getting past +9

A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
naruto5694
Hi, I'm New Here
Posts: 2
Joined: Sun Sep 17, 2006 8:47 pm

getting past +9

Post by naruto5694 »

its it possible to get past +9 on your weapon and does anyone know how high the + number can go?
i cant even get past +3 it always fails no matter what :banghead:

User avatar
cuchulainn
Advanced Member
Posts: 2168
Joined: Thu Apr 06, 2006 5:09 pm
Quick Reply: Yes
Location: Troy

Re: getting past +9

Post by cuchulainn »

naruto5694 wrote:its it possible to get past +9 on your weapon and does anyone know how high the + number can go?
i cant even get past +3 it always fails no matter what :banghead:


Highest possible is +255. The likelihood is extremely, extremely small though.
I'm in your posts, stealing your quotes.
Image

User avatar
Slashdot
Common Member
Posts: 175
Joined: Fri Apr 07, 2006 1:13 am
Quick Reply: Yes
Location: Athens

Post by Slashdot »

Maybe if they had super astral or something. Like instead of blowing back down to +4, it would be like +9 if you failed.
Current Chinese Level: 8x (Full Str/Glaive/Fire)
Current European Level: 4x (Full Str/Rogue(Dagger)/Wizard)

Image

User avatar
initialbee
Active Member
Posts: 775
Joined: Sat May 27, 2006 4:30 pm
Quick Reply: Yes
Location: Babel

Post by initialbee »

i had seen a shield +11 before,but forgot from which post :roll:
Image
Image

User avatar
StealMySoda
Ex-Staff
Posts: 5245
Joined: Sun Sep 03, 2006 2:37 pm
Quick Reply: Yes
Location: Off Topic
Contact:

Post by StealMySoda »

Slashdot wrote:Maybe if they had super astral or something. Like instead of blowing back down to +4, it would be like +9 if you failed.


Yeah but they would cost 1000 silk each.

User avatar
cuchulainn
Advanced Member
Posts: 2168
Joined: Thu Apr 06, 2006 5:09 pm
Quick Reply: Yes
Location: Troy

Post by cuchulainn »

welshkorn wrote:
Slashdot wrote:Maybe if they had super astral or something. Like instead of blowing back down to +4, it would be like +9 if you failed.


Yeah but they would cost 1000 silk each.


As if CCFers would care...
I'm in your posts, stealing your quotes.
Image

User avatar
StealMySoda
Ex-Staff
Posts: 5245
Joined: Sun Sep 03, 2006 2:37 pm
Quick Reply: Yes
Location: Off Topic
Contact:

Post by StealMySoda »

cuchulainn wrote:
welshkorn wrote:
Slashdot wrote:Maybe if they had super astral or something. Like instead of blowing back down to +4, it would be like +9 if you failed.


Yeah but they would cost 1000 silk each.


As if CCFers would care...


That is the sad thruth :cry:

User avatar
Brutish1
Active Member
Posts: 509
Joined: Wed May 24, 2006 9:49 am
Quick Reply: Yes
Location: babel

Post by Brutish1 »

There is a +11 shield that has been posted here repeatedly. Also there is a SS from kSRO or jSRO of a +13.
Gave in to the force of rationallity. Uninstalled this bot infested game and never looked back.
Now I just play in the OTL and my old guild forum.

AllEyezOnMe
Frequent Member
Posts: 1166
Joined: Wed Mar 22, 2006 4:01 am
Quick Reply: Yes
Contact:

Post by AllEyezOnMe »

jSRO astral is better than ours.

Fail after +4 and go back to +4.

Fail after +7 and go back to +7.

*NOT SURE* Fail after +9 and go back to +9.

I know the +7 one is true, can't remember about +9.

User avatar
Slashdot
Common Member
Posts: 175
Joined: Fri Apr 07, 2006 1:13 am
Quick Reply: Yes
Location: Athens

Post by Slashdot »

So there are super astrals and even super duper astrals. If only they made super uber astrals :cry:
Current Chinese Level: 8x (Full Str/Glaive/Fire)
Current European Level: 4x (Full Str/Rogue(Dagger)/Wizard)

Image

Deadly EYez
Frequent Member
Posts: 1232
Joined: Tue Apr 18, 2006 8:57 pm
Quick Reply: Yes
Location: Burning Blade (PVP)

Post by Deadly EYez »

If only they take off astral of this game then its going to be more fair game..
Last edited by Deadly EYez on Mon Oct 09, 2006 3:51 am, edited 1 time in total.
I'm waiting in my cold cell, when the bell begins to chime.
Reflecting on my past life and it doesn't have much time.
'Cause at 5 o'clock they take me to the Gallows pole,
The sands of time for me are running low.

