BlitZ wrote:Yeah \thread since you ran out of arguments to support your 'daggers are damage dealers in a pt' theory.
Yeah, and to stop your non-retarded comments.
not
And Daggers are Damage Dealers on party, not lurers (even is their main rol).
BlitZ wrote:Yeah \thread since you ran out of arguments to support your 'daggers are damage dealers in a pt' theory.



peleee22 wrote:I play on ksro ,made account on this forum just to reply on your post(gotta love 24h waiting period before you can post here).
peleee22 wrote:First of ,it depends about what kind of party you are talking.If you mean nublet isro partys ,where few ppl run from 1 party mob to another than ya ,you can do dmg with daggers there.
In real good party thers nothing you can do with daggers.Imagine 2 lurers preferably str china chars ,can be pimped xbow rogue also(first role of rogue in pt),pulling 10-20 mobs each near str cleric (second and last role rogue/cleric can have in pt).Than str cleric uses group heals taking all agro.Thats when wizards kill all the mobs that cleric is tanking.Lets say that you are in such pt and ur using daggers.Thers 30 mobs around cleric and you hit 1 of them.At same time wiz hits 5 mobs doing more dmg to every one of them ,than you did to that 1 mob.Like i said ,daggers don't have any role in that party.Now i understand that on isro spots are crowded,so random idiots or army of bots would not let anyone gather so many mobs in 1 place.Because of that in isro daggers might have some use,but killing 1 pt mob with few ppl would be insane imo..Only thing warriors do in ksro partys is giving buffs to cleric/wizards and standing still.When cleric is good enough warriors arent even needed.
dutchleader wrote:Rogue's have been victim of bad design. Warriors lure just as fine as them , really there is like almost no difference in amount of mobs if you compare 2 luring warriors to 1 luring rogue+ 1 tank. A warrior with lv 10 fast shot even can lure alot better on his own if he's smart while he also can help tanking/buffing.
But 2 warriors is just safer. And furthermore rogue's, they deal good 1on1 dmg but lack splash. Basically their dps is really usefull at PTG's etc. Warlock+wizard+rogue on 1 party giant is awesome.
I would rather replace a rogue for a wizard then a rogue for a tank. At Peg's we did alot rogue/wiz/warlock+2bard+2 tank + cleric. The rogue could assist luring and assist dmg dealing. However to some extent he could assist tanking/interupting. As a rogue you need to use all your qualities. If you only stick with dmg dealing or only stick with luring your party and yourself are killing your own xp.
BlitZ wrote:Yeah \thread since you ran out of arguments to support your 'daggers are damage dealers in a pt' theory.
dutchleader wrote:Actually Rogue's are better when hunting raid bosses. They kill them alot faster then WIzards.
Toasty wrote:95% of the people in thsi thread dont have the slightest idea how to party.
2H warrior in party = stupid.
Rogue in party = stupid IF there is a warrior available instead. Rogues arn't good enough at luring to be able to replace warrior's buffs.
Simple.
Truie wrote:Toasty wrote:95% of the people in thsi thread dont have the slightest idea how to party.
2H warrior in party = stupid.
Rogue in party = stupid IF there is a warrior available instead. Rogues arn't good enough at luring to be able to replace warrior's buffs.
Simple.
95% of all people who talk big like you do, have never been in parties as extraordinary as I have.
I know the party-warrior is 1H but I thought vital increase was 2H-only that's why I made my original post on the 2H warrior.
Some people in this thread have argued that the rogue is a better lurer than the warrior, I can't pronounce myself on this point because the good parties I have been in had warriors as lurers.
If the warrior is a better lurer than the rogue then the rogue has NO party-role that another class can and will do better (wizard for damage, warrior for luring and aggroing).
So that would mean that whoever designed the euro update has come up with 5 euro classes having each an essential role in parties, and one euro class having no clear role.
A jack of all trades and a soloer.
Weird isn't it?
Rogues would be meant to be sub-to-par in parties?
I mean, can you live with that?
I mean, can you imagine that the designers of the game mechanics, who are clearly good at what they do, planned to create a jack-of-all-trades master-of-none class?
Knowing that the end result would necessarily be that efficient parties would never want a rogue?
Why would a whole class be purposefuly excluded from efficient parties?
What would be the thinking behind that?
Maybe that the rogue has very special skills that other classes don't have, skills (in jobbing and group pvp I guess?) that give an advantage over other classes which needs to be compensated by the class being crippled in parties?
Because it isn't rational to believe that the designers screwed up. They designed the euro update too well to believe that they didn't design the rogue as it is, on purpose.
Truie wrote:Toasty wrote:95% of the people in thsi thread dont have the slightest idea how to party.
2H warrior in party = stupid.
Rogue in party = stupid IF there is a warrior available instead. Rogues arn't good enough at luring to be able to replace warrior's buffs.
Simple.
95% of all people who talk big like you do, have never been in parties as extraordinary as I have.
Toasty wrote:Rogue in party = stupid IF there is a warrior available instead. Rogues arn't good enough at luring to be able to replace warrior's buffs.
Simple.
Toasty wrote:Truie wrote:Toasty wrote:95% of the people in thsi thread dont have the slightest idea how to party.
2H warrior in party = stupid.
Rogue in party = stupid IF there is a warrior available instead. Rogues arn't good enough at luring to be able to replace warrior's buffs.
Simple.
95% of all people who talk big like you do, have never been in parties as extraordinary as I have.
I must be the 5%.
And dont write so much each time you post a point / question. If you asked simple questions / statements people would bother to answer them more often.
BloodyBlade wrote:xbow/dagger or xbow rogue = win
dagger rogue = phail



