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Ragnorak wrote:I have a SOS lvl. 24 +3 glavie with 1 int and 1 stre and a 13 critical... should i enhanced it (have the $). I fear that if i try it might break..
that is always the risk. but the risk is minimal.
id be more afraid of it going back to +0 lol
Ragnorak wrote:I have a SOS lvl. 24 +3 glavie with 1 int and 1 stre and a 13 critical... should i enhanced it (have the $). I fear that if i try it might break..
just try up 2 +5 without astral u must have the cash 2 invest in elixirs and in the end u spend 3mil making it +5 or you get Probability at your side and get it 2 +5 first try, which u make profit but if not u will end up cursing out union for not advising u to stop +ing after 4
i go crazy with elixirs steady is only useful after +4 immortal as well steady is self explained in the tabs.
i like 2 say iam addicted 2 elixirs but addiction burns deep when u waste 30elixirs trying +5 without astral and only getting +4 in the end and still asking urself maybe it will hit +5 this time
If the concept of us being all one consciousness's and us being one thing that lives endless through the cycle of nature the only clear emotion would be understanding . we be in a utopia
Ragnorak wrote:I have a SOS lvl. 24 +3 glavie with 1 int and 1 stre and a 13 critical... should i enhanced it (have the $). I fear that if i try it might break..
that is always the risk. but the risk is minimal. id be more afraid of it going back to +0 lol
I used elixirs and on my first try i add a +1 making it +4 i say that was easy then went for +5 and i lost all the f*** bonus back to 0.. bought more elixirs and lucky powder and fail... in the end i spent b/w 1-2 mil to only bring it back to +3 again...
I Find +3 is the Safest/ Easiest to get to, I havent worked on teh percentages yet but i would recon that its quiet high with a large drop to 4 and then similar range 4-5 I find that it seems to get harder once your on the verge of a new glow etc 3/5/7
Bakemaster wrote:+3-4 is a greenish shine +5-6 is a purplish shine +7-8 is a silver and gold shine +9, who knows? Never seen one. Seals have the big purple glow with the trail
+9 = a blueish shine
I'll post the pic if I see the glaive again.
Edit -
On server Aege -
Lvl 34 "Miscoz" pure str glavie
lvl 27 "Icey_lolhax" hybrid blade/sword (abandoned)
lvl 13 "iHax" nuker (farming)
Nixie wrote:Since when are there 4 alchemy buttons at the top? :o I can't see them... (offer and disjont i mean)...
That's what the alchemy window looked like before the new alchemy update. You couldn't select the other tabs and I guess somewhere along the line they decided to condense it down to 2 tabs instead of 4 for the new alchemy update.
Nixie wrote:Since when are there 4 alchemy buttons at the top? :o I can't see them... (offer and disjont i mean)...
That's what the alchemy window looked like before the new alchemy update. You couldn't select the other tabs and I guess somewhere along the line they decided to condense it down to 2 tabs instead of 4 for the new alchemy update.
Steady: If the enhancement fails, it has better chances not to lose the previous enhancements.
what steady does is this: "prevents the decrease item's durability if it fails from enchanting. (it does not prevent the enchantment level becoming 0 )"
what this means is tthat when u try to enchant something and it fails the durability of that surtain item goes down. And this item prevents that.
it dosnt prevent the enchantement lvl becoming 0, what u need for that is astrals and immortal.
hey guys am i on crack because i failed at +1 with my shield with lucky powder , but when i was tryin to make my blade +3 when it was +2 it worked fine without lucky powder BOOO LUCKY POWDER !!!!
Server:Xian Character Name:Kurosaki94 Level:20 Type Of Character:Pure Int S/S Trees:Bicheon, Cold , Lightening, and Fire Gap:7 level atm planning for level 9
Steady: If the enhancement fails, it has better chances not to lose the previous enhancements.
ERRRRRRRRRRRRRRRRRRNTTTTTTTT
Steady prevents the item from losing durability upon failing after +5
get your facts straight b4 you post a guide.
CeLL wrote:on the off topic, presenting the existance of a loader and or bot within your posts is bot support even if you dont bot... thats like if i put sbot in my sig or something.
[MN]Sin wrote:So whats astral for?It seems like if you have astral on your weapon you can succeed.
Astral will (in the case that alchemy fails after +4) prevent the item from becoming +0 it will instead become +4 very nice to have for making a +5.
Astral has no effect on how often you will have a successful alchemy.
Edit: Sorry for the double pots =)
CeLL wrote:on the off topic, presenting the existance of a loader and or bot within your posts is bot support even if you dont bot... thats like if i put sbot in my sig or something.