Inside Chi in Tomb (w/ ss)

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SoBlu
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Post by SoBlu »

Can we say DW cave 2?

Looks very nice a deeper daker cave along side of our current one, I can not wait! plus a unique boss spawn inside, it will be too awesome.
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Colb
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Post by Colb »

I wouldn't mind them raising the cap if they'd lower the XP needed to level. This game is already a grind fest... but level 100+??? That is ridiculous. :(
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Orotiagito
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Post by Orotiagito »

I see a lot of recycled Monster models inside that picture...

Buffed up Hyenyo Soldier
Pink Tomb Stone Ghost
Stone Ghost
White/Purple Yeowa
Purple Earth Ghost Bug
Blue Yacha

Anyway...hope they add Large....(or XL if 90+) potions in Jang....
Orotiagito - Lv 92 Pure Str Blader
Oreo_7 - Lv 80 Pure Str 2h-Warrior/Cleric
Eurotiagito - Lv 61 Pure Int Wizard/Cleric
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IceCrash
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Post by IceCrash »

they should make it easier to lvl like, ud get to 90 in the same time u get to 60 or something >.<''
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punkdeejay
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Post by punkdeejay »

guys so what do u wanna say that what i saw on first page...is it in Ch'in tomb?(china tomb?..jangan?) minimum lvl to enter there?????

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Post by Colb »

[NF]IceCrash wrote:they should make it easier to lvl like, ud get to 90 in the same time u get to 60 or something >.<''


I have two theories.

1.) After 90, you don't grind as much. But you get real quests (omg like WoW maybe?).

2.) Heaven and all that jazz is just another race.


Then again, I could be wrong and bots will rule when 150 cap is out.
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Nantosh
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Post by Nantosh »

Mmm I don't believe your second theory stating that high heaven and hemits world are races as one the map shows them as areas and seondly joymax stated that the three races wre chinese, european and islam. Hope the first theory is true :)

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killerkong
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Post by killerkong »

fock that...im gonna make a farmer and farm for 500K
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HyorunmarouZ
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Post by HyorunmarouZ »

I think those mobs are lvl 90-100 and will be released for the lvl 100 cap.
Mt.Roc mobs are lvl 80-90 if i'm not mistaken, so it's probable that these are the next level ones.

But anyway... they look damn sweet! :P

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unstoppable0
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Post by unstoppable0 »

WOW
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Level: 3x
Build: Pure Str Fire

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satman83
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Post by satman83 »

RuYi wrote:Looks awesome! :D


also take a CLOSE look at the first SS of inside the tomb, one which shows
the dragon on the top...those are peopel in stalls....so a safe zone inside?
but THAT BIG :shock: :shock:
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Death2U
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Post by Death2U »

Grinding from 70 to 80 took infinity.... how long from 140 to 150? 2 years of nonstop grinding?

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InVasionX
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Post by InVasionX »

HyorunmarouZ wrote:I think those mobs are lvl 90-100 and will be released for the lvl 100 cap.
Mt.Roc mobs are lvl 80-90 if i'm not mistaken, so it's probable that these are the next level ones.

But anyway... they look damn sweet! :P


Roc Mt is 80-100 i think since Roc is lvl 100 unique. Maybe its going to be like DW caves, lvl 80-100 too, but just another place to grind...

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PB_and_J
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Post by PB_and_J »

InVasionX wrote:
HyorunmarouZ wrote:I think those mobs are lvl 90-100 and will be released for the lvl 100 cap.
Mt.Roc mobs are lvl 80-90 if i'm not mistaken, so it's probable that these are the next level ones.

But anyway... they look damn sweet! :P


Roc Mt is 80-100 i think since Roc is lvl 100 unique. Maybe its going to be like DW caves, lvl 80-100 too, but just another place to grind...


80 - 90
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Post by ShellZ »

PB_and_J wrote:
InVasionX wrote:
HyorunmarouZ wrote:I think those mobs are lvl 90-100 and will be released for the lvl 100 cap.
Mt.Roc mobs are lvl 80-90 if i'm not mistaken, so it's probable that these are the next level ones.

But anyway... they look damn sweet! :P


Roc Mt is 80-100 i think since Roc is lvl 100 unique. Maybe its going to be like DW caves, lvl 80-100 too, but just another place to grind...


