why risk spending way more than necessary!
Smile 
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