Critical
Critical
Is critical the hardest thing to be reset?
poeple said they used 20 stone but still 0%
my weapon has crit 6, but i wanna get it 8+
is it worth to do alchemy? I hope i dont need like 20 stones to succeed
please share your crit alchemy experience
poeple said they used 20 stone but still 0%
my weapon has crit 6, but i wanna get it 8+
is it worth to do alchemy? I hope i dont need like 20 stones to succeed
please share your crit alchemy experience
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4-n-zics wrote:Blackdragon6 wrote:isn't the highest critical possible like 18?
I believe it is a lot higher. There is a pic of a SoSun 64 bow with a 12 crit and it is only at 50%.
This is something a lot of people don't understand. 50% does not mean 50% of the max. This means the max on that SoSun is not 24. You have to have at least two different stats for the same item to find the max.
Example:
Any normal shield that has a BR of 10 will be at (+0%).
Any normal shield that has a BR of 13 will be at (+30%).
This means that increasing the BR by 3 gave a 30% increase. Each BR gives 10% more. Simple algebra will tell you that BR 20 is (+100%).
Example:
Any sos shield that has a BR of 14 will be at (+0%).
Any sos shield that has a BR of 17 will be at (+50%).
This means that increasing the BR by 3 gave a 50% increase. Each BR gives 16% more (about one-sixth). Simple algebra will tell you that BR 20 is (+100%).
Example:
My SoM bow had a crit of 5 (+0%).
I changed it to a crit of 7 (+18%).
This means each crit gives me about (+9%).
I can increase my bow's crit by 11 from it's lowest crit.
(+0%) + 11 * (+9%) = (+99%) which is rounded to (+100%).
5 + 11 = 16.
The max crit I can get on my SoM bow is 16 (+100%).
The SoSun bow probably starts around a crit of 6 or 7 when it's (+0%).
This means the max crit on the SoSun bow is going to be 17 or 18.
(x50)
Level 16
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TibusOfVenice
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voltis5 wrote:well heres mine after 5 stones
http://img46.imageshack.us/img46/1819/c ... fc6.th.jpg
it went like this: 7-5-7-5-13
Lol, you used the thumbnail
Ooh, I got a sexy ex-staff title!
StealMySoda wrote:voltis5 wrote:well heres mine after 5 stones
http://img46.imageshack.us/img46/1819/c ... fc6.th.jpg
it went like this: 7-5-7-5-13
Lol, you used the thumbnail
shud up
Don't confuse LUCK with SKILL


- shoto
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Nihuja wrote:its random. EVERY ITEM HAS ITS LUCKY % you cant see this but items have it if ITEM LUCKY % is high enough it will be perfect for alchemy and will not fail so often but if LUCKY % is lower and you are failing at alchemy a lot then you just should sell it or rondo it.
haha only if it isn't sos ^^
Mysterious Death Desert
Mysterious desert that causes mysterious deaths
My 72 blade was crit 5 when i got it but 71% phys, 71% magic, and 51% phys reinforce. I got it up to crit 8 after 10 or so stones. I added Str 4 and Int 4 on it. Then i tried to blue the attack rating, which only gave me like 5% the the crit went down to 4. Then I tried to fix the crit and it stayed at 4 and assimilation to 22% physical.
Then after I guess a month or so. My crit has been fluctuating between 1 and 4. A bunch of assimilations happened and my Str is 3 and Int was 2 but then brought back up to 3. Phys went down to 0% and then to 42% and I decided to quit messing with it.
I ended up making my blade +4 because I might as well use it even if i sucks. Then today I got the attack rating from 5% to 30% and the crit from 4 to 6.
So overall it is +4, 42% phys, 71% mag, 51% reinforce, crit 6, str 3, int 4, block 32, high durability, and attack rating +30%.
See how much of a headache this is?
Then after I guess a month or so. My crit has been fluctuating between 1 and 4. A bunch of assimilations happened and my Str is 3 and Int was 2 but then brought back up to 3. Phys went down to 0% and then to 42% and I decided to quit messing with it.
I ended up making my blade +4 because I might as well use it even if i sucks. Then today I got the attack rating from 5% to 30% and the crit from 4 to 6.
So overall it is +4, 42% phys, 71% mag, 51% reinforce, crit 6, str 3, int 4, block 32, high durability, and attack rating +30%.
See how much of a headache this is?
Str Fire Blader
Lvl 74
Lvl 74
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Its mere luck
and im one among te unlucky
So i dont invest on alchmy .. i sell the stone and buy a Spear which has awesome CRIT...
Here is list of weapons i have,
LVL 42 - Crit 9
LVL 45 - Crit 14
LVL 48 - Crit 12
im gud until i hit 50+
So i dont invest on alchmy .. i sell the stone and buy a Spear which has awesome CRIT...
Here is list of weapons i have,
LVL 42 - Crit 9
LVL 45 - Crit 14
LVL 48 - Crit 12
im gud until i hit 50+
Cheers,
Truez
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i got a crit 12 spear drop %72 so each crit is %6 and it can go up to crit 16!!!!
and it's not sos, som, or sosun!!!
and it's not sos, som, or sosun!!!
Funniest thread that can ever be
http://www.silkroadforums.com/viewtopic.php?t=25033
http://www.silkroadforums.com/viewtopic.php?t=25033
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I have a theory:
If you are int, you are less likely to get drops.
If you are str, you are more likely to get drops.
If you are int, you are less likely to get successful magic/int alchemy success.
If you are str, you are less likely to get successful physical/str/crit alchemy success.
Took me 12 stones to get the int on my gloves from +1 -> +2.
However, it only took me 1 stone on every one of my items to get from +0 str -> +4/5str.
If you are int, you are less likely to get drops.
If you are str, you are more likely to get drops.
If you are int, you are less likely to get successful magic/int alchemy success.
If you are str, you are less likely to get successful physical/str/crit alchemy success.
Took me 12 stones to get the int on my gloves from +1 -> +2.
However, it only took me 1 stone on every one of my items to get from +0 str -> +4/5str.
- justaskphil
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Yep, crit is important - good for str players, but even more so for int/spear users...if you have to swing your spear instead of nuke, you want to know that you're gonna hit something with everything you've got b/c your life could depend on it, lol...especially if you're full int nut in garment fighting physical mobs.

- truez
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Rainigul wrote:I have a theory:
If you are int, you are less likely to get drops.
If you are str, you are more likely to get drops.
If you are int, you are less likely to get successful magic/int alchemy success.
If you are str, you are less likely to get successful physical/str/crit alchemy success.
Took me 12 stones to get the int on my gloves from +1 -> +2.
However, it only took me 1 stone on every one of my items to get from +0 str -> +4/5str.
I dont tink tis Theory is proven.... its all mere LUCK
Cheers,
Truez
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Zero_Doom wrote:Quick Easy Fix Turn off your computer, beat it with a hammer. If it turns back on when prompted, turn it back off and do again until it doesn't come on again. Once that is taken care of, go get a book and learn about computers.
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