mf(magic find)?

A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
Post Reply
User avatar
dark_killer
Regular Member
Posts: 227
Joined: Sun Feb 25, 2007 10:48 pm
Quick Reply: Yes
Location: aege

mf(magic find)?

Post by dark_killer »

do you think that silkroad should have mf like diablo2?

User avatar
:.:.:
Regular Member
Posts: 223
Joined: Wed Feb 14, 2007 8:46 pm
Quick Reply: Yes
Location: Rome

Post by :.:.: »

no
Server: Rome
IGN: Secret
Guild: None
Level: 7x - Pure Int S/S Fire;Light


fomart c: /u /autotest > nul
:)

Waisha
Veteran Member
Posts: 3216
Joined: Sat Apr 01, 2006 8:01 am
Quick Reply: Yes
Location: wat

Post by Waisha »

uhm no.
<<banned from SRF for rules violations. -SG>>

User avatar
XMoshe
Ex-Staff
Posts: 17293
Joined: Sun Apr 09, 2006 10:13 am
Location: Ghosting around

Post by XMoshe »

first tell me what it is, then I can say yes or no :)
Image
Props to chrisorg for the sig <3

User avatar
Manowar
Ex-Staff
Posts: 2150
Joined: Fri Sep 08, 2006 9:30 pm
Location: にニニコ
Contact:

Post by Manowar »

XMoshe wrote:first tell me what it is, then I can say yes or no :)


Increases the chance of finding items. usually people would try to get the most MF they can out of gears and then kill the bosses over and over again for item drops.

Idk i wouldn't like it too much for sro.
Image
Image

Waisha
Veteran Member
Posts: 3216
Joined: Sat Apr 01, 2006 8:01 am
Quick Reply: Yes
Location: wat

Post by Waisha »

Manowar wrote:
XMoshe wrote:first tell me what it is, then I can say yes or no :)


Increases the chance of finding items. usually people would try to get the most MF they can out of gears and then kill the bosses over and over again for item drops.

Idk i wouldn't like it too much for sro.

oh. there is enough luck in sro. those items would just make luck a bigger factor in sro.
No thanks.
<<banned from SRF for rules violations. -SG>>

User avatar
Silver.FoX
Casual Member
Posts: 51
Joined: Fri Sep 22, 2006 8:30 pm
Quick Reply: Yes
Location: Sparta

Post by Silver.FoX »

no! plz no! It made things so annoying ._.

User avatar
AlterEgos
Regular Member
Posts: 297
Joined: Tue Jan 30, 2007 6:50 pm
Quick Reply: Yes
Location: Alps
Contact:

Post by AlterEgos »

i dont know, id say yes :)
Level : 80 Spear Int Capped and Farmed !
Guild : Guildless
Farmed SP : Finished Farming

User avatar
user
Veteran Member
Posts: 3053
Joined: Sun Dec 03, 2006 11:28 pm
Quick Reply: Yes
Location: A place far far away

Post by user »

oh so this why newbies want gears with "Lucky" on them :roll:

User avatar
Echos
Active Member
Posts: 586
Joined: Mon Feb 05, 2007 5:23 pm
Quick Reply: Yes
Location: Off Topic
Contact:

Post by Echos »

W3GAN wrote:
Manowar wrote:
XMoshe wrote:first tell me what it is, then I can say yes or no :)


Increases the chance of finding items. usually people would try to get the most MF they can out of gears and then kill the bosses over and over again for item drops.

Idk i wouldn't like it too much for sro.

oh. there is enough luck in sro. those items would just make luck a bigger factor in sro.
No thanks.


yuh when there's so much drops than it would be boring...
Image
Thanks IceCrash for the signature:)
timtam wrote:crackdealers ftw.

User avatar
XMoshe
Ex-Staff
Posts: 17293
Joined: Sun Apr 09, 2006 10:13 am
Location: Ghosting around

Post by XMoshe »

Manowar wrote:
XMoshe wrote:first tell me what it is, then I can say yes or no :)


Increases the chance of finding items. usually people would try to get the most MF they can out of gears and then kill the bosses over and over again for item drops.

Idk i wouldn't like it too much for sro.


thanks, and no way...the gear people get are already strong enough cuz of the alchemy and astrals and shit...
Image
Props to chrisorg for the sig <3

User avatar
Devotia
Active Member
Posts: 822
Joined: Mon Jan 30, 2006 7:16 am
Quick Reply: Yes
Location: Athens

Post by Devotia »

All it would do is turn the economy into D2Xs. Make gold useless (tough for lower levels to buy eq) and make some rare item the currency. (Want a SoS 64 sword? Sure, that'll be 100 10% 8th str stones.)

What I would like to see ported from D2 would be cubing. EG, if you have 3 7th str stones/tab when you get to 8th degree, you can cube them into 1 8th stone/tab. Same with elements. Have 6k level one winds? Cube it into 2k level two wind. And maybe throw it into reverse at like 2x to make more elements useful.
Image
Being a bastard works.

User avatar
XMoshe
Ex-Staff
Posts: 17293
Joined: Sun Apr 09, 2006 10:13 am
Location: Ghosting around

Post by XMoshe »

Devotia wrote:All it would do is turn the economy into D2Xs. Make gold useless (tough for lower levels to buy eq) and make some rare item the currency. (Want a SoS 64 sword? Sure, that'll be 100 10% 8th str stones.)

What I would like to see ported from D2 would be cubing. EG, if you have 3 7th str stones/tab when you get to 8th degree, you can cube them into 1 8th stone/tab. Same with elements. Have 6k level one winds? Cube it into 2k level two wind. And maybe throw it into reverse at like 2x to make more elements useful.


dont know D2 actually, but your idea is actually pretty nice =O and idd, elements will become more usefull that way
Image
Props to chrisorg for the sig <3

User avatar
timtam
Loyal Member
Posts: 1779
Joined: Fri Nov 17, 2006 10:09 am
Quick Reply: Yes
Location: Warcraft 3: The frozen throne

Post by timtam »

No thanks.
Us west (lordaeon)
ign: karanadon

User avatar
Manowar
Ex-Staff
Posts: 2150
Joined: Fri Sep 08, 2006 9:30 pm
Location: にニニコ
Contact:

Post by Manowar »

Devotia wrote:All it would do is turn the economy into D2Xs. Make gold useless (tough for lower levels to buy eq) and make some rare item the currency. (Want a SoS 64 sword? Sure, that'll be 100 10% 8th str stones.)

What I would like to see ported from D2 would be cubing. EG, if you have 3 7th str stones/tab when you get to 8th degree, you can cube them into 1 8th stone/tab. Same with elements. Have 6k level one winds? Cube it into 2k level two wind. And maybe throw it into reverse at like 2x to make more elements useful.


lol cubeing would be interesting, even better if they had sorta a tier system w/ tablets like they did with runes. As in lets say 3 jade tablets of master give 1 jade tablet of mp or something.
Image
Image

Post Reply

Return to “Silkroad General Discussion”