stone % assimilation, what and which to use?
stone % assimilation, what and which to use?
Hi,
there are 10% , 20% and 30% or 30+% (i had a 35% one after destroying an item). Most ppl just want 10% stone but dont know why. I heard many stories.
1. Say my sword got 0 INT, and i wanna add INT stone , which one shud i use? 10,20 or 30% stone? Here ppl say to use 30% one, coz there's no INT on the item yet. So start with 30% one.
2. And If an item already got 50% INT, and i wanna add more INT. Ppl say go for 10% one. True?
Anyone know???
there are 10% , 20% and 30% or 30+% (i had a 35% one after destroying an item). Most ppl just want 10% stone but dont know why. I heard many stories.
1. Say my sword got 0 INT, and i wanna add INT stone , which one shud i use? 10,20 or 30% stone? Here ppl say to use 30% one, coz there's no INT on the item yet. So start with 30% one.
2. And If an item already got 50% INT, and i wanna add more INT. Ppl say go for 10% one. True?
Anyone know???
yea..and then once i got str from 25% to 100% ..but the phy% or mag% (cant remember) absorbsion on my ring go to 0% from 48%, i dont get it.
So is that mean, the 10,20,30% assim on the stone == changes the state on other attributes?
30% will do a greater changes than 10% once the attributes changes??
So is that mean, the 10,20,30% assim on the stone == changes the state on other attributes?
30% will do a greater changes than 10% once the attributes changes??
30%s are not 'fakes'
they do have a higher chance of assimilating other stats
I generally use 10%s on gear that has great stats already, and only wish to change the % of whatever the stone is changing
i will sometimes use 20%s when i'm desperate.
30%s I will only use when I actually want something else to be assimilated. This is good for: item with high ++ but junk stats, sos with junk stats, or an item with lots of junk blue stats and such...
and @ singhost
there are 5%, 15%, 25% stones also..
and don't forget the 0% for steady, immo and astral stones
they do have a higher chance of assimilating other stats
I generally use 10%s on gear that has great stats already, and only wish to change the % of whatever the stone is changing
i will sometimes use 20%s when i'm desperate.
30%s I will only use when I actually want something else to be assimilated. This is good for: item with high ++ but junk stats, sos with junk stats, or an item with lots of junk blue stats and such...
and @ singhost
there are 5%, 15%, 25% stones also..
and don't forget the 0% for steady, immo and astral stones
- Susanoo
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Nodame wrote:30%s are not 'fakes'
they do have a higher chance of assimilating other stats
I generally use 10%s on gear that has great stats already, and only wish to change the % of whatever the stone is changing
i will sometimes use 20%s when i'm desperate.
30%s I will only use when I actually want something else to be assimilated. This is good for: item with high ++ but junk stats, sos with junk stats, or an item with lots of junk blue stats and such...
and @ singhost
there are 5%, 15%, 25% stones also..
and don't forget the 0% for steady, immo and astral stones
You forgot luck stones, they are also 0%
Imagination is more important than knowledge...
Susanoo wrote:Nodame wrote:30%s are not 'fakes'
they do have a higher chance of assimilating other stats
I generally use 10%s on gear that has great stats already, and only wish to change the % of whatever the stone is changing
i will sometimes use 20%s when i'm desperate.
30%s I will only use when I actually want something else to be assimilated. This is good for: item with high ++ but junk stats, sos with junk stats, or an item with lots of junk blue stats and such...
and @ singhost
there are 5%, 15%, 25% stones also..
and don't forget the 0% for steady, immo and astral stones
You forgot luck stones, they are also 0%
lol. oops
@ singhost: good luck with ur alchemy. it'll make u happy when u get it right... and i'll make u poor as hell when it keeps failing >_< know when to stop!
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- MastaChiefX
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Depends on % of the item.
If the %'s are bad, I use 30-35%.
You could always get lucky.
If its like crit 14, phy 90%. I use 5% or 10%.
If the %'s are bad, I use 30-35%.
You could always get lucky.
If its like crit 14, phy 90%. I use 5% or 10%.

^Thanks 0l3n!
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- MastaChiefX
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ThANuKa wrote:The lower the number the higher probiblity that it will work. If you get a 30% stone then expect it to fail.
No.

^Thanks 0l3n!
Gone. Never really gone, but never really here.
"If Pac-Man had affected us as kids, we’d all be running around in dark rooms, munching pills and listening to repetitive electronic music"




