cabal online
- hemagoku
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cabal online
when will this game be outside europe? its so cool ,maybe even cooler than sro with the euro update
check my dA : http://hemagoku.deviantart.com/ 
Re: cabal online
hemagoku wrote:when will this game be outside europe? its so cool ,maybe even cooler than sro with the euro update
This game isnt cool then SRO this game is like mortal combat with swords
- hemagoku
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anyway i want to try it ,i can't play cuz its only europe ,u know when it will be outside?
check my dA : http://hemagoku.deviantart.com/ 
Re: cabal online
Valkasdar wrote:[...]
This game isnt cool then SRO this game is like mortal combat with swords
It's like mortal combat with swords, characters that look like they are ravers that escaped from some mental institution after getting messed up by doing drugs, annoying music and a lot of dancing. The quests are more interesting than the ones in SRO at first, but after a while they get repetitive too.

1) It's F2P. It was p2p, but they changed it recently to f2p with a cash shop.
2) It's better as SRO imo.
3) Combo system. You can combo your skills which leads to faster cast times, higher damage and you won't be affected by status effects in PvP if you use it.
4) 3 different special modes. (More versatile as SRO's zerk) of which the last 2 are class dependent. At lvl 50 (BM2) you get a new set of weapons while the BM lasts, like claws, guns, a scythe,...
5) An actual storyline, something that SRO lacked completely. Quite a few quests which will lower your grindtime in the beginning.
6) A different skill system as most MMO's. It's not lvl restricted, but it's totally dependent of your invested time. This leads to the fact that you can beat people who prefer a high level to high level skills. At lvl 57 I can certain lvl 70 chars without super equips.
7) Capes, astral board, astral bikes who increase stats, while they add visual effects or a faster way to move around.
Solo/group dungeons. If you want to complete high level dungeons, you'll need a party with nice rewards in the end.
9) GM's who read and do something (with) support tickets.
10) Nations and nation wars on high level maps. At lvl 95 you choose a nation (capella or Procyon) and you're free to kill members of the other nation on certain maps (85+ iirc)
11) No botting problem. Speedhackers that are reported get banned fast and are nearly unexisting at higher levels.
12) no gold bots.
13) lvl 150 cap (170 in Korea ATM)
Need anymore reasons not to play it? (if you live in Europe off course)
2) It's better as SRO imo.
3) Combo system. You can combo your skills which leads to faster cast times, higher damage and you won't be affected by status effects in PvP if you use it.
4) 3 different special modes. (More versatile as SRO's zerk) of which the last 2 are class dependent. At lvl 50 (BM2) you get a new set of weapons while the BM lasts, like claws, guns, a scythe,...
5) An actual storyline, something that SRO lacked completely. Quite a few quests which will lower your grindtime in the beginning.
6) A different skill system as most MMO's. It's not lvl restricted, but it's totally dependent of your invested time. This leads to the fact that you can beat people who prefer a high level to high level skills. At lvl 57 I can certain lvl 70 chars without super equips.
7) Capes, astral board, astral bikes who increase stats, while they add visual effects or a faster way to move around.
9) GM's who read and do something (with) support tickets.
10) Nations and nation wars on high level maps. At lvl 95 you choose a nation (capella or Procyon) and you're free to kill members of the other nation on certain maps (85+ iirc)
11) No botting problem. Speedhackers that are reported get banned fast and are nearly unexisting at higher levels.
12) no gold bots.
13) lvl 150 cap (170 in Korea ATM)
Need anymore reasons not to play it? (if you live in Europe off course)
It's a good alternative when you're sick of SRO and it's a cool and now free game overall. Nothing more, nothing less.
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grap3s04wr
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Vandango
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BlackFox wrote:takolin wrote:2) It's better as SRO imo
when My friends say they change to the worse and they quit play it , So No way is better ,then SRO But There is much other game you can play who is better then Cabal.
You Have Freinds xD
Meh i ddint like cabal It hated it couldnt find any tutorial
no ideas what to do so
thats it
<<banned from SRF for bot admission. -SG>>
- BlackFox
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Karlos Vandango wrote:BlackFox wrote:takolin wrote:2) It's better as SRO imo
when My friends say they change to the worse and they quit play it , So No way is better ,then SRO But There is much other game you can play who is better then Cabal.
You Have Freinds xD
Meh i ddint like cabal It hated it couldnt find any tutorial
no ideas what to do so
thats it
hehehehe.... Sure I have real good friends .
mwahahahahaha !!
