One day i came up with sick idea of really low-cap server, such as 20 or 30, more and more idea's were coming in my head , then i decided to form a little team and start the project named "Xelhua-Online" , now after week's and month's im proud to say that its finally done! Xelhua staff contains mature and serious members that lets their actions talk instead of empty words. Server is not yet opened , for more information please open this spoiler!
Spoiler!
Server opening is planed on 2012-11-15 , but to prevent spam or flamewar's we'd like to warn you , that anything can happen and server grand opening might be scheduled a few days later , however that's just a maybe,exact time will be posted later these days/hours.
Please keep in mind that server is not launched yet , which means that website might have some small glitches , do not vote or donate to/for our server yet , since this function is not working at the current moment.
Jangan is enabled for fortress war purposes , since the only fortress in our server currently is jangan.
• Every needed NPC from Jangan is now placed in Constantinople so both race's could get the items they need.
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• Every needed NPC from Donwhang is now placed in Samarkand so both race's could get the items they need.
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• Constantinople has jangan fortress tax's , and Samarkand has bandit fortress tax's (We'r planning to open bandit fortress in future if server reaches high amount of players.)
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• Server has couple of new quests , 4 of them would be familiar , they has same structure as lv 95 and 100 ones, you kill monsters , survive and get titles such as Knight(lv25) , Baronet(lv30) , Captain(lv25) , General(lv30), they also changes ur berserker color to blue.
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• Large,Xlarge And vigor potions disabled from every potion NPC , also lv 95 and 100 berserk potions adjusted to level 25 and 30, both are usable.
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Xlarge and large potions also removed from item mall
• WINTER event working , you have to kill mobs , collect 6 letters (Its visually bugged for now , show's SUMMER but in top of screen WINTER) , bring them to so-ok and get ur reward (Reward will surely remind u of winter)
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• Many useful NPC's placed in Constantinople, such as Fortress war clerk , Thief town teleporter and more!
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• You're able to buy "Seal of moon" items in our special NPC's near storage, they're full blue, with 50~% stats, ofc you have to pay lots of money for them , as gold drop rates are low , you basically do trades to get these som items.
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Som weapon = 600m Som shield = 430m Som accessory = 250m Som gear part = 300m
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• Capture the flag is enabled with changed rewards ,you're getting 1 arena coin (CTF Coin) per kill.
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• Elixirs are totally removed from monster droplist , from now on you're able to get them just for Arena (CTF) coins , there's 2 NPC's selling different kind of fancy items , first one sell's Santa set , elixirs ,pandora box's and other useful things , second shop is selling seal of sun accessories[/COLOR],to gather some equality in game , we did not put more sun items for any sort of payment values.
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Note : Sun accessories cost's 650m gold and 500 CTF Coins.
• And this feature would be every party's dream - new grind area's , with really huge spawn-rate, and organized monster's for your fun.[/COLOR]
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• Special grind area [Lv. 1-20]
• Special grind area [Lv.21-30]
• Just to make your gameplay more enjoyable we've added custom teleports to warp NPC's at Constantinople and Samarkand.
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• Potions , universal pills and some other stuff from Potion NPC is stackable to 1000. • 5Degree items are removed from samarkand NPC's • Santa set was edited and from now on is wear'able for both race's , chinese and european. (If some one didnt know yet , santa set was able to wear for chinese characters only) • Guild/Union emblems working • Magic pop disabled (Even visually , npc itself is not anywhere in map/game) • Job penalty removed (You get DC after leaving your job, but right away you login your penalty is gone.) • Increased spawn of Cerberus in special grind area [Lv1-24] • No annoying and uber-new items in item mall that would make the player Over-powered (Such as Premium++,Fellow pets, Angel spirit , Advanced elixir C,D,E and other annoying stuff.) • Just Jangan fortress enabled • Enabled and made new fortress hammer , it requires level 24 + any position / rank in guild ♦ There's hundreds more of nice ,unique and original features that no server had yet , but just to write them all down here would take too much time and space in this thread.
Starter items ▼
• Grey wolf (Attack pet) • 1000 MP/HP Pots (Medium) • Grab pet (3Days, not trade-able) • Event devil spirit (5% One) ♦ Earth ghost red mask! You will be getting earth ghost mask's just for first 2 weeks of server opening to revive soul of halloween! (Even if its a little bit too late)
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Waiting for suggestions if we should do : ▼ • Add new area "Roc room" , adjust unique monster "Roc" to level 30 with its spawn , drop's and everything else. • Change required entrance level of "Job temple" , fit the cave it self to level 30. • Enable upgrading system.
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For example you have level 24 seal of moon weapon , if you success to pimp it to required plus (Lets say +9) you can upgrade it to Seal of sun weapon.
