Result of Azteca:
Iris Players leave for Azteca.
Iris Players become botter themselves on Iris.
Iris Players quit Silkroad Online.
The message:
Stop jumping servers. Learn from the mistakes.
Azteca is a big community, and honestly, it wouldn't be one without Avalon. The small movement that decided to go to Azteca instead of Iris was going to stay small. Fortunately on their part, Avalon came and you know the result.
Now, what about Iris?
Well, some players defected to Azteca. Others turned to botting or had quit Silkroad because of the downfall. Why does this matter? The purpose of Azteca is to simply have fun if I am not mistaken. Then why the purpose of Azteca and not Iris? These sort of questions irritate several ex-Iris/Iris players. I personally do not know the reason of choosing servers behind Avalon but the reason behind the legitimate movement on here to Azteca irks.
Iris was constructed and all it needed was more players. There were dedicated players who were willing to help low levels - anyone who were to join. Legitimate players had a place and it was being maintained regardless of the shortcomings. The cure for these shortcomings would had been more players joining Iris.
What is the difference between the two and why is Azteca so special?
Azteca isn't special. It is new and is US based but the latency response time when compared to the old servers is unnoticeable (if there is a difference) from my own trials on the different traits. Azteca is new but to what end? It shall receive, as to all servers do, a bot presence. There is no doubt about it and as the months come and go, it will be the same as these other once new servers are today. Azteca is big and many will think it was a good conclusion and will conclude to many more fortunate things. But behind the curtains players are lost, to botting, quitting.
Azteca is promising and yields many players and hopefully more to come. Don't let it become a second Venus or a second Iris. Stop jumping servers - make Azteca the sole symbol of legitimacy, a stronghold. New servers will be old servers soon enough and knowing JM there will be many more servers to come. Don't think a new server will be any different.
Food for thought: Why Azteca (because it's new? chance to get fort? Feels refreshing?) and if Avalon wasn't there - what would had happened? (people stayed in their servers? Azteca movement would've continued its movement? Azteca Movement defecting to Iris?)
Good day.
**** Follow up ****
Zing wrote:ltsune wrote:... I'm not addressing the thread owner directly (don't want to offend anybody) but why even discuss this? ...
That's no reason to diss the Azteca server and community though, is it?
... Venus thing. You say that leaving the game after playing for one and a half year is failing? ...
Sure, they lost the fortress but if people get bored they should do something else, right? What you're saying (theoretically) is that I'm not allowed to stop doing something if I started doing it. If I stop, I'll fail.
Your questions, my answers:
First; people do 'legit movements' countless of times and it dies off only to have some other legit movement to do the same. I've addressed the reason in my listed summary. With a detailed explanation to as followup. Iris started, went well but some people slowly drifted off to whatever reason - the difference between casual and dedicated. Dedicated players are whom were left with some new people joining every now and then.
The idea: To eliminate the reason to server hop. To use one server as the main stay. Play for fun, yeah? Azteca.
Second; Venus, people left. It died (even if a core of them left, it could had been doctored to stay up and welcome new players) because people continued to server hop. I'd say this is self-explanatory. People dived into the destructive cycle of movements and the potentiality to play with many players goes down - is a bad thing. "I don't want to leave, because I put too much work into my character," and etc., the reasons why people aren't willing to jump from one legit movement to another: the effect is less players in one community; i.e. many communities with small amounts. I wouldn't call it a failure but a model to look at; i.e. why did people create legit movements instead of going onto Venus?
The idea: To eliminate the reason to server hop. To use one server as the main stay. One community, large population. Azteca is a good model.
Third; answers stated above.
The idea: People come and go, but why have them spread out? Allow this server be the, 'if you want to party and enjoy non-botting in a community, come to Azteca.'
If Iris players had it their way, Iris would be the hub. Shit happens, Azteca is now the legitimate icon. Let's keep it that way, yeah? There is no real effort other than just clicking on the server name and creating a character on it. Activity will go up and it will go down. That is the nature of the game.
Shit. If I wanted to whine and moan, this thread would be different. If you guys can differentiate between an advisory and a complaint, I'd be happy.
I appreciate those who replied to the 'food for thought,' are read and noted.





