Amarisa's ZSZC Mod project

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Amarisa
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Amarisa's ZSZC Mod project

Post by Amarisa »

I Am making a Mod for ZSZC (via PK2 edits) to make the game as close to euro as it can be. does not mean you WILL have euro skills and what not but i will try to get it to look like it.

The stuff i am doing right now is just exploring and time consuming stuff so nothing too important.

Spoiler!


when you don't have any gear on i switched it to show euro garms not chinese

Spoiler!


same goes for when you have some of armor or prot on.

Hunter and Thief suits

Spoiler!


Skills

Demon Cut Blade
Spoiler!


Loading Screen
Spoiler!
Last edited by Amarisa on Tue Jul 06, 2010 12:43 am, edited 5 times in total.
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Tia
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Re: Amarisa's ZSZC Mod project

Post by Tia »

nice keep up the good job :)

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Re: Amarisa's ZSZC Mod project

Post by Ichimaru420 »

I would not mind wearing euro thief suit with my awesome monkey character skin ;D
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Re: Amarisa's ZSZC Mod project

Post by Lypow »

dont forget to add the horse as tiger =D
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Re: Amarisa's ZSZC Mod project

Post by cbkilla »

is it possible to wield a 2H sword with a shield threw p2k?

cause i want a 10d euro shield and a 10d 2H sword for my nuker =p
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Amarisa
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

cbkilla wrote:is it possible to wield a 2H sword with a shield threw p2k?

cause i want a 10d euro shield and a 10d 2H sword for my nuker =p


it is possible but i would be making it like that
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Re: Amarisa's ZSZC Mod project

Post by Macsnow »

Hmmm... is it possible to set 3rd tier of 10d as 11d?
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Amarisa
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

Macsnow wrote:Hmmm... is it possible to set 3rd tier of 10d as 11d?


it is possible
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-Evan
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Re: Amarisa's ZSZC Mod project

Post by -Evan »

It would be awesome if you can make an app which you can then customize to switch what you want into things you want. It would be better than having all these releases with pre-edited pk2's which only have a thing or two of what you like.

/rant

Oh wait, didn't read what OP said. Euro pack -__-. GJ anyway.
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Re: Amarisa's ZSZC Mod project

Post by Gaigemasta »

you need to embed the original autopot in there, if you could that you would gain FAME
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Re: Amarisa's ZSZC Mod project

Post by klokus »

Gaige wrote:you need to embed the original autopot in there, if you could that you would gain FAME

impossible, that is in the .exe
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Re: Amarisa's ZSZC Mod project

Post by Gaigemasta »

:P no need to try to correct me on things, i know where things go :D

and its not in the .exe ;)
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

Gaige wrote::P no need to try to correct me on things, i know where things go :D

and its not in the .exe ;)


if it was in the pk2 it would be easy to implement however i have had no luck finding the autopot in the pk2 files. (i get all mine from isro)

Youtube video added
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Re: Amarisa's ZSZC Mod project

Post by cpinney »

vid looks good ^^
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Re: Amarisa's ZSZC Mod project

Post by Jaapii »

if u're modifying the underbar, use this one, it's simple and used a lot but it still is one 1337 underbar ;)
also found a guide on how to enable the GM console in your client, dunno if it's allowed here tho. when u've enabled it, you can have an ingame camera and many more. It works for iSRO but you can try to make it work on ZSZC
Spoiler!
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underbar.rar
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Gaigemasta
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Re: Amarisa's ZSZC Mod project

Post by Gaigemasta »

Well i believe the images (icons are in the media) and the functions are in the data folder, but of course if you mess with that the game could not respond to exe anymore and not run so you may have to mod the exe if you mod the data
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Re: Amarisa's ZSZC Mod project

Post by Blindfire »

Suggestion for the weapons.
    Blade -> 1h Sword
    Glaive -> 2h Sword
    Spear -> Staff
    Sword -> Warlock Rod
    Bow -> Crossbow

The physical attacks should work with the staff and lock rod.

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Re: Amarisa's ZSZC Mod project

Post by Twist »

Thats awesome!!
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

Gaige wrote:Well i believe the images (icons are in the media) and the functions are in the data folder, but of course if you mess with that the game could not respond to exe anymore and not run so you may have to mod the exe if you mod the data


i do all my edits in the data and no issues yet.

EDIT: changed loading screen.
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Re: Amarisa's ZSZC Mod project

Post by Gaigemasta »

then u need to get a autopot in there! :P
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Amarisa
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

Gaige wrote:then u need to get a autopot in there! :P


like i have said i haven't found anything dealing with the autopot in the pk2.

also when i get something new to post should i post it (like add it in this post) or just keep it all in the first post?
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Re: Amarisa's ZSZC Mod project

Post by Something96 »

Here and first post cuz most of us see only new topics not first
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Amarisa
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

hehe if you type zszc mod in google this thread is first :D
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Re: Amarisa's ZSZC Mod project

Post by cpinney »

haha nice :sohappy:
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Re: Amarisa's ZSZC Mod project

Post by G-Dragon »

These are pretty nice.
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Amarisa
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

Blindfire wrote:Suggestion for the weapons.
    Blade -> 1h Sword
    Glaive -> 2h Sword
    Spear -> Staff
    Sword -> Warlock Rod
    Bow -> Crossbow

The physical attacks should work with the staff and lock rod.


little issue with that.

to be able to hold a 2h the right way would mean that spear would not be held the right way :(

example i can make it so you hold the 2h perfectly how an euro would. BUT that would mean if i put a staff for spear it would be held in the left hand >.>
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Re: Amarisa's ZSZC Mod project

Post by bendertrash »

Am I the only one that hates underbar edits? Most of the ones I've seen isn't as cool as the original one.
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Amarisa
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Re: Amarisa's ZSZC Mod project

Post by Amarisa »

i found some stuff for the auto pot HOWEVER i could only find images to the menu
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Re: Amarisa's ZSZC Mod project

Post by Fiction »

It's looking good, but I think it needs a little more cowbell.
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Re: Amarisa's ZSZC Mod project

Post by Nawps »

I hate it, all of it!

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