Parry Question
Parry Question
are the Parry passive + Concentration ( parry buff) worth getting?
It sure is quite alot of sp to max out the buff ~ 8k sp
but the passive is only 1.6k sp to max out
It sure is quite alot of sp to max out the buff ~ 8k sp
but the passive is only 1.6k sp to max out
- antix
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Do not get them. To my knowledge parry is not even in the game yet, so the passive and concentration skills are worthless. I already have them because I did not know they were not implemented untill I had already leveled them up.
This is a game, You're invited. www.lost.eu/572c4
redneck wrote:Holy crap how do u drop 1 gold piece?
Any extra Parry is good..........is max a must? NO.......if you have the SP and can get it high then get it.
The passive doesnt add near as much parry as the buff.......
I would think OPINION, that Light at 32-52 wiht Grasswalk and Concentration would be very solid and doable for most people that have farmed SP......level 32 is kind of tuff without farming.
The passive doesnt add near as much parry as the buff.......
I would think OPINION, that Light at 32-52 wiht Grasswalk and Concentration would be very solid and doable for most people that have farmed SP......level 32 is kind of tuff without farming.
No offense but the parry is implemented/not implemented argument is really old and tiring. Instead of hearing word of mouth and contemplating, take my suggestion: go experiment.
Build a character that would use the lightning parry passive and buff. Don't add to the lightning passive until you hit level 30. Now go experiment without buffs and without passive. Obtain data. Now get concentration buff and passive and go kill the same sample amount to obtain data. Tabulate data and find a co-relation. From there, you will manage to find your deductions as to weather it works or it doesn't work.
Keep in mind that what parry means in one game may not necessarily means the same thing in another game.
Your best bet is to shoot this question to Joymax and get a direct answer when they release it in the Q&A.
Build a character that would use the lightning parry passive and buff. Don't add to the lightning passive until you hit level 30. Now go experiment without buffs and without passive. Obtain data. Now get concentration buff and passive and go kill the same sample amount to obtain data. Tabulate data and find a co-relation. From there, you will manage to find your deductions as to weather it works or it doesn't work.
Keep in mind that what parry means in one game may not necessarily means the same thing in another game.
Your best bet is to shoot this question to Joymax and get a direct answer when they release it in the Q&A.
IGN: Kard/Innuendra
Level: 4x/4x
Status: Both retired.
Level: 4x/4x
Status: Both retired.
@Kard:
I wrote down a total of 400 Hits,
100 Hits with/without parry buff against Earth Ghost
100 Hits with/without parry buff against Black Robber
Buff was +17 Parry, i was LVL39 at that time
Using unpaired t-test on those samples would *NOT* show any significant differences in average damage received.
I wrote down a total of 400 Hits,
100 Hits with/without parry buff against Earth Ghost
100 Hits with/without parry buff against Black Robber
Buff was +17 Parry, i was LVL39 at that time
Using unpaired t-test on those samples would *NOT* show any significant differences in average damage received.
Dont forget that your build matters too. If you are a STR character, you will be taking minimal damage from a mob that does physical damage. If you are an INT character, you will take minimal damage from a mob that does magical damage.
Lightning passive gives parry. No offense but when you include a variable in a standard, the experiment is going to give you results that are off. What you want is a standard that does not include the variable and then another setup that includes the variable. In this case, you want to see damages received from a mob that gives sizeable damage when you are without passive and without buff and compare it to having the passive and buff.
I've seen and read people who say they have done it. Some say they don't see any changes, some say they see significant changes. I'm done with the discussion (wasn't intended at you, just a general statement)
Lightning passive gives parry. No offense but when you include a variable in a standard, the experiment is going to give you results that are off. What you want is a standard that does not include the variable and then another setup that includes the variable. In this case, you want to see damages received from a mob that gives sizeable damage when you are without passive and without buff and compare it to having the passive and buff.
I've seen and read people who say they have done it. Some say they don't see any changes, some say they see significant changes. I'm done with the discussion (wasn't intended at you, just a general statement)
IGN: Kard/Innuendra
Level: 4x/4x
Status: Both retired.