Karlos Vandango wrote:BlackFox wrote:takolin wrote:2) It's better as SRO imo
when My friends say they change to the worse and they quit play it , So No way is better ,then SRO But There is much other game you can play who is better then Cabal.
You Have Freinds xD
Meh i ddint like cabal It hated it couldnt find any tutorial
no ideas what to do so
thats it
Game gets explained quite good imo.
The quests between lvl 1 and 10 tell you the most relevant info.
The official board are filled with useful information if you look around.
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deep.in
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BlackFox wrote:deep.in wrote:TOloseGT wrote:nevar! cabal online > sro
-1
Yea . and it is plenty ( - ) for cabal and (+ ) for SRO
Well...when i logged in to cabal first, few gays was dancing near me, then speaking something in german. Oh well, after a 30min. i noticed that all server was crowded by germans
SRO catched my attention first day
<<banned from SRF for bot admission. -SG>>
dom wrote:SRO sucks hard. period.
The more reason to play it.
Honestly I'm finding various flash games more entertaining than SrO.
Last edited by Draquish on Mon Aug 13, 2007 11:58 pm, edited 1 time in total.
- John_Doe
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[SD]draquish wrote:dom wrote:SRO sucks hard. period.
The more reason to play it.
Honestly I'm finding various flash games more entertaining than SrO.
+11111
takolin wrote:1) It's F2P. It was p2p, but they changed it recently to f2p with a cash shop.
2) It's better as SRO imo.
3) Combo system. You can combo your skills which leads to faster cast times, higher damage and you won't be affected by status effects in PvP if you use it.
4) 3 different special modes. (More versatile as SRO's zerk) of which the last 2 are class dependent. At lvl 50 (BM2) you get a new set of weapons while the BM lasts, like claws, guns, a scythe,...
5) An actual storyline, something that SRO lacked completely. Quite a few quests which will lower your grindtime in the beginning.
6) A different skill system as most MMO's. It's not lvl restricted, but it's totally dependent of your invested time. This leads to the fact that you can beat people who prefer a high level to high level skills. At lvl 57 I can certain lvl 70 chars without super equips.
7) Capes, astral board, astral bikes who increase stats, while they add visual effects or a faster way to move around.Solo/group dungeons. If you want to complete high level dungeons, you'll need a party with nice rewards in the end.
9) GM's who read and do something (with) support tickets.
10) Nations and nation wars on high level maps. At lvl 95 you choose a nation (capella or Procyon) and you're free to kill members of the other nation on certain maps (85+ iirc)
11) No botting problem. Speedhackers that are reported get banned fast and are nearly unexisting at higher levels.
12) no gold bots.
13) lvl 150 cap (170 in Korea ATM)
Need anymore reasons not to play it? (if you live in Europe off course)
just wait no game is botfree/hackfree forever. Hackers strive to hack they hack you update thay hack again you update its a never ending cycle.
John_Doe wrote:takolin wrote:1) It's F2P. It was p2p, but they changed it recently to f2p with a cash shop.
2) It's better as SRO imo.
3) Combo system. You can combo your skills which leads to faster cast times, higher damage and you won't be affected by status effects in PvP if you use it.
4) 3 different special modes. (More versatile as SRO's zerk) of which the last 2 are class dependent. At lvl 50 (BM2) you get a new set of weapons while the BM lasts, like claws, guns, a scythe,...
5) An actual storyline, something that SRO lacked completely. Quite a few quests which will lower your grindtime in the beginning.
6) A different skill system as most MMO's. It's not lvl restricted, but it's totally dependent of your invested time. This leads to the fact that you can beat people who prefer a high level to high level skills. At lvl 57 I can certain lvl 70 chars without super equips.
7) Capes, astral board, astral bikes who increase stats, while they add visual effects or a faster way to move around.Solo/group dungeons. If you want to complete high level dungeons, you'll need a party with nice rewards in the end.
9) GM's who read and do something (with) support tickets.
10) Nations and nation wars on high level maps. At lvl 95 you choose a nation (capella or Procyon) and you're free to kill members of the other nation on certain maps (85+ iirc)
11) No botting problem. Speedhackers that are reported get banned fast and are nearly unexisting at higher levels.
12) no gold bots.
13) lvl 150 cap (170 in Korea ATM)
Need anymore reasons not to play it? (if you live in Europe off course)
just wait no game is botfree/hackfree forever. Hackers strive to hack they hack you update thay hack again you update its a never ending cycle.
I never said there are no bots/hackers, mostly speed hackers though.
I said they get dealt with unlike in SRO where you can bot yourself to the cap and be fully farmed in a Sun set without anyone caring.







