[Edit 1] fixed a pic
[Edit 2] this was made because only skills were posted rather than build highlights
[Edit 3] Bard/Cleric Builds changed to positives
[Edit 4] Suggestion for build incorperated
[Edit 5] Link added to skills for every mastery, Check it out
HEY RIGHT HERE
here is the link to all the euro skills within the build they are in thanks to chaose5 who made this link/info:
http://www.silkroadforums.com/viewtopic.php?t=21370
Warrior: STR
Weapon: one handed sword, two handed sword, dual axe
Clothing: Heavy/Light Armour and a Shield
Uses: Tanker, takes the blows, survives longer but less damage, 2 handed sword does greater dmg but with slower attacks
Pic:
Rougue: STR
Weapon: dagger, crossbow
Clothing: Light Armour Only
Uses: daggers have quick fast attack but not very high dmg, crossbow has 35m attack distance
Pic:
Wizard: INT
Weapon: Staff Only
Clothing: Robe Only
Uses: high dmg char, less defense and easy deaths
Pic:
Warlock: INT
Weapon: Warlock Rod Only
Clothing: Robe Only with use of shield
Uses: ability to alter enemies attack/defense skills
Pic:
Bard: INT (by popular demand
Weapon: Harp Only
Clothing: Robe Only
Uses: no attacking, makes other players capable of efficient, fun fighting, likely to be very wanted in the game
Pic:
Cleric: INT (ty to [SD]Rainigul)
Weapon: Cleric Rod Only
Clothing: Light Armour, Robe, and use of shield
Uses: can enhance other's power, ressurection, some attack
Pic:
ty from information on the forum...
EVERY time you lvl up, you gain 2 mastery points> therefore
you can raise so masteries preferably of the same build
Ex:
Warrior lets say 2 handed sword (main) + Bard skills (sub)(str)
Both STR builds (ty again Rainigul)
SO you dont get into trouble using int with pot delay
Ex 2:
Wizard pure int nuker (main) + Cleric Skills (sub)(int)
Both int builds
Response concerning my thoughts on pvp and pve:
[SD]Rainigul wrote:
Bard is str (95% positive).
Cleric is int.
There are no hybrids in euro, it's pointless.
Also, I liked this, it's pretty cool. It's kind of what I was looking for.
Only thing is you didn't play ksro... But I want to know what builds are good with pvp and who are better in pve.
Nice.
Thank You for your comment
Yes, I did not play kSRO, but I believe that the pvp setup will be similar to our current stage in iSRO before this update
Personally I believe the age old rule for pvp in this game is that:
Any Int Character that can tank whatever is thrown at it, will undoubtedly be the winner, assuming the enemy cannot out tank one-self
The 2 handed sword>Heavy/High DMG attacks, slower reload, less worry about pots because of being pure str, puller/tanker, awesome for pve I guess if you like being in the action on every single mob, might get boring after awhile >.<, some have reduced to comparing to str glavie, but we will have to wait and find out
Daggers>From what i've read, if it gets first attack with decent crits
your've done no matter what, hence the stealth weapon, for pve youll most likely need a group, but you are str so your more independent than a wizard would be
Crossbow: Looong distance, might kill u b4 u touch it because of the distance and pot delay, pve probly beast bcus not much touches you
Wizards: Huge DMG, no hp, kinda like pure int spear , but if it can kill u b4 u get to it, obviously it would be the winner, good for pve I believe, good xp and I think this is one of the fewer ones you can grind alone on
Warlock: with all the extended delay skillz, I predict this will be pretty powerful in pve especially for group mobs/hard mobs/giants, but in pvp because of pot delay might not have time for the extended effects to take serious effect
Bards: i dont think they can do anything in pvp but u can put buffs on urself with 2 trees with another str mastery
Clerics: same situation? I think they have more actual "attacks" than a bard, but likely another support build
(correct me if im wrong on anything )
