"Cloud" silkroad?

A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
Post Reply
User avatar
_Equal_
Loyal Member
Posts: 1771
Joined: Tue Oct 28, 2008 6:21 pm
Quick Reply: Yes
Location: Completely in flux

"Cloud" silkroad?

Post by _Equal_ »

Has anyone played around with cloud computing?

Anyone tried to configure Silkroad for a cloud? I know it might be difficult, but is it even possible?
Image

iSRO - AsparTame 8x - retired
Salvation - Aspar 70

User avatar
Gaigemasta
Site Contributor
Posts: 4474
Joined: Sun Dec 24, 2006 3:12 pm
Quick Reply: Yes
Location: off topic
Contact:

Re: "Cloud" silkroad?

Post by Gaigemasta »

Silkroad wouldn't be a challenge for onlive

but would they? no
Image

User avatar
Gladiator_RN
SRF Herald
Posts: 2385
Joined: Sun Mar 16, 2008 6:12 pm
Quick Reply: Yes
Location: Netherlands
Contact:

Re: "Cloud" silkroad?

Post by Gladiator_RN »

cloud?

User avatar
Brago
Loyal Member
Posts: 1541
Joined: Wed Mar 26, 2008 2:48 am
Quick Reply: Yes
Location: The world has an ending, now you must find this ending.

Re: "Cloud" silkroad?

Post by Brago »

for 1. Onlive isnt cloud gaming.


for 2. Cloud is that commercial "To the cloud". where they are on their laptop from their desktop.

I dont see why you dont just dload silkroad.exe, i dont think you can do it because the commercial shows them dragging a video file onto their laptop desktop to watch it.
Image


Image

User avatar
_Equal_
Loyal Member
Posts: 1771
Joined: Tue Oct 28, 2008 6:21 pm
Quick Reply: Yes
Location: Completely in flux

Re: "Cloud" silkroad?

Post by _Equal_ »

I'm not all that familiar with cloud computing, but if it's remotely like Terminal Server or Citrix, then it *might* be doable considering clouds run VM's instead.
Image

iSRO - AsparTame 8x - retired
Salvation - Aspar 70

User avatar
Amarisa
Senior Member
Posts: 4049
Joined: Sun Feb 03, 2008 12:40 am
Location: Magic

Re: "Cloud" silkroad?

Post by Amarisa »

You mean like you are on your laptop and your desktop does all the hard work? Then the laptop basically just gets the video feed?

Tried it. A normal remote desktop will not work because it wasn't built for the high fps games get. You have to get a program that compresses the data fast enough and small enough to get it to your laptop with little to no lag.
Image

User avatar
Archrome
New Member
Posts: 27
Joined: Mon Jan 24, 2011 1:03 am
Quick Reply: Yes
Location: Neptune

Re: "Cloud" silkroad?

Post by Archrome »

Nosebleeds.. don't understand a thing lol..
PureEnergy » 70:69 Bow » Lv85(8 Gap)
Status » Farming

User avatar
Gaigemasta
Site Contributor
Posts: 4474
Joined: Sun Dec 24, 2006 3:12 pm
Quick Reply: Yes
Location: off topic
Contact:

Re: "Cloud" silkroad?

Post by Gaigemasta »

Brago wrote:for 1. Onlive isnt cloud gaming.


for 2. Cloud is that commercial "To the cloud". where they are on their laptop from their desktop.

I dont see why you dont just dload silkroad.exe, i dont think you can do it because the commercial shows them dragging a video file onto their laptop desktop to watch it.



lulz, Onlive is "cloud" gaming, it's actually the best example of cloud computing we have really. It renders the game on their servers and you get the rest, so sorry, your fail was extra stupid
Image

User avatar
PR0METHEUS
Senior Member
Posts: 4093
Joined: Tue Aug 22, 2006 7:30 pm
Quick Reply: Yes
Location: Earth
Contact:

Re: "Cloud" silkroad?

Post by PR0METHEUS »

Gaigemasta wrote:
Brago wrote:for 1. Onlive isnt cloud gaming.


for 2. Cloud is that commercial "To the cloud". where they are on their laptop from their desktop.

I dont see why you dont just dload silkroad.exe, i dont think you can do it because the commercial shows them dragging a video file onto their laptop desktop to watch it.



lulz, Onlive is "cloud" gaming, it's actually the best example of cloud computing we have really. It renders the game on their servers and you get the rest, so sorry, your fail was extra stupid


I'm not too familiar with cloud computing, but how is this much different than Remote Desktop or VNC or the like? With both of those, your home computer is doing all the work, and you connect to get the video feed and have keyboard/mouse control over it.

I've connected to my home computer from work in the past to play SRO. I use the term 'play' lightly because I tunneled a VNC connection over SSH to a Linux box that I had running SRO. VERY SLOW!!! :( I really just used it to check on my stall. This was like 4 years ago.
Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)

User avatar
huejas
Loyal Member
Posts: 1804
Joined: Wed Jan 09, 2008 9:32 pm
Quick Reply: Yes
Location: Poseidon

Re: "Cloud" silkroad?

Post by huejas »

Gaigemasta wrote:
Brago wrote:for 1. Onlive isnt cloud gaming.


for 2. Cloud is that commercial "To the cloud". where they are on their laptop from their desktop.

I dont see why you dont just dload silkroad.exe, i dont think you can do it because the commercial shows them dragging a video file onto their laptop desktop to watch it.



lulz, Onlive is "cloud" gaming, it's actually the best example of cloud computing we have really. It renders the game on their servers and you get the rest, so sorry, your fail was extra stupid

Dont mess with Gaige when it comes to computer shit :P
Image

Image
Image

User avatar
omier
Elite Member
Posts: 5985
Joined: Thu Aug 24, 2006 9:33 pm
Quick Reply: Yes
Location: ...

