ArcheAge: SRO Features, On Land and Sea + Lots More

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_Dutchy_
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by _Dutchy_ »

Anybody else playing beta?
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by Fauntleroy »

I guess ill try again soon. I just need to buy new laptop.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by pipigrande »

I'd like to play... anyone has an extra beta key?

Thanks!
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

Just finished playing the 3rd Beta event yesterday...I must say I am totally hooked...

I had a farm going... grew lots of veggies and raised chickens and geese...I process/crafted my crop yields into all sorts of goods and did a few trade runs...it was quite fun and profitable...I love the public transport (carriage) system in game that you literately use like a bus to get you from place to place...It helps out a lot on those long trade runs....Plus I have a trade donkey that really helps in finalizing the journey....

I was trying to get my first ship built (The harpoon clipper)and I was 1 freaking guilda star short :rant: I had 100 lumber, 100 iron ingot and 100 fabric all lined up and waiting but didn't get the 50 guilda stars I need to build the ship...I had 49 guilda stars.. :cry: I desperately wanted to use a ship for intercontinental trading because using my little rowboat was time consuming and dangerous (tried twice and got killed and lost my trade pack)... The content in this game is really immersive...It's quite fun :) ..... some screenies below:

My Char:

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On a trade run:

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Waiting for the carriage at what resembles a bus stop:

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Riding with some other trader:

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_Dutchy_
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by _Dutchy_ »

Where do you farm all the wood ? just in your own little farm ? and next CBT 22th
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by AnemuS »

Trees are spread all around, I've actually tried playing the game again with a good ping and so far so good, we are a family of 3, and managed to get 1 finished farmhouse, 3 scarecrow farms(the big ones) and Harpoon Clipper.

If the rumors are right, the game releases at 12-16 September with a headstart followed by launch.
Open beta should kick in a week after the CBT is over.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

_Dutchy_ wrote:Where do you farm all the wood ? just in your own little farm ? and next CBT 22th


I actually ran around the maps looking for mature trees...got some while questing as well...
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

AnemuS wrote:Trees are spread all around, I've actually tried playing the game again with a good ping and so far so good, we are a family of 3, and managed to get 1 finished farmhouse, 3 scarecrow farms(the big ones) and Harpoon Clipper.


Wow you guys don't waste anytime...a farmhouse requires lots of resources...
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by AnemuS »

BuDo wrote:
AnemuS wrote:Trees are spread all around, I've actually tried playing the game again with a good ping and so far so good, we are a family of 3, and managed to get 1 finished farmhouse, 3 scarecrow farms(the big ones) and Harpoon Clipper.


Wow you guys don't waste anytime...a farmhouse requires lots of resources...


Yeah it takes some labor potions to do that in that short time sadly, and good for us we had cash shop money from the packs purchased - going 1 building by 1 is pretty easy though if everyone just dumps his labor points towards one project instead of all going by their own.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

AnemuS wrote:
BuDo wrote:
AnemuS wrote:Trees are spread all around, I've actually tried playing the game again with a good ping and so far so good, we are a family of 3, and managed to get 1 finished farmhouse, 3 scarecrow farms(the big ones) and Harpoon Clipper.


Wow you guys don't waste anytime...a farmhouse requires lots of resources...


Yeah it takes some labor potions to do that in that short time sadly, and good for us we had cash shop money from the packs purchased - going 1 building by 1 is pretty easy though if everyone just dumps his labor points towards one project instead of all going by their own.


True...I gotta find myself a family when I'm ready to build a farmhouse or better yet a Galleon...
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by Fauntleroy »

Getting new laptop next week! It should run this without problems.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by Love »

Fauntleroy wrote:Getting new laptop next week! It should run this without problems.

