Choosing the right clothing for Cleric
Choosing the right clothing for Cleric
What would be the right outfit for a Cleric? Rob, lite Armor or Heavy Armor
I seem to die alot, very little defence becuase I have him in a robe.
Would it be better to wear heavy armor since all points are going in INT and having very little HP ?
I seem to die alot, very little defence becuase I have him in a robe.
Would it be better to wear heavy armor since all points are going in INT and having very little HP ?
I spend all my money on cars, booze, and pc games... the rest I squander on bills
u can wear heavy armor if u lvl up a warrior mastery as sub. but its not worthing it cuz u are not ment to tank as a cler and u wont have any passive like u have for light armor or robe. anyway between light and robe... choose robe if u mostly play in party, cuz the heal is more effective, or choose light armor if u solo grind most of the time, since u have passives that increase ur phy and mag defense.
- silverhawk282
- Casual Member
- Posts: 97
- Joined: Fri Jul 13, 2007 2:56 pm
Personally, Im going for garmet below level 30, then after that Im switching out to light armor.
Im a hybrid cleric and can kill practically anything that cant 1 hit me (using Heal Distribution, Trial Cross and Wolf). This is working fine in garment, and Im staying with the robes till 30 because
a) The mana usage reduction
b) Speed increase
c) Healing increase
Why wait till L30 for light armor? Well I personally belive for a cleric the usefulness for garment increases at a linear rate while light armor usefulness increases exponentially. With garmet you only get 1 passive healing booster, while armor gets 2 passive armor boosters albeit at a later level.
Dont forget that your buffs are more effective with light armor, so this makes light armor not only solo friendly but party friendly.
Im a hybrid cleric and can kill practically anything that cant 1 hit me (using Heal Distribution, Trial Cross and Wolf). This is working fine in garment, and Im staying with the robes till 30 because
a) The mana usage reduction
b) Speed increase
c) Healing increase
Why wait till L30 for light armor? Well I personally belive for a cleric the usefulness for garment increases at a linear rate while light armor usefulness increases exponentially. With garmet you only get 1 passive healing booster, while armor gets 2 passive armor boosters albeit at a later level.
Dont forget that your buffs are more effective with light armor, so this makes light armor not only solo friendly but party friendly.
Name: ArienDivine
Hybrid Cleric/Bard
Server: Poseidon
Guild: LotU
Level: 2x
Hybrid Cleric/Bard
Server: Poseidon
Guild: LotU
Level: 2x
- mikerinos49
- Casual Member
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- Joined: Sat Aug 04, 2007 10:47 pm
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- Location: Zeus
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- silverhawk282
- Casual Member
- Posts: 97
- Joined: Fri Jul 13, 2007 2:56 pm
mikerinos49 wrote:This is working fine in garment, and Im staying with the robes till 30 because
a) The mana usage reduction
b) Speed increase
Eerrmm, say me, robe gives bonus from MP and moving speed like garment?
I think that not, but maybe im mistaked
I can without a doubt confirm that I can move faster than a light armor character when Im wearing robes. Although I have not tested it, I believe the mana reduction still applies for robes.
Name: ArienDivine
Hybrid Cleric/Bard
Server: Poseidon
Guild: LotU
Level: 2x
Hybrid Cleric/Bard
Server: Poseidon
Guild: LotU
Level: 2x
Hello all, would like to share my thoughts. Well actually IMO go for garments starting from lvl 24, once you get your bless (the whooping +def buff), activate the skill and you have 1 digit in front of your phy def number which is needless for light armor in this case. But bear in mind to cast it every 48 secs at lvl 1, sad.
Just my 2 cents =)
Just my 2 cents =)
I started in robes, then switched to light armor.
Although I partied with a good tank, he often maxed out at controlling 3 mobs while a 4th ambushed from behind. In robes, that 4th would 1 hit KO me. In light armor... 2-3 hits, often giving me enough time to run past the tank and allow him to pull the mob off.
I'd recommend LA
Although I partied with a good tank, he often maxed out at controlling 3 mobs while a 4th ambushed from behind. In robes, that 4th would 1 hit KO me. In light armor... 2-3 hits, often giving me enough time to run past the tank and allow him to pull the mob off.
I'd recommend LA
