Here are my thoughts:
Firstly, eradicate the stall system. Make an npc seller in each town and each user is allowed to register 5 items each. They can also puts in some item mall stuff to increase the limit of items that can be sold(e.g. people with premium get 5 extra seller slots). All items not sold in 24hrs return to storage or if storage is full are erased.
Second, in the job system make it so that no1 can attk a trader or hunter that isnt within 5 levels of you. Or in a party comparison is done on basis of highest lvl member of said party.
CloudStrider wrote:Personally, I have always wondered what would happen in SRO was P2P.
i hope this never happens since not every1 can afford to pay $15 every month.
Besides there are plenty of free mmo's that dont have half of the charisma of SRO yet still manage to make a decent amount of profit don't you think?
Besides even if it takes a year if joymax at some point of time actually manages to bring the bot infestation under control im sure its profits will only increase since one the main turn-offs of this game right now is the inability of new players to log in, and i doubt any1 here seriously beleives that gold bots whether from companies or single players buy a lot of silk(or do they buy silk at all...unlikely)
Oh also how about increasing the xp/sp and gold rewards of jobbing for traders and thieves to balance out the gold circulation of a server and take off the focus from just grinding since this game is after all (in my opinion) a pvp based game
i have others but i will probably die b4 any of these even happen so don't really wanna bother,