I hope you mean low settings, game is fairly poorly coded. My machine has a hard time doing 40 ish frames and I run max everything without much trouble.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by AnemuS »

750gt m runs the game on med/low settings with about 30-40 fps.
660ti gtx does ultra settings with about 50-60 fps, SSD disc, 12gb ram, and 3770k intel involved.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by Fauntleroy »

Love wrote:I hope you mean low settings, game is fairly poorly coded. My machine has a hard time doing 40 ish frames and I run max everything without much trouble.

I played sro with lowest settings, only backround sight (or whatever) maxed. So I don't care.
AnemuS wrote:750gt m runs the game on med/low settings with about 30-40 fps.
660ti gtx does ultra settings with about 50-60 fps, SSD disc, 12gb ram, and 3770k intel involved.

Ty for info. My laptop has 840gt m, (8gb ram, i5 4210u intel) and I think it's (probably) enough for me.
Edit. Soon I can play cbt 4, still downloading.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

Got my first ship...The harpoon clipper...So nice doing trade runs on the sea...Its faster and quite nice :D ... Next boat will be the Merchant ship or the Fish Find-Longliner...

Spoiler!


Spoiler!


Trading at night:

Spoiler!


I tried out my crest in red here:

Spoiler!


Spoiler!
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by AnemuS »

Aw I pitty you D:.
The most amazing part in the game graphics is the water and it looks so dead on your rig...

Anyways today/tomorrow depends on where you are we >should< get info on the release date, or anything else they might consider "A very special announcement" at PAX party.
So stay tuned :)
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

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The graphics is on the lowest setting....But my game play is very smooth...I'll be cranking it up once I get a better gaming machine...
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

Who's going to be playing on NA server on release day? we should form a guild/family...

North American Servers during Beta:
• Aranzeb
• Naima
• Kyrios
• Ollo
• Tahyang
• Salphira

Not sure if the server names will remain the same and/or if more servers will be added at release date. If all stays the same I'll be on Kyrios.
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by sibiumarius »

BuDo wrote:Who's going to be playing on NA server on release day? we should form a guild/family...

North American Servers during Beta:
• Aranzeb
• Naima
• Kyrios
• Ollo
• Tahyang
• Salphira

Not sure if the server names will remain the same and/or if more servers will be added at release date. If all stays the same I'll be on Kyrios.

I`ll join too , but only on release , i will never buy my way to a fking BETA !!!
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

Release date announced!!!...

http://www.archeagegame.com/en/news/2014/08/archeage-schedule-announcement/

I'm all set up to get in on the 4 day head start...It's gonna be a mad rush trying to get land in a good spot to place your farms and house...I want to make sure I'm not left stranded...
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by _Dutchy_ »

Can't Farking wait! i'l be playing NA with BGH for sure.


How i told my guild lmao.

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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by BuDo »

What server you guys planning to be on Dutch?...
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by XesoS »

damn it ! if i only had the time to play :'(
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by _Dutchy_ »

Not sure yet, Are the server names staying the same?
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Re: ArcheAge. SRO Type Triangular Conflict on The High Sea

Post by AnemuS »

Server names stay the same, possibly new ones will be added during the launch and OBT as more people will be able to join.

I myself am playing on Europe probably Kyprosa unless it is gonna be one of the servers certain language that is not English will be used too much in faction chat :D
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Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea

Post by BuDo »

^
lol
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Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea

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Well looks like we will be playing Nuia faction. Not sure wich server yet thoug
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Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea

Post by BuDo »

I'm rolling Haranya faction...So if we're on the same server we might run into each other weapons drawn...
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Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea

Post by _Dutchy_ »

Oke me and my guild will be playing on the NA server Naima faction Nuia
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Re: ArcheAge. SRO Type Triangular Conflict: On Land and Sea

Post by BuDo »

The server I had in mind was Kyrios...but that's not set in stone or anything...but the faction I want to be in is...Open Beta starts tomorrow I believe... A chance for everyone to play for 5 days...A chance to probably test out a strategy on how to get prime location for farm land and housing....Should be a crazy mad rush on all servers...
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