Fire wall for str/fire/bow?
- Ice_Warrior
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Fire wall for str/fire/bow?
is the fire wall usefull for str/fire/bow in group fights and other sort of PVP?
- Ice_Warrior
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i'm a str/fire/bow, and fire wall absorbs magic attaks not phy (dats is ice wall), i found out in PVP and group fights its very usefull, whilst charging up strongbow, the fire wall allows you to absorb around 1 or 2 nukes without losing any of ur hp, also fire wall prevents you from being froze. A very gud or even must skill to get if ur fire bow.
- Ice_Warrior
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that may be true ice-warrior but the real reason ppl dont use the wall at all is because it drains your mp so fast you will lose all your pots when the battle is over or at the very least half of it. and in a job, that really suks cause when you have human thiefs coming at you...u want all the pots you have, esp if your not a tanker.
additionally, the wall activates slowly, a nuke can get you faster than the wall can go up i believe.
but im getting the first book just for fun. have you seen the pics of ppl setting up this formation with every person with firewall and ice wall turned on? its cool. XD
additionally, the wall activates slowly, a nuke can get you faster than the wall can go up i believe.
but im getting the first book just for fun. have you seen the pics of ppl setting up this formation with every person with firewall and ice wall turned on? its cool. XD
- Ice_Warrior
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no no, i got it lvl 53 at my lvl, and against nukers, they take 2 nukes to break it, b4 it can even use 1 pot it broke and also prevents u from being dmg from 2 nukes or maybe 2 skills from a str and stop u from being froze. Its definately worthit it job wars or group fighting, and also hp pots always run out b4 mp does anyway so doesnt matter.
Well.. it just can be usefull in certain situations. If you have farmed long enough you might as well take it for those vew moments you wish you had it. If you don't have the sp, leave it untouched till you farmed 
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Well why isnt it useful at times?
Because when your stuck in your wall, a nuker can just fall back and repot
An archer is supposed to hit-run with anti-devil/serk/strong bow and phantom walk out.
But again its completely up to you. When jobbing, an archer can hide in the bushes, firewall up, and strongbow like crazy until the trader finds out whats killing him.
Because when your stuck in your wall, a nuker can just fall back and repot
An archer is supposed to hit-run with anti-devil/serk/strong bow and phantom walk out.
But again its completely up to you. When jobbing, an archer can hide in the bushes, firewall up, and strongbow like crazy until the trader finds out whats killing him.
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- Ice_Warrior
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well no cz the wall can be cancleled with 1 button and you wud nvr see sum1 fall back to repot since 1.waste of time and bow max out skills can shoot really far, further den u can phantom, and bowers are best in group fights so the wall can protect u if ur supporting sum1 den u may get sum1 which hits u from no wer or nukes you or sum1 trys to freeze you. Trust me, maybe no gud for chasing but bowers dnt usually chase if they do, the other person wnt get away.
- Ice_Warrior
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- Ice_Warrior
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- Ice_Warrior
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Penguin13
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Well, personally, I don't think any wall is worth it. in the time it takes to cast a wall, you could've shot off an anti-devil, and a combo. Speed is really the only thing a bow has, oh and crit of course. And the SP spent on walls, could've gone to another, more useful skill or tree.
<<banned from SRF for bot admittance. -SG>>
Fire wall is nice to take a few glaiver hits in 1v1 with bows. It gives them time to get a few more attks off, deifntly not a first priority skills though. Otherwise they get stunned, or knockbacked, and it becomes so boring that once in a while I drop in an aoe nuke to end it.
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