+hp or +mp? which one is better?
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blackelegend88
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+hp or +mp? which one is better?
i saw different ppl with different hp/mp rates. but i want to know more hp is better or more mp is better? some ppl r like 3000 hp and only 1400 mp. so, what is better 
- satman83
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Well.
It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT

It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT

- HolyMan666
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satman83 wrote:Well.
It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT
Not always true for int characters. Add both if you can, hp>mp though. Because in fights you rarely lose too much mp.
- Ivanhaus
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Ell wrote:satman83 wrote:Well.
It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT
Not always true for int characters. Add both if you can, hp>mp though. Because in fights you rarely lose too much mp.
just a note, if you plan on becoming a nuker you need a lot of MP. the more MP the stronger your nukes will be.
If it isn't broke, mess with it till it is.
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blah blah you guys keep messing up hp/mp with str/int.. those are two sepperate things! It is true that your hp/mp has alot do with the str/int that you have.. but you can also have clothes
if I had to choose, I'd rather put hp on my equipments then int
if I had to choose, I'd rather put hp on my equipments then int
lolDo not write stupid,when somebody loses.l lik the game myself but my 6jears old kid,who like to play games so much,has refuse to play,bcos of that word.Pls write something abit funny.l hope you consider my suggestion.Thank you and God bless you.
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imporkchop
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satman83 wrote:Well.
It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT
adding MP doesnt add to your INT total... adding INT to your gear adds INT total...
FK47 wrote:Well... without hp you'd be dead. Whereas with less mp you just need a few extra pots. So +hp.
low MP people use the same amount of MP pots as a high MP guy... the amount of MP you recover from a pot (same size) is the same for both guys...
Ivanhaus wrote:Ell wrote:satman83 wrote:Well.
It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT
Not always true for int characters. Add both if you can, hp>mp though. Because in fights you rarely lose too much mp.
just a note, if you plan on becoming a nuker you need a lot of MP. the more MP the stronger your nukes will be.
umm no... MP has nothing to do with how strong your nukes will be... your magic balance has to do with how strong your nukes are...
adding INT to your gear raises your total INT count also raising your magic balance...
the only reason i can think to add MP is so that youd gain more from grains (because they recover a percentage, so the higher your MP the more 25% would be)
ANYWAYS... adding HP ftw... more HP means more survivabilty... and you get more from grains as with MP... so you could also recover more health making you able to tank more...
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- cyrusmac
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%
So, I've been having this talk with a guild mate. Added HP or MP has nothign to do with your physical and magical balance correct? Only Int and Str effect those in my understanding.
Also does anyone no the ratio for int/str to effect your balance. Let's say 3 int to 1 str will increase your magical balance. I've got a nuker that has a 93% magical balance and they want to increase it.
Also does anyone no the ratio for int/str to effect your balance. Let's say 3 int to 1 str will increase your magical balance. I've got a nuker that has a 93% magical balance and they want to increase it.


- Ivanhaus
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superblur wrote:satman83 wrote:Well.
It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT
adding MP doesnt add to your INT total... adding INT to your gear adds INT total...FK47 wrote:Well... without hp you'd be dead. Whereas with less mp you just need a few extra pots. So +hp.
low MP people use the same amount of MP pots as a high MP guy... the amount of MP you recover from a pot (same size) is the same for both guys...Ivanhaus wrote:Ell wrote:satman83 wrote:Well.
It comes down to your characters build...if you want to be STR player
and focus mainly on glave/blade and sword attacks then its best to
have a high "hp" as this incresese you STR.
likewise, if you want to use magic skills and abilities INT, then its best to
have a high "mp" which increases your INT
Not always true for int characters. Add both if you can, hp>mp though. Because in fights you rarely lose too much mp.
just a note, if you plan on becoming a nuker you need a lot of MP. the more MP the stronger your nukes will be.
umm no... MP has nothing to do with how strong your nukes will be... your magic balance has to do with how strong your nukes are...
adding INT to your gear raises your total INT count also raising your magic balance...
the only reason i can think to add MP is so that youd gain more from grains (because they recover a percentage, so the higher your MP the more 25% would be)
ANYWAYS... adding HP ftw... more HP means more survivabilty... and you get more from grains as with MP... so you could also recover more health making you able to tank more...
why is it then that the strongest nukers are pure int? which is achieved by putting everything into MP. adding MP does raise your magic balance. high HP is good for physical attacks like a str/glavie,high MP is good for magic attacks like a int/nuker. the higher the HP the stronger your physical attack will be and the higher your MP the stronger your magical attack will be. a nuker will die faster/easier, but will deal a lot more damage in a shorter period.hence the phrase tanker in relation to a pure strengh character.they can "tank" a lot of damage. and yes gear with added int or str will also change your magic balance.
If it isn't broke, mess with it till it is.
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BUILD:pure INT/S,S LVL80
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- Ivanhaus
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Lance wrote:hp/mp doesnt increase your str/int damage....
if you go into your character section when you lvl up and put all three points into MP it will increase your magic balance which will increase your magical attack by allowing you to hit with a higher %. (a magic balance of 100% will hit harder than a magic balance of 73%.this is why nukers put everything into MP.
If it isn't broke, mess with it till it is.
http://www.ultimasports.co.uk coolest car made.
BUILD:pure INT/S,S LVL80
GUILD: ViaZardZ
WOLF: Monsoon
http://www.ultimasports.co.uk coolest car made.
BUILD:pure INT/S,S LVL80
GUILD: ViaZardZ
WOLF: Monsoon
Ivanhaus wrote:Lance wrote:hp/mp doesnt increase your str/int damage....
if you go into your character section when you lvl up and put all three points into MP it will increase your magic balance which will increase your magical attack by allowing you to hit with a higher %. (a magic balance of 100% will hit harder than a magic balance of 73%.this is why nukers put everything into MP.
he is talking about + MP blues, not INT

