New Skills & Siege ^^
I'm not sure if anyone noticed this, but under the pictures of the skills there are captions. Now I can't read korean but I can match characters from the caption with the skills.
So for the bow skills (since that's my build), if you look at the last 6 characters of the caption for the multi-shot arrow, they match that of the 2nd butterfly skill.
Just FYI.
So for the bow skills (since that's my build), if you look at the last 6 characters of the caption for the multi-shot arrow, they match that of the 2nd butterfly skill.
Just FYI.
http://blog.livedoor.jp/independent007/ ... 86428.html
SUM march in Japanese....
even they know how to spell glaive :p
edit: after reading it the new skill for tree sounds more like stealth detection o.o
SUM march in Japanese....
even they know how to spell glaive :p
edit: after reading it the new skill for tree sounds more like stealth detection o.o
- sama98b
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IceSworder wrote:CAN YOU GUYS TELL ME WHY DA ..... KSRO KEEPS GETING UPDATE AND WE DONT EVEN HAVE THE 90 LVL CAP YET, ARRRGGGGH
$&#!"#$%$%&(/(/#$%$"!"$!!
Because isro ppl keep buying in item mall and making JM money.
Y update and work on it when they get the income anyway.
Didn't u get it yet:
PPl level to new cap, keep spending on silk, they on cap, JM
silk income slows, new cap, big silk income, silk income drops
as ppl level up, new cap ... , cap rise not makes enough silk anymore,
they release euro update it begins from start .....
ps.: Ksro died out so need to work on to keep the remaining ppl.
- Jay
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shousuke wrote:edit: after reading it the new skill for tree sounds more like stealth detection o.o
I was just re-looking over the skill description on the sight you gave me, I think your right, but then theres three books of it so maybe you can see people that are invisible as well as be inviisble like the rougue class is.
Yarkan locations Updated 12th Feb
shousuke wrote:http://blog.livedoor.jp/independent007/archives/51186428.html
SUM march in Japanese....
even they know how to spell glaive :p
edit: after reading it the new skill for tree sounds more like stealth detection o.o
Funny. They stole cruor's pk2 edit vid and now they think it's the new nukes. Wouldnt really get all your info from that site anymore lol >.<
Ignition technique serial ignition technique phosphorus, opening luck ignition and ignition technique 庚 (new series)
Ignition technique = stealth, invisibility perception function
HUH?
Now this makes me HAPPY
彫 snow area soul serial 彫 snow area soul language, 彫 snow area soul interest, 彫 snow area soul ridge, 彫 snow area soul 庚 (new series)
When receiving the 彫 snow area soul = damage, MP is consumed
22k MP comes in handy KEKEKE
This is the butterfly >.>
Counter transgression time serial counter transgression time order, counter transgression time joining, counter transgression time receiving (new series)
Counter transgression time = state abnormal range, party member remedy
<< banned for being a constant problem. -cin >>
Axeoo7 wrote:I asked MD on the official forums what that siege building update was because she speaks korean.
All she said wasmorningdew
I hate to spoil anything, but this involves a Guild Update.
-Joymax Moderation Team
Lol spoling what? It's been said on kSRO site.... God dew you idiot.
<< banned for being a constant problem. -cin >>
This is the butterfly >.>
Counter transgression time serial counter transgression time order, counter transgression time joining, counter transgression time receiving (new series)
Counter transgression time = state abnormal range, party member remedy
Something is weird here. Why would the archer have a party remedy skill?
Furthermore, in the skill list description posted a while back (and copied on page 2 or 3), this skill is listed under the force tree.
Also, When I first say the web magazine, I thought I saw the butterfly skill under both bow and force tree. But now I only see it under bow. Is it me or is did something change??
- Jay
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jdoex wrote:
This is the butterfly >.>
Counter transgression time serial counter transgression time order, counter transgression time joining, counter transgression time receiving (new series)
Counter transgression time = state abnormal range, party member remedy
Something is weird here. Why would the archer have a party remedy skill?
Furthermore, in the skill list description posted a while back (and copied on page 2 or 3), this skill is listed under the force tree.
Also, When I first say the web magazine, I thought I saw the butterfly skill under both bow and force tree. But now I only see it under bow. Is it me or is did something change??
lol erm.. the images may look the sameish but only one of them is, while the other two are different, they don't have the same skill, it's just how sro made them.
Yarkan locations Updated 12th Feb
About the new Bicheon Chain skill...would it require both 3rd tier chains to be maxed in order to "unlock" it? Or maybe since its the odd one out it requires only that the very first bicheon chain to be maxed...just curious...I read no other poster bring it up so I thought I'd ask...
An avid collector of good animated avatars and signatures because I'm just that cool.
ODIN BOT UNIONS
*More will be added as they appear or change*
Suggestions to fix iSRO:
-Gold wipe
-Daily Bot bans
-Make SoX items acquirable only with Honor Points
ODIN BOT UNIONS
*More will be added as they appear or change*
Suggestions to fix iSRO:
-Gold wipe
-Daily Bot bans
-Make SoX items acquirable only with Honor Points
- hanie_shwaly
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- Key-J
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Hello my friends
Im glad to report that i have recieved the first half of translations for the Seige Update, i will be working on the editing, and will release the full edited translated page for the Update thread when i get the second half of the Translations.
For the moment what i can tell you is that:
----------------
We will now have Union and Guild Fort wars. Where the aim of the war is to Capture your enemy's fort.
U can have a Maximum of 300 Vs 300. People
One can manage your own guild fort, you can improve its defences, but you also get to control the community and economy of your fort.
-----------------
Thats all for now guys, i will let you in on more when i get it
Enjoy
Im glad to report that i have recieved the first half of translations for the Seige Update, i will be working on the editing, and will release the full edited translated page for the Update thread when i get the second half of the Translations.
For the moment what i can tell you is that:
----------------
We will now have Union and Guild Fort wars. Where the aim of the war is to Capture your enemy's fort.
U can have a Maximum of 300 Vs 300. People
One can manage your own guild fort, you can improve its defences, but you also get to control the community and economy of your fort.
-----------------
Thats all for now guys, i will let you in on more when i get it
Enjoy

- sagelanoj
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Key-J wrote:Hello my friends
Im glad to report that i have recieved the first half of translations for the Seige Update, i will be working on the editing, and will release the full edited translated page for the Update thread when i get the second half of the Translations.
For the moment what i can tell you is that:
----------------
We will now have Union and Guild Fort wars. Where the aim of the war is to Capture your enemy's fort.
U can have a Maximum of 300 Vs 300. People
One can manage your own guild fort, you can improve its defences, but you also get to control the community and economy of your fort.
-----------------
Thats all for now guys, i will let you in on more when i get it
Enjoy
Wow I can't wait!



