Hideoki wrote:I always said, high rate servers die quckest lol. Sro should take atleast 1-2 months to cap, with further time required to be truly end game as a build, even then we should have quest chains, unique variety in bosses and raids, strong focus on random events such as collectable items, even down to unique avatar items, weapons and pets to stand out more. there really is no excuse for endgame fatigue in sro!
Venture did not die because of high rates.
Look at velestia that everyones praising. They do not have a single thing they promised in the thread working yet people are shitting over themselves saying "holy shit such an awesome pserver".
There you can cap within 2 days, it took people a week to reach the cap on Venture.
Venture didnt die because its shit, people left because they got upset with daily fixes and updates (which by the way theyre crying for on other servers' threads) and another server opened which allowed botting.