Re: "Cloud" silkroad?

Post by omier »

Could anyone explain what is this thread about and wth is Cloud?
Image Image Image

User avatar
.curve
Elite Member
Posts: 5167
Joined: Sun Dec 28, 2008 9:59 am
Quick Reply: Yes
Location: Antelope Valley, CA

Re: "Cloud" silkroad?

Post by .curve »

omier44 wrote:Could anyone explain what is this thread about and wth is Cloud?


The internet is hard.

http://www.lmgtfy.com/?q=cloud+computing
Speak the truth, even if your voice shakes.
Image

User avatar
ping_lo
Active Member
Posts: 911
Joined: Mon Oct 23, 2006 7:54 pm
Quick Reply: Yes
Location: xian

Re: "Cloud" silkroad?

Post by ping_lo »

the internet is a cloud. Basically all a "cloud" is are networked systems across which you can distribute a workload. So many people these days have powerful PC at home and rarely come close to maximizing usage. This has lead to the rise of folding@home and seti@home that use your CPUs wasted cycles to process data. That is really the basics of what the whole cloud concept is. There are specialized ones like the render farms used to draw scenes for modern movies or Advanced physics modeling at research unis.

Outside of that it is the newest abused web buzz word like web 2.0. Cloud computing is almost useless for gaming unless you have a large number of devices on your local network to cloud. If you don't then the lag will be horrendous and any game will be either hard to play or impossible if it is anything more than a card or board game. Basically your controller input must first be sent over the network to a cloud controller or an entry system to the cloud. Thus introducing network lag. From there the system decides where it needs to go and what needs to be done with it. A tiny bit more lag. From there it could get sent to another system in the cloud (perhaps on the other side of the planet. So more lag). From there it may have to go to another system or two for other processing. More network lag. Then eventually the rendered data is sent back to you. Maybe directly maybe back via a cloud entry point/controller. More lag or extra lag. You can see why this is largely useless for gaming. Especially for current games. There are of course ways games can be optimized to incur less lag. Such as sending only specific bits out to be processed. Onlive I think only offloads the video processing and does a lot of the physics and misc other stuff locally. Reducing the lag as much as they can.
Image
Image
Image

User avatar
BuDo
Senior Member
Posts: 4714
Joined: Wed Dec 24, 2008 6:16 am
Quick Reply: Yes
Location: Xian

Re: "Cloud" silkroad?

Post by BuDo »

Old computer systems had a mainframe computer that did all the processing and the users connect and get their work done via "dumb terminals"...It was the job of the mainframe to process and distribute the results to the user. It's interesting how people today are acting like this is a new and exciting concept calling it "cloud" when it already existed years ago albeit in a more primitive format of todays standards.
Image

_________________________________________________
BOW Full STR Fire level 102 -- ON A LONG BREAK..POSSIBLY FOREVER

User avatar
Gaigemasta
Site Contributor
Posts: 4474
Joined: Sun Dec 24, 2006 3:12 pm
Quick Reply: Yes
Location: off topic
Contact:

Re: "Cloud" silkroad?

Post by Gaigemasta »

The only thing I appreciate is how they allow games to be rendered, video and sound, with very little delay. It's great for netbook users who either has the option to pay $500+ to play modern games, or onlive. Nuff said
Image

User avatar
PR0METHEUS
Senior Member
Posts: 4093
Joined: Tue Aug 22, 2006 7:30 pm
Quick Reply: Yes
Location: Earth
Contact:

Re: "Cloud" silkroad?

Post by PR0METHEUS »

BuDo wrote:Old computer systems had a mainframe computer that did all the processing and the users connect and get their work done via "dumb terminals"...It was the job of the mainframe to process and distribute the results to the user. It's interesting how people today are acting like this is a new and exciting concept calling it "cloud" when it already existed years ago albeit in a more primitive format of todays standards.


I guess the "cloud" is more of a huge network of highly sophisticated, multi-purpose, distributed mainframes. The "dumb terminals" are full desktop/laptop PCs that can also offload some of their work to the "cloud". I agree though, the basic concept has existed for a long time.
Missing the good times in SRO... :love:

SRO:
1x, STR Blader (Thebes)
54, STR blader (Venice)
0x, INT wizard (Venice)
19, INT spear (Venice)
34, STR rogue/bard (Venus)
0x, STR blader (Venus)
8x, INT bard/cleric (Gaia)

User avatar
sn1kzZe
Regular Member
Posts: 246
Joined: Tue Jan 02, 2007 7:30 am
Quick Reply: Yes
Location: 127.0.0.1

Re: "Cloud" silkroad?

Post by sn1kzZe »

that would be a nice feat but also very exploitable if you know what i mean ;)

I've only used google sync and steam games that actually work with cloud tech, mainly for config inis tho

is this onlive any good? anyone tried it ?

User avatar
TheDrop
Forum Legend
Posts: 7150
Joined: Wed May 07, 2008 1:37 am
Quick Reply: Yes
Location: uefa2012

Re: "Cloud" silkroad?

Post by TheDrop »

Archrome wrote:Nosebleeds.. don't understand a thing lol..

Image
let it gooooo let it gooooOoOooOOOOOO

Let her suck my pistol
She open up her mouth and then I blow her brains out
Image

Post Reply

Return to “Silkroad General Discussion”