Digital art design, renderings, signatures and anything art related. Upload pictures of your newest work or ask for feedback. Post graphics requests or discuss art in general.
hitokiri
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by hitokiri » Thu Oct 26, 2006 4:06 am
used a sprite sheet from a SNES game. Took a while to get them all together. Was kinda fun to put them together.
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[SD]Kratos
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by [SD]Kratos » Thu Oct 26, 2006 5:58 am
Nice, as always, plus i love DB
Caras
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by Caras » Thu Oct 26, 2006 6:01 am
Its nice and simple, but you might wanna push the sprite to the left a lil, it looks like hes goin to punch his own face.
[SD]Master_Wong
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by [SD]Master_Wong » Thu Oct 26, 2006 8:40 am
commaa ahhh ahhhhh (fires the energy ball thing)
MaStEr
credits zelzin ^^
AoENuker
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by AoENuker » Thu Oct 26, 2006 11:28 am
Master_wong wrote: commaa ahhh ahhhhh (fires the energy ball thing)
you spelled it wrong
naljamees51
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by naljamees51 » Thu Oct 26, 2006 11:34 am
ok
i like it !
its cool fighting
I'm gay, lets cry.
hitokiri
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by hitokiri » Thu Oct 26, 2006 4:48 pm
Caras wrote: Its nice and simple, but you might wanna push the sprite to the left a lil, it looks like hes goin to punch his own face.
lol yea i know i tried placing the picture in the bg so it wouldnt hit himself but i was in a rush. i may try to fix that later.
thanks for the comments
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[Scoundrels] Troy / Pacific / Venus / Fembria / Salvation / Theta / Origin Online - Genesis
Rockshmo
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by Rockshmo » Thu Oct 26, 2006 5:18 pm
It'd probably be easier to downsize the render and move it to the right a bit more, instead of having to map out the animation again.
Then again that last punch would end up right on his face anyway so idk, I think it looks fine either way.
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hitokiri
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by hitokiri » Thu Oct 26, 2006 8:27 pm
Rockshmo wrote: It'd probably be easier to downsize the render and move it to the right a bit more, instead of having to map out the animation again. Then again that last punch would end up right on his face anyway so idk, I think it looks fine either way.
heh yea. I havent done animation in a very long time so when i was trying to map out little bits of the animation and having to change the entire thing, well i was going crazy. but im thinking of blending the render more, just fading it. Doing something so it doesnt stand out as much.
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[Scoundrels] Troy / Pacific / Venus / Fembria / Salvation / Theta / Origin Online - Genesis
[SD]Master_Wong
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by [SD]Master_Wong » Thu Oct 26, 2006 9:25 pm
AoENuker wrote: Master_wong wrote: commaa ahhh ahhhhh (fires the energy ball thing)
you spelled it wrong
yeh point it out..i got a D & E in the english subjects
you got the idea though
MaStEr
credits zelzin ^^
hitokiri
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by hitokiri » Thu Oct 26, 2006 10:09 pm
Master_wong wrote: AoENuker wrote: Master_wong wrote: commaa ahhh ahhhhh (fires the energy ball thing)
you spelled it wrong
yeh point it out..i got a D & E in the english subjects
you got the idea though
unless you see it spelled out you dont really know how to anyways. not really the simplest thing to sound out lol.
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[Scoundrels] Troy / Pacific / Venus / Fembria / Salvation / Theta / Origin Online - Genesis
[SD]Master_Wong
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by [SD]Master_Wong » Thu Oct 26, 2006 10:43 pm
^^exactly
MaStEr
credits zelzin ^^