Passion wrote:Let me list a couple real ways to improve SRO.
Joymax needs to first learn what a GM is and does if what the gm who posted on there official forums is even close to true they got those poor slobs doing the work of 6 people.
Yes, it has been stressed 100x.
Kill the bot the dam thing sends packets to a private server dont tell me they cant sniff them out ...hell we can sniff there packets , how do you think the bot was made.
I'm clueless about those mechanics.
/Addignore feature would kill 80% of the hate on the servers some prik calls you a noob or harass;s ya ,,,.addignore Shitbird_TR
Ok, but not necessary.
Remove stalls entirely and add a marketplace system you put ure stuff on the market i come up do a search for what im looking for pay my gold and whammo i got my item you got your gold and neither of us had to waste time stalling and looking thru stalls.
Too drastic.
Login Que ...self explanatory
Ok, but not necessary.
Remove 1* trades entirely force traders to hire hunters for protection as was meant to be at inception the one star trade kills the triangle eliminates both the hunter and the thief and was a horrible idea.
No. There is a problem with the triangular conflict but doing away with 1* is not the solution. No one even goes 5* trading because the profits are miserable.
Remove the thief wanted penaltys ...sure let them get wanted but none of these ridiculous cooldowns before they can job again and drasticly reduce the fines a thief just like trader and hunter needs to be = for the triangle to work.
Dunno, I hardly thief.
MOB flagging you hit it first you own it sure people can help you but they wont get your drop... again eliminating hate people wont ks if they cant get anything out of it.
More spawns, faster spawn rates would be much easier and better.
Make force more viable SRO is seriosly lacking in the healer dept they need to tweak force so its more appealing and fun for players. And in turn NERF THE LIVING SHIT OUTTA POTS AND VIGORS. talk about overpowerd and game destroying who ever made pots that strong and added vigor on top of it needs to be shot.
Don't forget nukers rely heavily on pots and vigors to even survive. Vigors are limited so they are not THAT problematic.
Group content add some make it hard so you need a full rounded group to do it IE a healer a tank and a dps for starters.
Increase all monster stats by 700% which will make soloing inefficient and therefore botting will be inefficient.
Add some different skins to the armors i dont care if the stats are the same but gimmie some shoices MMO gamers desperatly want ownership and individuality nobody wants to see there exact char around every corner.
On the same note gimmie a lil char custimasation let me change skin.hair/eye color . you dont need be like the new games where you can tweak eyebrow highlights makup moustaches boogers etc... Just a lil will do the trick.
Bleh. One thing at a time.
FFS give us some skills all i ever see are ks stabs and sss and then you wonder why people get bored and leave DUH!!!
If you 1v1, there are but a few combinations. But if you focus on team/party pvp, like wars, as this is a MASSIVE multiplayer online RPG, then there are tons more combinations.
End game content self explanatory. You wanna hold your vets? you know the people that have been playing since your beta that are trickling away 2x2 3x3 4x4 give them something to do instead of flaming each other in globals.
Perhaps a continous PvP only battelground with RANKS with SOSUN and SOMOON rewards every two weeks and removing sosun/moon/star completely from the game or severly limiting their drops at least of END game items.
Lvl 1-20 grind time needs to be dbld no way i should be able to do 20 lvls in 24 hours thats just reatarded fast then you got some kid barely knows the game on a camel coming to your forums screaming NERF the thiefs cause he had no clue he has been playing for 2 days...
Bleh. It probably follows a formula.
Lvl 64-80 mobs need the exp increased its absolutly abysmal and you wonder why people bot .
It's part of the formula. It's not supposed to be JUST about leveling, it needs to focus on SKILLED LEVELING which is what PvP is supposed to be about anyway.
Guild only content easy to do and a great way to make guilds more than a social shit talking club.
IE fix jobbing, unique spawns, and wars. Also PvP battleground and some tournaments.......
GM presence just seeing a GM from time to time at random will stop alot of the BS that is ruining the game now.
Yes. Or Silk Assistants with certian authorities for events, etc.
There needs to be another aspect to the game besides combat somesort of crafting or something cause as is you hit cap and then........
Crafting = stoning your gear.
The 1* removal would be awesome. It would really pump up the PvP.
BUUUUT, make it so that only players within 5 levels or something can attack you. Else you'll get vaporized by lv 80's and u will never go trading again, which would kill it all over again.
1*- 5 level difference able to attack
2*- 7 level
3*- 10 level
4* and 5* - everyone able to attack.
You'll see many more hunters/thieves AND teamworking since you can't attack them all, so you gotta bring lowbies or something.
Too bad it will never happen
Too big a hassle. It's supposed to be balanced with 1* having the least risk and least profits. Each increase in stars needs to be increased dramatically in both carrying load as well as sell value by following a certain EXPONENTIAL equation not a currently LINEAR equation. JANG -> DW needs to be reserved for low levels simply by making their profits MUCH less. DW -> HOTAN needs to be dramatically increased for higher levels. GET RID of thief scrolls WTF is that cheap magical shit. Make thieves travel to the Urichi Den that way traders going from DW -> HOTAN cross a RISKy area, the Den of theives, and their profits reflect that. REALLY SIMPLE really............
DECREASE gold drops and NPCing value
Then more people will HAVE TO TRADE / PARTY / JOB / Guild! This is the SILKROAD TRADING ROUTE GAME for goodness sakes!
I could go on but im sick of typing and this isnt something i haven't said before it just falls on deaf ears anyway.
Unfortunately.