80 - 90


Roc Mt is 70-90, and the lvl 90 unique. lol please look up the info before u state something

http://i69.photobucket.com/albums/i64/K ... lmobs3.jpg
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atlanser
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Post by atlanser »

satman83 wrote:
RuYi wrote:Looks awesome! :D


also take a CLOSE look at the first SS of inside the tomb, one which shows
the dragon on the top...those are peopel in stalls....so a safe zone inside?
but THAT BIG :shock: :shock:


they look like mobs to me, but then the pics too small to see it clearly

maybe the cave will provide all the amenities of a city, so then u could basically spend ur whole 9x lvls in the cave

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HyorunmarouZ
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Post by HyorunmarouZ »

ShellZ wrote:
PB_and_J wrote:
InVasionX wrote:
HyorunmarouZ wrote:I think those mobs are lvl 90-100 and will be released for the lvl 100 cap.
Mt.Roc mobs are lvl 80-90 if i'm not mistaken, so it's probable that these are the next level ones.

But anyway... they look damn sweet! :P


Roc Mt is 80-100 i think since Roc is lvl 100 unique. Maybe its going to be like DW caves, lvl 80-100 too, but just another place to grind...


80 - 90


Roc Mt is 70-90, and the lvl 90 unique. lol please look up the info before u state something

http://i69.photobucket.com/albums/i64/K ... lmobs3.jpg


Thanks for that pic, i wasn't sure if it was 80-90 or 70-90, i've been there (low level self res ftw) but didn't remember the level of the mobs... only 80+ ones...

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Grimjaw
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Post by Grimjaw »

The grinding is going to be retarded.......long.
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sk8ter
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Post by sk8ter »

Sweet.... :D More mobs to kill....
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VforVendetta
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Post by VforVendetta »

I cant imagine grinding anymore with my Blader it just has come to the point where I cant perceive the thought of it going further, the grind will be immense the amount of SP at that level will be around 6k per skill level, since Lvl 90 skills are already over 5600sp, I truly hope that this new party system will make grinding easier because you will be in parties and such gaining a whole lot more exp than you would if you'd solo, so thats my last hope for this game, any other method would take WAY too long.
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Post by ShellZ »

well the new party system for the euro chars also works for the chinese chars. so if you choice to u can get into a 8 man party, and have the party mobs all over your grind area. that may make it a little easier for chinese chars to lvl. i dont know how much easier since you will have to have peope around the same lvl as you to get a good amount of exp, but its always something to try when the update comes out
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x_iCe_x
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Post by x_iCe_x »

I'm not lying but i've heard its for people 40+... Someone just told me but it was a loooong time ago

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Jex
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Post by Jex »

I don;t see why it would be for 40's

i think ureuchi --> mujigi is enough room for 40's
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Post by AngeIIo »

At 70cap they added donwhang cave, at 80 takla, and at 90 will be roc mt. I supose that that`s the 100cap, jangan cave:P, 90-100 mobs.
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Post by rumpleKillskin »

Hey Vendetta, you know you could end the debate :P

you play ksro right? well when it comes out, explore! lol, i mean u said something about a lvl 63 warrior, well if its 90 + , then there you go, but hey, im guessint they either a = have it
b = probably getting it soon, like euro
c = very soon, they like ksro better..

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PB_and_J
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Post by PB_and_J »

It will suck if it's 90+, first go to hotan to buy pots, then TP to jangan to grind, would be rightfully annoying.
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Post by rumpleKillskin »

PB_and_J wrote:It will suck if it's 90+, first go to hotan to buy pots, then TP to jangan to grind, would be rightfully annoying.



hehe thats why people like me would buy a bunch of those potions, arrows, whatever, and global that im stalling right at the entrance, only to triple the prices of the good hehehehhehe...... :twisted:

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VforVendetta
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Post by VforVendetta »

I would say that raising the cap again before the Islamic race is even considered, is a bad idea they should focus on balancing all the races out first before they move onto higher level caps, just a thought :wink:
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FreddY
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Post by FreddY »

i have seen this today and its awesome, probabla that what i read it will be legend VII in kSRO and it will be 90 to 100-110 lvl :D

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VforVendetta
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Post by VforVendetta »

FreddY wrote:i have seen this today and its awesome, probabla that what i read it will be legend VII in kSRO and it will be 90 to 100-110 lvl :D


Im pretty certain it will be 80~100, as with all the new area expansions the first group of monsters are lower than the cap, example; Taklamakan 60~80 Roughly, Donwhang Cave 60~70 and so on.
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