Level: 4x/4x
Status: Both retired.
Lightning passive gives parry. No offense but when you include a variable in a standard, the experiment is going to give you results that are off. What you want is a standard that does not include the variable and then another setup that includes the variable. In this case, you want to see damages received from a mob that gives sizeable damage when you are without passive and without buff and compare it to having the passive and buff.
I was testing if +17 parry rate changes the recieved damage under these conditions significantly. The test conditions were perfectly equal, only difference between the samples is the +17 parry rate.
My expectations were that +17 parry would reduce the average received damage. But from the tests i would say that +17 parry on LVL39 Str char w/ Garment does *not* change the received damage from black robbers and earth ghosts.
Dont forget that your build matters too. If you are a STR character, you will be taking minimal damage from a mob that does physical damage. If you are an INT character, you will take minimal damage from a mob that does magical damage.
Damage received is about 177 mean with a sd of 19. We can see that the damage is by no means "constant", ie: im not taking minimum damage all the time. If hypothethis with parry changing the damage distribution is true, i would expect the damage to be distributed different w/ the parry buff, nah?
Maybe you can point out my mistake, cause im still not seeing it
so how is this:
conc. lv3: +17 parry. i also have the passive, but that dont matters in this test
was testing on mujigis (just turned green to me), cos it came into my mind when i passed one. so i put up a harmony circle and let the mob attack me
noted down the dmg and draw the line after 30 hits, ignoring crits only. so it was 30 hits with the buff and 30 without it, the same mob hammering on my head all the time
without the buff the avg. dmg was 160 with it it was 152
ok, not much difference. im a str char, so mujigis just dont bring it. so i took off all my armor to make the numbers go higher
without the buff: 917, with it: 787 (avg)
now thats a well noticable difference if you ask me. ill test it on some mag. dmg mobs if i come across some near my lvl. i bet the difference would be greater if i had a higher lvl of the skill, but i dont plan to lvl lightning any higher
conc. lv3: +17 parry. i also have the passive, but that dont matters in this test
was testing on mujigis (just turned green to me), cos it came into my mind when i passed one. so i put up a harmony circle and let the mob attack me
noted down the dmg and draw the line after 30 hits, ignoring crits only. so it was 30 hits with the buff and 30 without it, the same mob hammering on my head all the time
without the buff the avg. dmg was 160 with it it was 152
ok, not much difference. im a str char, so mujigis just dont bring it. so i took off all my armor to make the numbers go higher
without the buff: 917, with it: 787 (avg)
now thats a well noticable difference if you ask me. ill test it on some mag. dmg mobs if i come across some near my lvl. i bet the difference would be greater if i had a higher lvl of the skill, but i dont plan to lvl lightning any higher
Kewanaar - Bakemasters
Lv6x - Trader Lv3 - Hunter Lv2 // Wolf - Huan
I'm a legend in my spare time!
Quit :/
Lv6x - Trader Lv3 - Hunter Lv2 // Wolf - Huan
I'm a legend in my spare time!
Quit :/
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donteatdog
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ChuoLee wrote:so how is this:
conc. lv3: +17 parry. i also have the passive, but that dont matters in this test
was testing on mujigis (just turned green to me), cos it came into my mind when i passed one. so i put up a harmony circle and let the mob attack me
noted down the dmg and draw the line after 30 hits, ignoring crits only. so it was 30 hits with the buff and 30 without it, the same mob hammering on my head all the time
without the buff the avg. dmg was 160 with it it was 152
ok, not much difference. im a str char, so mujigis just dont bring it. so i took off all my armor to make the numbers go higher
without the buff: 917, with it: 787 (avg)
now thats a well noticable difference if you ask me. ill test it on some mag. dmg mobs if i come across some near my lvl. i bet the difference would be greater if i had a higher lvl of the skill, but i dont plan to lvl lightning any higher
Thanks for testing parry
- Ice_Warrior
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- Ice_Warrior
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donteatdog
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