Dmg Calculation - Need Clarification
- user
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Dmg Calculation - Need Clarification
say you are:
1. an INT char
2. using sword
3. you maxed a physical sword/blade skill
EDIT: 4. w/ imbue
how would your dmg compared to a pure str blader?
would the INT char do less dmg b/c the skill itself is a physical attack (due to pure int's low physical balance)
1. an INT char
2. using sword
3. you maxed a physical sword/blade skill
EDIT: 4. w/ imbue
how would your dmg compared to a pure str blader?
would the INT char do less dmg b/c the skill itself is a physical attack (due to pure int's low physical balance)
Last edited by user on Tue Feb 13, 2007 9:50 pm, edited 1 time in total.
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Stallowned
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- linange
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user wrote:Stallowned wrote:If you have your imbue you will still do much more.
If you are just doing the weapon skill with no imbue, you will do much less.
so is there a point of using creating a hybrid int KD nuker? when you can go w/ pure int KD nuker, except you get more hp if ur going hybrid
yeah... you'll KD other people, very handy in pvp yo
or you can stab the giant while the other dude flipped it over, so you'll have more chance to get the weap
- linange
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user wrote:linange wrote:yeah... you'll KD other people, very handy in pvp yo
or you can stab the giant while the other dude flipped it over, so you'll have more chance to get the weap
ok!?
my question is for KD nukers, why go hybrid when you can go pure int. except the fact that you can get more hp
Ohhh... that...
more HP is all i know...
except that, i dun see a point that the reason for hybrid...
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- Loveis4ever
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(LTF)GuyLafleur wrote:well, the fact that u have more HP is one of the main reason you go hybrid
you can go pure str if u want2survive/areslow/can'tfightontheedge,
or you just learn how to pick up fights and go pure int
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I've always viewed hybrids as a balance between Power and defense. Really if you want more HP just use stones, saying people choose hybrid purely for the HP or MP is kinda naive.
I believe hybrids are more consistent in damage in that they don't rely soley on a crit or a nuke, and ability to just survive both sides of the spectrum better then a pure stat build.
Hybrids have more flexibility then a Pure.
I believe hybrids are more consistent in damage in that they don't rely soley on a crit or a nuke, and ability to just survive both sides of the spectrum better then a pure stat build.
Hybrids have more flexibility then a Pure.
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How might damage be calculated?
mag_dmg_base = int*int_reinforce/100 + mag_dmg
phy_dmg_base = (str*str_reinforce/100 + phy_dmg)*(100+wep_mastery_lvl)/100
How might your damage outputs be calculated?
phy_damage = (skill_dmg + base_phy_dmg) * skill_dmg_percent
mag_damage = (imbue_dmg * mastery_bonus_imbue +base_mag_dmg) * skill_dmg_percent
total_damage_output = phy_damage * phy_balance + mag_damage * mag_balance
mag_dmg_base = int*int_reinforce/100 + mag_dmg
phy_dmg_base = (str*str_reinforce/100 + phy_dmg)*(100+wep_mastery_lvl)/100
How might your damage outputs be calculated?
phy_damage = (skill_dmg + base_phy_dmg) * skill_dmg_percent
mag_damage = (imbue_dmg * mastery_bonus_imbue +base_mag_dmg) * skill_dmg_percent
total_damage_output = phy_damage * phy_balance + mag_damage * mag_balance
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GodslayeR_MK
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s/s hybrid isnt the best build.. a hybrid spear.. 1:1 is definitely nasty tho, at high levels especially.. I hate fighting hybrids who have high crit weps, put it that way.. i rely on stun or kb cuz they really hurt a lot.. s/s int hybrids can take a few more hits, but they really dont do any damage to me.. pure int s/s is extremely damaging though.. they seriously do crazy damage during kd + stab..
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