my most detailed model

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[SD]Master_Wong
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my most detailed model

Post by [SD]Master_Wong »

spent a few hours on it made it my most detailed so far nice and smooth and right shape i recon

what you think
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made in 3D Studio Max 8
MaStEr
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credits zelzin ^^

Snudge
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Post by Snudge »

Damn, if you'd paste that into a photo I'd only see the diff if I looked really close...
Nice work! :D
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Misaklo
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Post by Misaklo »

very nice...........to bad i can't smasha fake galss :( XD
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[SD]Master_Wong
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Post by [SD]Master_Wong »

i can :D

want me to show you?
MaStEr
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credits zelzin ^^

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0l3n
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Post by 0l3n »

yaaa please do ^^
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[SD]Master_Wong
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Post by [SD]Master_Wong »

il do it either later or tomorrow then
MaStEr
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credits zelzin ^^

Luoma
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Post by Luoma »

i use maya and have some fun but im trying to switch to studiotools 12 though... nice work anyway :D (maby it needs a table & background?)
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[SD]Master_Wong
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Post by [SD]Master_Wong »

^^maya is the most advanced to my knowlage so if i were you i would stick with it
MaStEr
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credits zelzin ^^

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Post by senapanaga »

maya kicks ass
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Jeronimo
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Post by Jeronimo »

senapanaga wrote:maya kicks ass

3DS Max 9 kicks ass WHILE chewing bubble gum :P
ontopic:

Nice model (^_^) and nice textures...pity I completely SUCK at making textures of any kind. :x
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Misaklo
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Post by Misaklo »

plz plz plz plz plz plz plz!!! smash it now!!! lol that'll be sick
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[SD]Master_Wong
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Post by [SD]Master_Wong »

im busy il do it asap
MaStEr
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credits zelzin ^^

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Deacon
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Post by Deacon »

Iam learing Maya @ school. it is such a hard 3d program. Keep it @ 3d max or cinema4d first.. Then go to Maya.. It is SO hard :(
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[SD]Master_Wong
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Post by [SD]Master_Wong »

il need to study maya some time because after college im going into game design at university
MaStEr
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credits zelzin ^^

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Priam
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Post by Priam »

My 3d skills have evolved :) recently built a house, or a room w/e and am now working on the decoration. Maybe I’ll post it some time.
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[SD]Master_Wong
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Post by [SD]Master_Wong »

it'll take a while to render its quite detailed so bear with me il post it tomorrow morning, looking at some onlie tutorials, kinda want to learn how to do the bullet thing from matrix, you know the one where it shows the bulllet breaking the air

didnt get the bullet thing properly the one i got is ok not the best, anyways 500 frames and done 10 in about 20mins so this is going to take a while
MaStEr
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credits zelzin ^^

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Post by Luoma »

Check out this site 3dm3, very cool stuff! :shock:
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[SD]Master_Wong
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Post by [SD]Master_Wong »

nice..btw iv done the animation but i need a good day to render it i dont get why its taking so long im guessing the raytrace is holding it back speed wise
MaStEr
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credits zelzin ^^

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Suppaman
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Post by Suppaman »

ooooo thats nice.
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wildwolf111
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Post by wildwolf111 »

WOW! I hope I got the skill takes to make such a nice picture.

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Post by Penguin13 »

Needs more lensflare.
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Rockshmo
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Post by Rockshmo »

Nice.. lighting needs some work and there's somethin else I can't quite put my finger on..

Maybe it's the base, usually the bases in glasses like those are smaller than the cup part itself. Then again not all cups are the same.
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[SD]MARKsman7328
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Post by [SD]MARKsman7328 »

ya everybody says maya pwns and i thought so too until i discovered open-source blender u should check it out. [url]blender.org[/url] look at the screenies of stuff ppl did.
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Draquish
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Post by Draquish »

I used Blender back in my days :D 8) :P

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[SD]Master_Wong
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Post by [SD]Master_Wong »

sorry this animation is taking soo long the raytrace is slowing it down as the glass shatters and i have already made the shatter effect less belivable
MaStEr
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credits zelzin ^^

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fireandice25
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Post by fireandice25 »

dang i was looking foward to seeing it
KSRO/Character-Halcyon/LVL-7/Server x3x
ISRO/Character-Halycon/LVL-18/Server Olympus
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0l3n
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Post by 0l3n »

ya me to :(
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