Can it be that there's some sort of error.
Hard to stop the surmounting terror.
Is it really the end, not some crazy dream.

Dark
Casual Member
Posts: 90
Joined: Wed Oct 04, 2006 1:15 am
Quick Reply: Yes
Location: Troy

Post by Dark »

What he meant Slashdot was that if you tried to + a weapon that was already
+4 and failed and it had astral on it, then it would go back to +4, then if the same astral was used on a +7 weapon and the enhancement failed, because the weap was already +7, it would just reset to +7. I dunno if that helps or not :).

^^I agree with deadly eyez, taking out astral would make the game better I think, maybe not more fair, but better.


Edit: Hmmm, good point Caras.
Last edited by Dark on Mon Oct 09, 2006 3:53 am, edited 1 time in total.
IGN: Dark520 - Full Str/Fire/Bow LvL 6x Wolf: BaoLe LvL 6x
Legends Union / SIN GM

Image
Image

User avatar
Caras
Frequent Member
Posts: 1337
Joined: Fri Sep 01, 2006 3:15 am
Quick Reply: Yes
Location: Place to place.

Post by Caras »

Deadly EYez wrote:If only they take off astral of this game then its going to be more fair game..


Astrals give them like 1/2 there income.

User avatar
cuchulainn
Advanced Member
Posts: 2168
Joined: Thu Apr 06, 2006 5:09 pm
Quick Reply: Yes
Location: Troy

Post by cuchulainn »

Caras wrote:
Deadly EYez wrote:If only they take off astral of this game then its going to be more fair game..


Astrals give them like 1/2 there income.


Not when people CCF. Gives them 0 income. A lot of their income comes from gold tickets and monkeys. They are trying to find a way to get money out of the capped people who don't need to level anymore.
I'm in your posts, stealing your quotes.
Image

User avatar
Caras
Frequent Member
Posts: 1337
Joined: Fri Sep 01, 2006 3:15 am
Quick Reply: Yes
Location: Place to place.

Post by Caras »

Btw, are astrals tradeable or somthing? Nvm I see how they do it now.
Last edited by Caras on Mon Oct 09, 2006 4:33 am, edited 1 time in total.

User avatar
ZeroPheer
Casual Member
Posts: 89
Joined: Tue Aug 15, 2006 9:39 pm
Quick Reply: Yes
Location: Troy

Post by ZeroPheer »

they should just make it that u have to be the required lvl of the astral to use it..... there goes your ccf problem
Image
Image
IGN:xXKamiKazeXx - Lost for ever
Build: Int Hybrid Spear
Lvl:4x

User avatar
cometfall
Common Member
Posts: 169
Joined: Tue Jun 20, 2006 10:16 am
Quick Reply: Yes
Location: Athens (Singapore)

Re: getting past +9

Post by cometfall »

cuchulainn wrote:Highest possible is +255. The likelihood is extremely, extremely small though.

and the +255 glow will show your position in Jangan to someone standing in Constantinople

and for those hunters seeing you change from a Lv24+3 sos glaive to ur Lv64+255 sos polearm while you're on a thief suit will enable them a new action with F as the hotkey for.... Faint
Image
cometfall Lv75 nuker GM of Hidden_Leaf
cometfall Lv2X wizard-bard
cometfall Lv2X rogue-cleric

User avatar
Key-J
Retired Admin
Posts: 8237
Joined: Fri Jun 23, 2006 2:21 pm
Location: BF3 waiting for BF4
Contact:

Re: getting past +9

Post by Key-J »

O.o

cometfall wrote:and for those hunters seeing you change from a Lv24+3 sos glaive to ur Lv64+255 sos polearm while you're on a thief suit will enable them a new action with F as the hotkey for.... Faint


Wahahahahahahahahaha :D QFT!!!! Lolz
Image

User avatar
StealMySoda
Ex-Staff
Posts: 5245
Joined: Sun Sep 03, 2006 2:37 pm
Quick Reply: Yes
Location: Off Topic
Contact:

Re: getting past +9

Post by StealMySoda »

cometfall wrote:
cuchulainn wrote:Highest possible is +255. The likelihood is extremely, extremely small though.

and the +255 glow will show your position in Jangan to someone standing in Constantinople

and for those hunters seeing you change from a Lv24+3 sos glaive to ur Lv64+255 sos polearm while you're on a thief suit will enable them a new action with F as the hotkey for.... Faint


+ Weapons don't glow do they? They just shimmer. But it would be one hell of a shimmer :P

