[Official] SRF Starcraft II Beta Thread

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Re: [Official] SRF Starcraft II Beta Thread

Post by TOloseGT »

1v1 diamond division : khala tau

weird name o.O
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Re: [Official] SRF Starcraft II Beta Thread

Post by SM-Count »

Oh god I feel so bad. I was eating dinner and playing mouse only in a random custom game and this guy cannon rushes me. I literally typed in "lol cannon rush, dude I just beat you with only a mouse god your so bad" when I broke out with marine marauder and then he typed "gg" and was really mannered and everything. Of course I promptly deleted what I typed in. God I feel so bad, and at the end he was so hopeful and thought he did one thing wrong and could've won /sigh, so naive

Anyways, here's the replay, check out my awesome mouse only 40 apm:
http://www.sc2rc.com/index.php/replay/show/6355

btw, not really silver league, I just estimated his skill lvl

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Re: [Official] SRF Starcraft II Beta Thread

Post by TOloseGT »

lol, funny thing

this guy, ign: zwaldo, half way through the game typed gg when denied his half-hearted bunker rush

then we played for another 10 minutes while i expoed and he played off 1 base, not really doing much except teching up to bcs

i won that, then he msged me and wanted to 2v2 with me, so we played 2 more games, then he left

like...wtfbbqhax
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Re: [Official] SRF Starcraft II Beta Thread

Post by Da_Realest »

The HDH Finals were pretty entertaining.
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Ziegfried wrote:What you do or say in any game is a small extension of who you really are. It's the anonymity that can allow them to show their true self, or who they would be if there was no "penalty" for their actions.

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Re: [Official] SRF Starcraft II Beta Thread

Post by TOloseGT »

man, idra gave up game 6 so fast
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Re: [Official] SRF Starcraft II Beta Thread

Post by SM-Count »

Yeah, he doesn't waste time. (If you watched the SC1 TSL 2 when Nony got a crit with his probe and killed Idra's command center)

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Re: [Official] SRF Starcraft II Beta Thread

Post by Bleed4Me »

i always do photon cannon rush ^^
battel net is stil buggy after 2 days of update :S
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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

do you still get a beta key if you pre-order?
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Re: [Official] SRF Starcraft II Beta Thread

Post by SM-Count »

Dunno, gamestop stopped giving them out May 13 or something. Plus beta phase 1 ends in 6 days and in general ends in about a month, so.... yeah. Just check their policy, some places that sell pre-order still gives out beta keys.

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Re: [Official] SRF Starcraft II Beta Thread

Post by TOloseGT »

wow, terran is OP, just found out
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Re: [Official] SRF Starcraft II Beta Thread

Post by SM-Count »

Yeah, terran's been dominating since patch 12 :/

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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

Order cannot be cancelled once a beta code has been received. - gamestop

but didnt read anywhere that says they give out the key

i was going to give someone else the key, but dont even feel like pre-ordering if i have to pay for expensive shipping lol
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Re: [Official] SRF Starcraft II Beta Thread

Post by Bleed4Me »

got promoted to platinum legeau :D in 4vs4 random
also terans arent imba :D
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Re: [Official] SRF Starcraft II Beta Thread

Post by SM-Count »

**** zvz, my only loses /sigh sooooo gay, look ma I can Farking make 2 buildings and a total of 5 different units, I'm sooo Farking good at starcraft. Farking retarded.

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Re: [Official] SRF Starcraft II Beta Thread

Post by Bleed4Me »

won 4-1 of my placement matches and stil only in platinum :S i want diamond gues 5-0 is needed
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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

so the custom maps are back, but like always, there is lag ( from people and bnet ) :(

sunken d and cannon d is back, but people seem to be horrible at it, and never get past like 5 levels lol... so annoying
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Re: [Official] SRF Starcraft II Beta Thread

Post by Toshiharu »

Turret defense tiem!
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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

Toshiharu wrote:Turret defense tiem!

the only map there isnt too good
the first 1-15 levels are normal, but then the text that says the level is different in some cases, ex: level 18 phoenixes, but flying zealots come out lol
the last level is a mothership which it isnt suppose to be, but yeh.. only 24 levels
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Re: [Official] SRF Starcraft II Beta Thread

Post by Toshiharu »

That one is epicly easy. Get a probe then mass cannons.