- Ivanhaus
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Lance wrote:Ivanhaus wrote:Lance wrote:hp/mp doesnt increase your str/int damage....
if you go into your character section when you lvl up and put all three points into MP it will increase your magic balance which will increase your magical attack by allowing you to hit with a higher %. (a magic balance of 100% will hit harder than a magic balance of 73%.this is why nukers put everything into MP.
he is talking about + MP blues, not INT
read the authors (blackelegend88)original post. it sure sounds to me like he's talking about the the red and blue meters in the top left corner of the screen in game(or photos of game). who has 3000 mp added in blue?
If it isn't broke, mess with it till it is.
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BUILD:pure INT/S,S LVL80
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MP does not equal INT
HP does not equal STR
dont say it like that youll confuse people
STR is the actual stat point which adds to HP, phy attack, and phy balance...
ADDING STR to your gear will raise what was said above...
INT is the actual stat point which adds to MP, mag attack, and mag balance...
ADDING INT will raise what was said above...
ADDING MP+ to your gear is pointless... more MP means nothing... period.
ADDING HP+ to your gear will save your life...
HP does not equal STR
dont say it like that youll confuse people
STR is the actual stat point which adds to HP, phy attack, and phy balance...
ADDING STR to your gear will raise what was said above...
INT is the actual stat point which adds to MP, mag attack, and mag balance...
ADDING INT will raise what was said above...
ADDING MP+ to your gear is pointless... more MP means nothing... period.
ADDING HP+ to your gear will save your life...
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- Drachenklaue
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superblur wrote:MP does not equal INT
HP does not equal STR
dont say it like that youll confuse people
STR is the actual stat point which adds to HP, phy attack, and phy balance...
ADDING STR to your gear will raise what was said above...
INT is the actual stat point which adds to MP, mag attack, and mag balance...
ADDING INT will raise what was said above...
ADDING MP+ to your gear is pointless... more MP means nothing... period.
ADDING HP+ to your gear will save your life...
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- Ivanhaus
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superblur wrote:MP does not equal INT
HP does not equal STR
dont say it like that youll confuse people
STR is the actual stat point which adds to HP, phy attack, and phy balance...
ADDING STR to your gear will raise what was said above...
INT is the actual stat point which adds to MP, mag attack, and mag balance...
ADDING INT will raise what was said above...
ADDING MP+ to your gear is pointless... more MP means nothing... period.
ADDING HP+ to your gear will save your life...
I don't think he was referring to HP or MP "blues" added to gear when he started this thread. I think he was referring to your MP and HP bars. and what would determine what would be better to have would be what build you want for your character. This is achieved in your character section by adding either to your MP or HP. why do you think he's talking about blues? I think he just wants to know wich way to go with his build(STR or INT). that would depend on what you want to do with your character.
If it isn't broke, mess with it till it is.
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- AvengedSevenfold
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- AvengedSevenfold
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Ice771x wrote:im pretty sure adding mp wont increase your damage. i'd have to experiment with it...but afaik, it doesnt raise balance or attack or anything. i'll try and remember to look into it.
everyone needs hp though. so id say add as much as you can.
(sorry for spamming
thats totally wrong. int (MP bar) makes you hit much harder while your using your imube (lightning, fire, ice). without imube your attacks will be stronger, but i think you do significantly more damage with int rather than str (HP bar)
but i have both a pure str and pure int characters.
int = ownage
hp = ownage
either way the balances .... well balance out. so your choice really
(but i suggest hp, more health = more life, more life = last longer in battle, lasting longer in battle = opponent pissed off, opponent pissed off = ....laughter) muahahaha
sorry again for spamming =\