User avatar
rangah
Loyal Member
Posts: 1517
Joined: Mon Jun 05, 2006 11:16 pm
Quick Reply: Yes
Location: Olympus

Re: getting past +9

Post by rangah »

welshkorn wrote:
cometfall wrote:
cuchulainn wrote:Highest possible is +255. The likelihood is extremely, extremely small though.

and the +255 glow will show your position in Jangan to someone standing in Constantinople

and for those hunters seeing you change from a Lv24+3 sos glaive to ur Lv64+255 sos polearm while you're on a thief suit will enable them a new action with F as the hotkey for.... Faint


+ Weapons don't glow do they? They just shimmer. But it would be one hell of a shimmer :P

Not really fair, you would have to buy sungoggles just so that you won't have to loose hp in town :(
Aege (rangahh): Pure int S/S [lvl 4x] Status: RETIRED
Olympus (svante): Pure str Blade [lvl 2x] Guild: SwiftJustice [lvl 2] Status: ACTIVE

User avatar
nightv
Common Member
Posts: 109
Joined: Sun Apr 30, 2006 10:08 am
Quick Reply: Yes
Location: troy

Post by nightv »

revers return scrolls monkey revivel clocks and gold tickets.

asterl and immortal, are not realy anything great to them they make less then form them being around
Image<br>
Image

User avatar
Troo
Valued Member
Posts: 487
Joined: Fri Jun 16, 2006 1:02 pm

Post by Troo »

w00t yeah.. the npc's should sell sunglasses, and everyone who doesn't be carry one would be "stunned" as long as such weapon is in 100m range lol.

Ontopic: I heared the ksro also has astrals that keep your weapons at +7 when failing.. till we have that, no +10's for you :P. ISfrom +4 to +7/9 is.. extremely difficult already lol
Do not write stupid,when somebody loses.l lik the game myself but my 6jears old kid,who like to play games so much,has refuse to play,bcos of that word.Pls write something abit funny.l hope you consider my suggestion.Thank you and God bless you.
lol

User avatar
Darkangel
Regular Member
Posts: 268
Joined: Sat Sep 30, 2006 9:09 pm
Quick Reply: Yes
Location: babel

Post by Darkangel »

initialbee wrote:i had seen a shield +11 before,but forgot from which post :roll:



That +11 sheild belonged to my old guild "Byzantium" if i recall corectly it was like a lvl 24 sheild LOL :D
IGN - DarkAngel
Build - Hybrid spear nuker
Guild - BestO7heBest
lvl - 64

RETIRED!! *WoW FtW*

User avatar
crazy death
Regular Member
Posts: 263
Joined: Wed Jun 07, 2006 1:45 pm
Quick Reply: Yes
Location: Babel

Post by crazy death »

Was 21+11 BR10... was created by my old guild FunnyWhores
Server: Babel
LvL: 7x Hybrid int Sword
Weapon: Hellfire Devil Sword+5 / Divine Iranggjingun Pike +5
Equip: Deva Protector +4; 1200HP; 100% Immunity
Mastery: Fire, Lightning, Bicheon, Heuksal
Guild: Taizong (lvl 5)
Job: Hunter/Trader
Status: Fully farmed/ retired since march

User avatar
Mauler109
Active Member
Posts: 586
Joined: Wed Sep 06, 2006 5:52 pm
Quick Reply: Yes
Location: Apollo

Post by Mauler109 »

making astrals dropables from mobs would be so helpful cause i cant use paypal or anything but they would be nice to sell
I'm back.

mKaaru
Active Member
Posts: 542
Joined: Thu Apr 27, 2006 8:05 pm

Post by mKaaru »

they should lower the price of astral to a reasonable level rather then having to spend almost 10 (fakking) dollars for 1 astral and 1 immortal being 64+ using d8 equipment!!!!!

imagine failing to get +5 three times in a row and it works on the fourth try... who in the fak would spend the 37 dollars to get to +5 ??? the GM's really need to take a look at those ridiculous prices, no wonder people resort to CCF with such a pricetag on astral and immortal. ;o

those 37 dollars could be spent more wisely you could:

* spam your server with over 250 global messages!
* change your character skin 3 times
* almost 3 months worth of GT
* buy more then a dozen damage increase OR resistance scrolls

if you could PK monkeys then it wouldnt even be a problem to res it using those 37 dollars....


the higher level you get, the more money those motherfakkers at joymax try to rip from you. check out the price increase on all the items you need at a higher level on the SRO.net web with item mall...