• Update cap level every 1-2months (10Levels every month for example)
Thats pretty much it for now , please keep in mind that we'r always open for suggestions , we'll post video's , screenshots of closed beta ,updates and more things here! ► • Screenshots :
Basically a level 30 server with content from the 90s-100s edited down to level 30, blue zerk and the like. It's an interesting concept, anybody know how many players it's got?
Toast wrote:Basically a level 30 server with content from the 90s-100s edited down to level 30, blue zerk and the like. It's an interesting concept, anybody know how many players it's got?
Just read the thread in epvp, I have learned from my mistakes and I won't get too hyped, at least I'm trying not to -.-' there's nothing mentioned about the 90 or 100 skills in the 1st post, nothing about higher skills at all actually if it's just 30 then many builds will be pointless, wizards will be winrar cuz they get all their skills except for meteor by level 30(i know there are higher level skills but they're the same skills with slightly higher aoe or multi target)
PS: the one who created the server is lgd, he's one a member of genicode guild, was there when myth first opened and infensus kicked its ass.
Crysis wrote:Just read the thread in epvp, I have learned from my mistakes and I won't get too hyped, at least I'm trying not to -.-' there's nothing mentioned about the 90 or 100 skills in the 1st post, nothing about higher skills at all actually if it's just 30 then many builds will be pointless, wizards will be winrar cuz they get all their skills except for meteor by level 30(i know there are higher level skills but they're the same skills with slightly higher aoe or multi target)
PS: the one who created the server is lgd, he's one a member of genicode guild, was there when myth first opened and infensus kicked its ass.
Yeah, I know about LgD. As for skills, they aren't scaled down from 90 to 30. They are as they should be. The content is scaled down, trading should be fun, since mobs could do you some serious damage (Kokorus are 31, don't know if their level will be changed).
Interesting idea, though I don't like that it has only Euro areas, only China would be better. And lol, did they add two Soldier Kartinos in Const? There is already a thief town teleport there.
Wait, so they don't use the higher lvl skills? Nukers are going to suck. No fun will be had without the cooler looking skills that higher levels have to offer.
Nukers aren't that lame as you think, in the beta I was nuker and its a decent build.
Also for the ones that complain about the skills, it's awesome for real I thought the exact same way as you guys but then I started playing atleast it's not the old fashioned way of pvp'ing you need to find a new way to pvp etc. Its way better than all the mainstream capped servers all over again every single time, every pvp is the same on those caps especially for the euros ....
OutlawNL wrote:Nukers aren't that lame as you think, in the beta I was nuker and its a decent build.
Also for the ones that complain about the skills, it's awesome for real I thought the exact same way as you guys but then I started playing atleast it's not the old fashioned way of pvp'ing you need to find a new way to pvp etc. Its way better than all the mainstream capped servers all over again every single time, every pvp is the same on those caps especially for the euros ....
This server is like...a totally obscure concept that we've just all never heard of
OutlawNL wrote:Nukers aren't that lame as you think, in the beta I was nuker and its a decent build.
Also for the ones that complain about the skills, it's awesome for real I thought the exact same way as you guys but then I started playing atleast it's not the old fashioned way of pvp'ing you need to find a new way to pvp etc. Its way better than all the mainstream capped servers all over again every single time, every pvp is the same on those caps especially for the euros ....
PvP in SRO 1 will always be just pressing buttons without much skill involved.
OutlawNL wrote:Nukers aren't that lame as you think, in the beta I was nuker and its a decent build.
Also for the ones that complain about the skills, it's awesome for real I thought the exact same way as you guys but then I started playing atleast it's not the old fashioned way of pvp'ing you need to find a new way to pvp etc. Its way better than all the mainstream capped servers all over again every single time, every pvp is the same on those caps especially for the euros ....
PvP in SRO 1 will always be just pressing buttons without much skill involved.
I know, I meant the exact same way of pvp'ing with a warrior & rogue etc...
Avellia wrote:we should make a full glavie guild, just saying
Why does everyone think glavie is so OP ? It's not even that OP ^^
leprachun wrote:not even worth to try, considerings its only lv 30:)
At least minimum for me is 80.
As you like ;p
.curve wrote:
OutlawNL wrote:Nukers aren't that lame as you think, in the beta I was nuker and its a decent build.
Also for the ones that complain about the skills, it's awesome for real I thought the exact same way as you guys but then I started playing atleast it's not the old fashioned way of pvp'ing you need to find a new way to pvp etc. Its way better than all the mainstream capped servers all over again every single time, every pvp is the same on those caps especially for the euros ....
This server is like...a totally obscure concept that we've just all never heard of
IMO that's a good thing, it's pretty boring to play on the same cap every single time, even isro didn't have cap 30, so this is basicly new for everyone xd