Mirosuke wrote:BloodyBlade wrote:xbow/dagger or xbow rogue = win
dagger rogue = phail
In terms of what? Pve? Pvp? Jobbing? GW? FW?
party rogue's role found explained and resolved, finally
dutchleader wrote:Toasty wrote:Truie wrote:
95% of all people who talk big like you do, have never been in parties as extraordinary as I have.
I must be the 5%.
And dont write so much each time you post a point / question. If you asked simple questions / statements people would bother to answer them more often.
Confirmed, especially the party's with JInchuuriki were awesomeand he was a warrior not a rogue lol. But if I can speak for Toastie, we legit players from venus that grinded when the legits made out the majority of players havent been in a few extraordinary party's. We were in them every day. Every lv, Every moment we grinded it was in a party. And basically I have to conclude that in some situations a rogue can be helpfull. Actually at the time we did run short on warriors people even asked for them. Sometimes a rogue could even do his job better then a wiz or tank. However it was just much easier and worked always ( mobs 11 lv's higher, I even grinded at penons with toastie at lv 38) to grind with 2 warriors. IF you had 2 decent warriors+1 decent cleric the rest of your party doesnt really matter that much. So yes in some situations a rogue could be better, but overall its just much safer and easier to go with 2 warriors ( And basically they can lure allot at all mobs, at 99 mobs rogue's are a bit better). But in such a case a warrior did even a better job if he had lv 10 fast shot.




Mirosuke wrote:@Guardia; oh hai! I'm farming a bard
Just checking your guide (hop its up to date)

Well for sure when u dont have any other alternatives.dutchleader wrote:Guardia just becuase that worked on venus doesnt mean it will work on other servers ya know? We had an active legit community with more then enough skilled euro players to party with. I mean in all those lvs I learned that you basically cant go wrong with 2 tanks. But especially at the cap there are other options, altough they require more effort for the same result. If you by chance cant get a sec ond tank and are going with a rogue the rogue shouldnt ignore the dmg aspect of the build. I know you probably dont have much experience with playing with Dagger rogue's but I had quite some experience iwth it from 50-60 and it worked fine tbh.
Not trying to justify the bad class decisions the GM's took when making the rogue class, but in some cases they can be handy.

Guardia wrote:Well for sure when u dont have any other alternatives.dutchleader wrote:Guardia just becuase that worked on venus doesnt mean it will work on other servers ya know? We had an active legit community with more then enough skilled euro players to party with. I mean in all those lvs I learned that you basically cant go wrong with 2 tanks. But especially at the cap there are other options, altough they require more effort for the same result. If you by chance cant get a sec ond tank and are going with a rogue the rogue shouldnt ignore the dmg aspect of the build. I know you probably dont have much experience with playing with Dagger rogue's but I had quite some experience iwth it from 50-60 and it worked fine tbh.
Not trying to justify the bad class decisions the GM's took when making the rogue class, but in some cases they can be handy.
We took xbow rogue before if there's no 2nd tank and there's 3 bards to stack the dances. If we had 2 tanks, there's no place for rogues.dutchleader wrote:Guardia wrote:Well for sure when u dont have any other alternatives.dutchleader wrote:Guardia just becuase that worked on venus doesnt mean it will work on other servers ya know? We had an active legit community with more then enough skilled euro players to party with. I mean in all those lvs I learned that you basically cant go wrong with 2 tanks. But especially at the cap there are other options, altough they require more effort for the same result. If you by chance cant get a sec ond tank and are going with a rogue the rogue shouldnt ignore the dmg aspect of the build. I know you probably dont have much experience with playing with Dagger rogue's but I had quite some experience iwth it from 50-60 and it worked fine tbh.
Not trying to justify the bad class decisions the GM's took when making the rogue class, but in some cases they can be handy.
O well you have alot more experience with the 99 mobs, but didnt rogue+ tank work better then 2 warriors? At all other mobs I would agree to only take a rogue when there is no alternative.

Truie wrote:well thank you guardia and others for all these replies.
sigh... i guess i'll have to reskill to cleric subclass eventually.
or worse, to warrior (sp-wise and build-wise)





Ningyotsukai-san wrote:It's a shame scorn only works on players