gender switch
astral
immortal



i wouldnt be surprised if alchemy is rigged somehow on d8 equipment, the amount of money gaymax can strip from you is enormous.


for that i support CCF and all the +7 weapons/equipment items, and give the finger to gaymax
<<banned from SRF for bot support. -SG>>

User avatar
PsYch008
Senior Member
Posts: 4451
Joined: Fri Aug 11, 2006 5:20 pm
Quick Reply: Yes
Location: reno

Post by PsYch008 »

mKaaru wrote:they should lower the price of astral to a reasonable level rather then having to spend almost 10 (fakking) dollars for 1 astral and 1 immortal being 64+ using d8 equipment!!!!!

imagine failing to get +5 three times in a row and it works on the fourth try... who in the fak would spend the 37 dollars to get to +5 ??? the GM's really need to take a look at those ridiculous prices, no wonder people resort to CCF with such a pricetag on astral and immortal. ;o

those 37 dollars could be spent more wisely you could:

* spam your server with over 250 global messages!
* change your character skin 3 times
* almost 3 months worth of GT
* buy more then a dozen damage increase OR resistance scrolls

if you could PK monkeys then it wouldnt even be a problem to res it using those 37 dollars....


the higher level you get, the more money those motherfakkers at joymax try to rip from you. check out the price increase on all the items you need at a higher level on the SRO.net web with item mall...

gender switch
astral
immortal



i wouldnt be surprised if alchemy is rigged somehow on d8 equipment, the amount of money gaymax can strip from you is enormous.


for that i support CCF and all the +7 weapons/equipment items, and give the finger to gaymax



well, i wouldnt go as far to say i "support" CCF, and i would never do it myself, but i agree, the prices are ridiculous, this is why i am playing wow, and not focussing on sro as much.

User avatar
Mauler109
Active Member
Posts: 586
Joined: Wed Sep 06, 2006 5:52 pm
Quick Reply: Yes
Location: Apollo

Re: getting past +9

Post by Mauler109 »

rangah wrote:Not really fair, you would have to buy sungoggles just so that you won't have to loose hp in town :(


lol the person with that goes into town and sets up stall and weapon comes out and soon everyone with stalls die :twisted: :twisted:
I'm back.

User avatar
Misaklo
Loyal Member
Posts: 1508
Joined: Sun Mar 05, 2006 4:03 pm
Quick Reply: Yes
Location: troy

Post by Misaklo »

mKaaru wrote:they should lower the price of astral to a reasonable level rather then having to spend almost 10 (fakking) dollars for 1 astral and 1 immortal being 64+ using d8 equipment!!!!!

imagine failing to get +5 three times in a row and it works on the fourth try... who in the fak would spend the 37 dollars to get to +5 ??? the GM's really need to take a look at those ridiculous prices, no wonder people resort to CCF with such a pricetag on astral and immortal. ;o

those 37 dollars could be spent more wisely you could:

* spam your server with over 250 global messages!
* change your character skin 3 times
* almost 3 months worth of GT
* buy more then a dozen damage increase OR resistance scrolls

if you could PK monkeys then it wouldnt even be a problem to res it using those 37 dollars....


the higher level you get, the more money those motherfakkers at joymax try to rip from you. check out the price increase on all the items you need at a higher level on the SRO.net web with item mall...

gender switch
astral
immortal



i wouldnt be surprised if alchemy is rigged somehow on d8 equipment, the amount of money gaymax can strip from you is enormous.


for that i support CCF and all the +7 weapons/equipment items, and give the finger to gaymax


just a correction, it isn't almost 10 bucks a try as yuo don't need to buy immortal more than once
"Everybody defamates from miles away,But face to face, they haven't got a thing to say!" -Slipknot
no longer really playing, hopeing to get back on to a private server of some sort.

User avatar
S1cKn3s5
Active Member
Posts: 703
Joined: Wed Apr 26, 2006 10:27 pm
Quick Reply: Yes
Location: Venus
Contact:

Re: getting past +9

Post by S1cKn3s5 »

cometfall wrote:
cuchulainn wrote:Highest possible is +255. The likelihood is extremely, extremely small though.

and the +255 glow will show your position in Jangan to someone standing in Constantinople

and for those hunters seeing you change from a Lv24+3 sos glaive to ur Lv64+255 sos polearm while you're on a thief suit will enable them a new action with F as the hotkey for.... Faint


No the hotkey would be S for shit yourself.

+11 http://www.youtube.com/watch?v=r9PikcymvJc

+13 ive heard of also, but my theory is there is no limit, but i seriously doubt we will ever see much more than +13 maybe +15.

Post Reply

Return to “Silkroad General Discussion”