PVP avatar setup?
PVP avatar setup?
What's a good pvp setup for an avatar set? I already have a decent gridning and alchemy set.
Alchemy = 4x lucky
Unique/grinding = hp 150, ignore monster def, attk rate, dmg.
Also trying to think if the hp mp recovery might be of any use for pvp... Specially if it boosts the standing still recovery...
Alchemy = 4x lucky
Unique/grinding = hp 150, ignore monster def, attk rate, dmg.
Also trying to think if the hp mp recovery might be of any use for pvp... Specially if it boosts the standing still recovery...
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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- Gladiator_RN
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Re: PVP avatar setup?
hp mp recovery = bullshit.
Go get damage increase, parry ratio increase, attack rate and int or str increase.
Go get damage increase, parry ratio increase, attack rate and int or str increase.
Last edited by Gladiator_RN on Fri Aug 05, 2011 3:27 pm, edited 1 time in total.
- The Invisible
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Re: PVP avatar setup?
Suit : 5% damage , 5% attack rate , ... , ... .
Hat : 5% defence , parry ratio .
Accessory : 5% attack rate .
I think there isn't something else in avatars that can help you in pvp .
Oh and 1-5 int/str won't really help much if at all .
Hat : 5% defence , parry ratio .
Accessory : 5% attack rate .
I think there isn't something else in avatars that can help you in pvp .
Oh and 1-5 int/str won't really help much if at all .
So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
Re: PVP avatar setup?
Hmm...
So:
Suit = HP 150, Str 1, Dmg, Attk Rate
Hat = Dmg Abs, Parry or another Str?
Acc = Attk Rate? Or another Str?
Char is pure int btw... I'm just not sure if 3 int would increase my dmg by any noticeable amount lol.
And do u guys think the 5% parry/attk rating would help more than int str?
So:
Suit = HP 150, Str 1, Dmg, Attk Rate
Hat = Dmg Abs, Parry or another Str?
Acc = Attk Rate? Or another Str?
Char is pure int btw... I'm just not sure if 3 int would increase my dmg by any noticeable amount lol.
And do u guys think the 5% parry/attk rating would help more than int str?
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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- The Invisible
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Re: PVP avatar setup?
5% Attack rate would surely help more than "1" int .
So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
Re: PVP avatar setup?
Hmm true...
Maybe I should make this one a pure grinding set...
Dmg, and 3 ignore mob def?
Hat could have dmg abs, and 1 int.
Maybe I should make this one a pure grinding set...
Dmg, and 3 ignore mob def?
Hat could have dmg abs, and 1 int.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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- The Invisible
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Re: PVP avatar setup?
That has been discuseed before :
1
2
3
4 (This is important one)
Times atleast in the last couple of months .
I would go for :
Suit ( 4 options ) : 3*1% ignore monster defence , 1*5% attack increase .
Hat ( 2 options ) : 5% damage absorption , 5% parry rate .
Accessory ( 1 option ) : 5% attack rate .
1
2
3
4 (This is important one)
Times atleast in the last couple of months .
I would go for :
Suit ( 4 options ) : 3*1% ignore monster defence , 1*5% attack increase .
Hat ( 2 options ) : 5% damage absorption , 5% parry rate .
Accessory ( 1 option ) : 5% attack rate .
So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
Re: PVP avatar setup?
Hmm I guess i'll wait and see how my free silk turns out. I applied for the credit cards so if it's approved I'll get 570 silk or so. Enough for 2 avatar sets and an inventory expansion. Could retire my current avatar and make a pure grinding/pure pvp sets.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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- Toshiharu
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Re: PVP avatar setup?
150hp/1str/1 int was better to have when we were at 80cap since it had more impact on your character. Now it's a joke. Personally I would just go with 5% attack, 5% attack rating, and 2% ignore.
Though 5% attacking rating isn't a huge increase so you can go with 1% ignore or 5% attack rating.
I guess it's good that my account has 10 witch suits, because I never really needed to give much thought about it lol
Though 5% attacking rating isn't a huge increase so you can go with 1% ignore or 5% attack rating.
I guess it's good that my account has 10 witch suits, because I never really needed to give much thought about it lol
- TheDrop
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Re: PVP avatar setup?
Whats ignore monster def? Is it like, you hit more than you would on a mangyang?
let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol
She open up her mouth and then I blow her brains out

Let her suck my pistol
She open up her mouth and then I blow her brains out

- MrJoey
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Re: PVP avatar setup?
Monsters have a defense stat, the % is how much of a chance that one shot will have to ignore defense, when that happens, on higher level monsters, you can get some really good shots in.
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Re: PVP avatar setup?
Hmm I think I'll go with 2 ignore, 1 dmg, and 1 attk rating. I'm light and the dmg range is freaking insane. I can go from hitting 17k on someone to jumping to 30k... it's just sad...
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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- THE_ZUL
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Re: PVP avatar setup?
for grind i use 5%damage and 3x mob ignore.....supercrit attk ftw menzzz
- yoyoyo8
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Re: PVP avatar setup?
what does mob ignore really do?
i seen a lot of avatars with 4 of them in dress lol. is it really that good?
i seen a lot of avatars with 4 of them in dress lol. is it really that good?
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Re: PVP avatar setup?
It let's you hit mobs with as much damage as you would hit a mangyang or any almost no defence mob .
It can make you 1 shot giants and very helpful with uniques , btw it doesn't work on players .
Oh and as said before , 5% damage increase and 3% ignore monster defence is better than 4% ignore monster defence .
It can make you 1 shot giants and very helpful with uniques , btw it doesn't work on players .
Oh and as said before , 5% damage increase and 3% ignore monster defence is better than 4% ignore monster defence .
So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
- yoyoyo8
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Re: PVP avatar setup?
so that is the best for dress?
not even str or int will help?
what about accessory and hat
not even str or int will help?
what about accessory and hat
- The Invisible
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Re: PVP avatar setup?
yoyoyo8 wrote:so that is the best for dress?
not even str or int will help?
Toshiharu wrote:150hp/1str/1 int was better to have when we were at 80cap since it had more impact on your character. Now it's a joke. Personally I would just go with 5% attack, 5% attack rating, and 2% ignore.
Though 5% attacking rating isn't a huge increase so you can go with 1% ignore or 5% attack rating.
I guess it's good that my account has 10 witch suits, because I never really needed to give much thought about it lol
yoyoyo8 wrote:what about accessory and hat
I would go for :
Suit ( 4 options ) : 3*1% ignore monster defence , 1*5% attack increase .
Hat ( 2 options ) : 5% damage absorption , 5% parry rate .
Accessory ( 1 option ) : 5% attack rate .
So in the first week in college i went with jeans and the pajama's shirt. Didn't notice what i was wearing till after i returned home.
Re: PVP avatar setup?
Hmm I think I'll go for 2% ignore, 5% dmg, and 5% attk rating for the suit.
Light will prob benefit with higher attk rating since it has that stupidly huge dmg range.
Light will prob benefit with higher attk rating since it has that stupidly huge dmg range.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.


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