Level Design [DOUBLE 56k Warning]

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Dayan
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Level Design [DOUBLE 56k Warning]

Post by Dayan »

Not sure if this belongs in Artist corner. So if it does my bad. Have a huge headache. So im really slow now in thinking. I added 56k warning to title just incase pictures came out to be big.

This is just a simple level design that i've been trying to put up. It holds no purpose at the momment except that it will be used for some commercial purposes.
Now this level it would be used for an FPS , dark game/ scary game or some sort being close to the same genre.

Well heres a picture of it , and maybe later on some video who knows.
Doors do opens to a new room inside. What ya guys think ?

Spoiler!
Last edited by Dayan on Sun Sep 12, 2010 4:36 pm, edited 1 time in total.

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Fiction
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Re: Level Design [56k Warning]

Post by Fiction »

I like that grim reaper thing.
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MrJoey
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Re: Level Design [56k Warning]

Post by MrJoey »

Looks very nice, could realistically be used in just about any type of game. Action, RPG, FPS, survival horror, etc...
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Re: Level Design [56k Warning]

Post by Gaigemasta »

not bad, some repetition and the objects appear floating (a headache in games)

btw, what did you use to make all of this?
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CeLL
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Re: Level Design [56k Warning]

Post by CeLL »

old.
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^^Thanks Thomas42

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Re: Level Design [56k Warning]

Post by Gaigemasta »

CeLL wrote:old.

come on, CeLL, for once! plz, just plz :giveup:
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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

Gaige wrote:not bad, some repetition and the objects appear floating (a headache in games)

btw, what did you use to make all of this?


Every floating object was fixed by picture 3. Actually i just have a headache in general lol havent worked on the level today ^^

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Gaigemasta
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Re: Level Design [56k Warning]

Post by Gaigemasta »

Dayan wrote:
Gaige wrote:not bad, some repetition and the objects appear floating (a headache in games)

btw, what did you use to make all of this?


Every floating object was fixed by picture 3. Actually i just have a headache in general lol havent worked on the level today ^^


I also think the statues look out of place (if they are statues, and if so make then stautes) but if they are npcs, do some more with it and only make one
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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

Their statues. What you mean out of place?

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Re: Level Design [56k Warning]

Post by Gaigemasta »

statues typically dont have that level of detail or color, try to make them look like statues maybe
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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

Gaige wrote:statues typically dont have that level of detail or color, try to make them look like statues maybe


exactly which statue are you speaking off ? reaper or the one near the door ?

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Re: Level Design [56k Warning]

Post by Gaigemasta »

reaper
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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

Well actually, even though their statues. Their mainly suppose to look like that. I should submit more pics soon.

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Re: Level Design [56k Warning]

Post by Gladiator_RN »

Looks very nice :)

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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

Gladiator_RN = Looks very nice :)


Thankx, more pics of the changes done to the outside , and inside room should come soon. Maybe a some vid or something.

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Pinoy_Archer
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Re: Level Design [56k Warning]

Post by Pinoy_Archer »

Cool! how many days did it took you to make it and what software did you use.

last question:
are you a game designer??? :sohappy:
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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

@Pinoy_Archer : 2 days , 4 hours a day. Yes i am. Im actually working on an fps for commercial use. This level isnt part of it.

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Re: Level Design [56k Warning]

Post by Mirosuke »

CeLL wrote:old.

no, u.
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Amro
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Re: Level Design [56k Warning]

Post by Amro »

my poor 56k :cry:
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Re: Level Design [56k Warning]

Post by Gaigemasta »

Amro wrote:my poor 56k :cry:

u rly running 56k? or just the sarcasm?
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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

I wouldnt be suprised. Many people are.

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IceCrash
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Re: Level Design [56k Warning]

Post by IceCrash »

looks awsome, keep going!
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Re: Level Design [56k Warning]

Post by Nick Invaders »

Looks pretty awesome. Keep up the good work!
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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

Updated pictures.


Spoiler!


Up next inside room creation.

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Heosphoros
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Re: Level Design [56k Warning]

Post by Heosphoros »

Seeing it up close makes it look so much better.

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Re: Level Design [56k Warning]

Post by Buddhist »

Last few pictures look better maybe because of the distance. I lol'd at the floor in the room behind that door.

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Dayan
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Re: Level Design [56k Warning]

Post by Dayan »

Buddhist wrote:Last few pictures look better maybe because of the distance. I lol'd at the floor in the room behind that door.


nothing behind that door has textures + is completely empty / darkness

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Re: Level Design [56k Warning]

Post by Pinoy_Archer »

:love: the details on the rocks :D

wish this was dx11 :sohappy:
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Amro
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Re: Level Design [56k Warning]

Post by Amro »

Gaige wrote:
Amro wrote:my poor 56k :cry:

u rly running 56k? or just the sarcasm?

lol nope, just sarcasm, i doubt someone still running 56k
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Re: Level Design [56k Warning]

Post by *BlackFox »

IceCrash wrote:looks awsome, keep going!
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