I just wanna say this, to anyone that is making the comparison that pirating is the same as stealing something off a store shelf: I've never known any store to sell something it could create out of thin air, and when a customer takes one, there's still an infinite supply left. The only thing a pirate has stolen is so-called "potential sells".
I find it very curious that we as ppl can demonize kids for downloading their favorite music/movie/game, when they wouldn't have been able to buy it anyways. I find there's an easy line to be drawn.. Stealing an album from a store means the store has lost a physical item, and it must now restock. Downloading an album illegally means that you can listen to all those songs without going to the store and stealing that album. Success! You've actually done that store a favor. lol (guess not everyone grew up in "tha hood")
Also wanna say, it is very dumb to compare the morals of stealing a physical object, and an infinite supply of potential profit. ><'
BuDo wrote:the fact is most pirates "sample" the game for free and if they love it they still see no need to pay for it afterwords...[/color]
Could you give a source to back this statement up? I've bought several games on steam that I had already pirated. I wouldn't have bought them at all if I had not pirated them first. This is the only way I will buy a PC game(less I know the franchise). I have yet to buy the heap of shit that is SimCity.
Also wanna add... Kinda ironic that these ppl taking the "moral high road" on this subject, are usually the same ones bitching like crazy about a CEO being greedy for earning millions of dollars a year.
More often than not, when a developer goes under it's usually poor management, lack of vision, or just a terrible product. Piracy plays a lot less of a part in a developer's demise than what they'd like you to believe.
And that concludes my tirade on this subject.