Soul Spear vs. Knock Down
Soul Spear vs. Knock Down
which one is faster?
soul spear stuns knock down knocks down... lol
and is knock back really that good for ghost spear? id think youd nuke after that....
soul spear stuns knock down knocks down... lol
and is knock back really that good for ghost spear? id think youd nuke after that....

I've had both a blader and a glavier of equal level so I feel qualified in posting.
Knockdown works more often than Stun or Knockback, but after you knock someone down only swordsmen can attack with a few specific moves. However, you can strike more than once.
Stun or Knockback both cancel the other players attack. However, it is Stun that is most like Knockdown because it renders the player immobile for a few seconds after it had occured. Knockback just cancels the players move and pushes them back about a meter.
As for faster, probably Knockback is fastest, then Knockdown, and then Stun.
Knockdown works more often than Stun or Knockback, but after you knock someone down only swordsmen can attack with a few specific moves. However, you can strike more than once.
Stun or Knockback both cancel the other players attack. However, it is Stun that is most like Knockdown because it renders the player immobile for a few seconds after it had occured. Knockback just cancels the players move and pushes them back about a meter.
As for faster, probably Knockback is fastest, then Knockdown, and then Stun.
Last edited by Garrett on Wed Mar 14, 2007 2:23 pm, edited 1 time in total.
InviSniper | Level: 7X | STR Fire Glavie | Guild: Mystic_Gods * 2Hot2Handle | Union: Mystic_Gods | Level 3 Thief
i like stun better... mainly becasue its a steady percent of if it will work unlike knock down when your using a lvl 41 skill on a 61 player it will only work like 20 percent but stun will always work the same percent plus if your int stun + nuke + mars = ownage
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- IguanaRampage
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No thats wrong it has NOT decreased they either have not implemented that effect or it says the wrong thing on the description. Otherwise how can it be explained that lvl 90s in jSRO knock each other down quite often with lvl 1 KD 1st book? And I've seen lvl 20s KD lvl 70s quite often sometimes when the 70 lets them.
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- ChainOfGod
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IguanaRampage wrote:No thats wrong it has NOT decreased they either have not implemented that effect or it says the wrong thing on the description. Otherwise how can it be explained that lvl 90s in jSRO knock each other down quite often with lvl 1 KD 1st book? And I've seen lvl 20s KD lvl 70s quite often sometimes when the 70 lets them.
yeah exactly i see it alot.
IguanaRampage wrote:No thats wrong it has NOT decreased they either have not implemented that effect or it says the wrong thing on the description. Otherwise how can it be explained that lvl 90s in jSRO knock each other down quite often with lvl 1 KD 1st book? And I've seen lvl 20s KD lvl 70s quite often sometimes when the 70 lets them.
that's quite different from what i'm experiencing in isro. L1 KD vs L50 mobs is definitely way below 50% success rate. i am seeing 20-25% (ie. 1 successful KD per 4-5 attempts). it is estimated that at 80, the success chance with KD maxed is abt 40-45% and at 90, abt 35-40%.