Oh geez I'm trying to do bunker defense, but one of the following happens

Someone lags and everyone rages
Someone rages and leaves before starts
People are retarded and fail from the start and rage
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Re: [Official] SRF Starcraft II Beta Thread

Post by Skyve »

Destroy All Monsters :love: Beated the games,waiting for new bosses :D
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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

Toshiharu wrote:That one is epicly easy. Get a probe then mass cannons.

Oh geez I'm trying to do bunker defense, but one of the following happens

Someone lags and everyone rages
Someone rages and leaves before starts
People are retarded and fail from the start and rage

yeah.. we always end of dying at like near the end of roachs cuz of people :>
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Re: [Official] SRF Starcraft II Beta Thread

Post by Phantasma »

vietxboy911 wrote:
Toshiharu wrote:That one is epicly easy. Get a probe then mass cannons.

Oh geez I'm trying to do bunker defense, but one of the following happens

Someone lags and everyone rages
Someone rages and leaves before starts
People are retarded and fail from the start and rage

yeah.. we always end of dying at like near the end of roachs cuz of people :>

Some people fail at roaches..
And then at banelings people fail even harder by not doing anything when their bunkers die.
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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

So one group and I got really far on stacked cannon D. We got to level 19 lol :>
Even when a n00b ragequitted after walling at ultas.
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Re: [Official] SRF Starcraft II Beta Thread

Post by SM-Count »

Do you not get control over your allies in online UMS when they quit?

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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

You do, but he was already fcked cause most of his cannons got destroyed.
i tried doing some stuff later on in the game, but the ultas that were still there kept destroying everything lol. It was pretty far nevertheless :P
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Re: [Official] SRF Starcraft II Beta Thread

Post by Phantasma »

How do you guys deal against MMM+siege tanks with zerg? I generally try to end the game really fast as zerg, and when it gets to that I point, I dunno what to do :?
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Re: [Official] SRF Starcraft II Beta Thread

Post by TOloseGT »

i have trouble with the MMM+tank ball as toss too =[
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Re: [Official] SRF Starcraft II Beta Thread

Post by SM-Count »

First, post reps, they help so much.

Second, Don't try to end the game early with zerg. Zerg is a machine mid-late game, however bio-mech is very annoying (and the flavor of the week) but there are variants. Mech is completely limited by gas so he could be going 2 fact siege or 1 fact siege 1 fact thor or 1 fact siege mass drop ships and I'm assuming marauder and limited marine support (cause really, who builds marines after early game). If it's 2 fact siege then burrowed lurkers work VERY well. Early game skip a larva inject for creep tumor (you won't be able to support that many larva anyways) and start creeping the map, you need mobility. Stick with either hydraling or roach/hydra and once his mech tears through that (and he will) hit your hotkey for all your hatches and hold down 'z' for clean up. Again, it's pivotal that you have the map creeped or you won't be able to do it. If he's getting greedy (i.e. trying to keep up with you in bases) then harass the hell out of him with just speed lings. Oh, did I mention creep tumor a lot? They're pretty much free if you have 3+ queens (more larva than you can spend and you're limited by gas). Flood him with your unit production, terran can not keep up. Basically terran can't do shit to zerg without either a timing attack or early harass that does damage. If zerg drone pumps terran gets owned mid-late game. Do NOT go banelings against mech, tanks eat them. Muta work against 2 siege no thor as well. And if all else fails, just hive tech and lol at how OP broodlords are. Against 1 fact mass bio/medi he'll have more mobility and have drop play, so again, creeping is the key. You need mobility between your bases to mass expand. Infestors work against this if you can transition well. (i.e. open muta ling to force his fact into thors and then go infestors, tank rapes infestors very hard)

Just take bases, and once you're ahead, trade units in a cost effective manner and you'll win. You should never win the first fight against any decent terran army unless you're dominating (life if they farked up and lost 4 full medivacs full of tanks and thors) however terran should never win the second, or third fight. Oh yeah, and get map presence with your creeping, that way by the time your flood of zerglings come out he's only half way to your base instead of taking out an expansion. Creep aggressively mid game so you can push/counter push. Creeping and out macroing is the key against bio mech builds since they are extremely strong against the nerfed roaches and infestors (but not brood lords cause nothing is strong against broodlords) Also, when you go BL keep a few corrupters around.

If you're toss, just get charge-lots and a-move, you won. (right now balance is roughly P>T>Z)

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Re: [Official] SRF Starcraft II Beta Thread

Post by vietxboy911 »

we need to 3v3 or 4v4 over this long weekend
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Re: [Official] SRF Starcraft II Beta Thread

Post by Toshiharu »

Sure I'm in.
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