AvengedSevenfold wrote:Ice771x wrote:im pretty sure adding mp wont increase your damage. i'd have to experiment with it...but afaik, it doesnt raise balance or attack or anything. i'll try and remember to look into it.
everyone needs hp though. so id say add as much as you can.
(sorry for spamming)
thats totally wrong. int (MP bar) makes you hit much harder while your using your imube (lightning, fire, ice). without imube your attacks will be stronger, but i think you do significantly more damage with int rather than str (HP bar)
but i have both a pure str and pure int characters.
int = ownage
hp = ownage
either way the balances .... well balance out. so your choice really
(but i suggest hp, more health = more life, more life = last longer in battle, lasting longer in battle = opponent pissed off, opponent pissed off = ....laughter) muahahaha
sorry again for spamming =\
He means adding MP increase blues on your gear won't raise your magical attack, only adding INT blues will.
How about this, your MP and HP bars determine how many spells you can use and how much damage you can take respectively.
While the amount of strength and intelligence points you put in your character determines your phys/mag balance which determines the amount of phy/mag damage you doand take.
If your only talking about items with no blues, then amount of INT=MP bar and amount of STR=HP bar but if you add blues which increase your HP or MP bar, then you could have someone who is pure int with 7k HP when they should only have 4k.
In his first post, he asks whether having a lot of HP is better or having a lot of MP. To answer that, it would obviously be more HP because you can take in more damage, while having MP would only lessen MP pots you had to use.
I understand that some of you are interpreting his question as whether adding more INT or STR is better thus determining the HP and MP amounts(you could be right his question wasn't very clear). But that is an entirely different question about builds and is based completely on self preference.
Last edited by Ell on Wed Nov 22, 2006 1:26 am, edited 1 time in total.
- nikral
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4-n-zics wrote:Why not just add both??
if you want to be a hybrid player then do that, tis a good thing, I do it and i seem to be fine most of the time, ok levelin takes longer and something are harder cos you die a few more times than a pure int or pure str, but really no major difference.
but i personally would say pure str cos you can stronger things faster then as your str increase really fast.
Hope that helps
- Ivanhaus
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Ell wrote:AvengedSevenfold wrote:Ice771x wrote:im pretty sure adding mp wont increase your damage. i'd have to experiment with it...but afaik, it doesnt raise balance or attack or anything. i'll try and remember to look into it.
everyone needs hp though. so id say add as much as you can.
(sorry for spamming)
thats totally wrong. int (MP bar) makes you hit much harder while your using your imube (lightning, fire, ice). without imube your attacks will be stronger, but i think you do significantly more damage with int rather than str (HP bar)
but i have both a pure str and pure int characters.
int = ownage
hp = ownage
either way the balances .... well balance out. so your choice really
(but i suggest hp, more health = more life, more life = last longer in battle, lasting longer in battle = opponent pissed off, opponent pissed off = ....laughter) muahahaha
sorry again for spamming =\
He means adding MP increase blues on your gear won't raise your magical attack, only adding INT blues will.
How about this, your MP and HP bars determine how many spells you can use and how much damage you can take respectively.
While the amount of strength and intelligence points you put in your character determines your phys/mag balance which determines the amount of phy/mag damage you doand take.
If your only talking about items with no blues, then amount of INT=MP bar and amount of STR=HP bar but if you add blues which increase your HP or MP bar, then you could have someone who is pure int with 7k HP when they should only have 4k.
In his first post, he asks whether having a lot of HP is better or having a lot of MP. To answer that, it would obviously be more HP because you can take in more damage, while having MP would only lessen MP pots you had to use.
I understand that some of you are interpreting his question as whether adding more INT or STR is better thus determining the HP and MP amounts(you could be right his question wasn't very clear). But that is an entirely different question about builds and is based completely on self preference.
very well worded.2 different areas were confused and you cleared it up quite nicely.
If it isn't broke, mess with it till it is.
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BUILD:pure INT/S,S LVL80
GUILD: ViaZardZ
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BUILD:pure INT/S,S LVL80
GUILD: ViaZardZ
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