Blackdragon6 wrote:I myself prefer the Light/Fire nuker... Why? because you get 19% mag damage increase.. + fire being the strongest nukes in combination, it is way better for maximum damage..
Goseki wrote:Update: Have the Light imbue, however I'm already 106 due to how long it took to get the sp... think I should bother comparing the light imbue at all?
what other options do you have after coming so far?
Goseki wrote:Update: Have the Light imbue, however I'm already 106 due to how long it took to get the sp... think I should bother comparing the light imbue at all?
what other options do you have after coming so far?
Well I guess I could just leave it out since it won't be accurate compared to when I was a fire nuker at 105... although I guess I can see if light ice imbue has the same diff as fire and ice imbue did... if someone wants the data i'll work on it when I get a chance. If not I'll prob leave the guide as is.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
nice progress the damage with ice imbue+ light nuke means fire/ice easily outdamaged by light/ice..
the only thing seeming slightly questionable is the minimal damage... mangs hardly have defence or parry so the minimal damage might still be in the higher 50% of the spectrum.
But anyway, that is the minimal damage haha, the thought of having a friend debuff your attack rating to test it a dozen times then switch back to fire to see the effect there is hyperbolical <:-3
Pan_Raider(`_´) wrote:nice progress the damage with ice imbue+ light nuke means fire/ice easily outdamaged by light/ice..
the only thing seeming slightly questionable is the minimal damage... mangs hardly have defence or parry so the minimal damage might still be in the higher 50% of the spectrum.
But anyway, that is the minimal damage haha, the thought of having a friend debuff your attack rating to test it a dozen times then switch back to fire to see the effect there is hyperbolical <:-3
Not a chance, I'm luving light. With this cap with 106 being light's max, I'm prob gonna keep all skills at 106 and fire at 12 so I can be immune to all the status effects. At 102 light, i only hit 1k less than a 110 ff fire ice bich nuker with prem+ and +7 novas. He hit 31k on a warrior and I hit 30k when I had a silver prem.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
Blackdragon6 wrote:I myself prefer the Light/Fire nuker... Why? because you get 19% mag damage increase.. + fire being the strongest nukes in combination, it is way better for maximum damage..
and what about defence?
I'm pretty Fucked there lol. I'll go Cold with the remaining mastery though.
someone among us... i feel that someone among us , is the special one. Because someone's been gifted with huge advantages! Advantages that shall help him rule the world, and save us from the darkness!!!
Give it a little time, and ill be sure to let you know. I have a fire/light/heuk nuker with 27 cold. A light/cold/heuk nuker. And im currently farming a fire/cold/heuk nuker. When they're all around the same level, ill let you know what i like. Ill tell you right now that the fire/light/heuk hits hard AS HELL.
sandsnip3r wrote:Give it a little time, and ill be sure to let you know. I have a fire/light/heuk nuker with 27 cold. A light/cold/heuk nuker. And im currently farming a fire/cold/heuk nuker. When they're all around the same level, ill let you know what i like. Ill tell you right now that the fire/light/heuk hits hard AS HELL.
That's a given with the Mag + Phys Damage increase. If End cap was 100, that would be a very good build.
Pan_Raider(`_´) wrote:this is not really a guide, just an investigation to finally have empirical evidence for a long open question we could only speculate about.
This.
FU Goske for ruining my whole fire/ice combo = bamf build.
This is from a thread I did a few months ago, but actually 28 light for mag buff and 82 ice for a bit more phy def. There's actually no point in testing, silkroad is a game. All there is to it is numbers. If you want brute results, just do an equation with all the variables.
This is from a thread I did a few months ago, but actually 28 light for mag buff and 82 ice for a bit more phy def. There's actually no point in testing, silkroad is a game. All there is to it is numbers. If you want brute results, just do an equation with all the variables.
That would only work if you knew the full damage calculation equation. I can tel you right now that thing you posted is missing quite a few parts.
.curve wrote:Unless Silkroad has a hole I can stick it in, I prefer spending money on the girlfriend.
I had 98 fire/cold/heuksal/light(34) build but because lack off def Im switching to ice/light/bicheon so I currently have 98 lv fire/light/cold build so I made same test as in first post (only i was using light imbue instead of cold). So here we go: