Strwarrior wrote:no snow shield.. and know bow kb.. that sucks. what about force debuffs ? dont tell me not added or not working :S
A guildie said they're 'incorrent' and 'too high'. I only played chinese up to the 70 cap so I don't really know what that means, someone else will have to confirm it.
Also, the little teleport thing is in Jangan tomb, but I'm not high enough to actually check if it works. I've heard it's there but not currently accessible.
Last edited by Sae on Sun Jul 19, 2009 5:17 am, edited 1 time in total.
Strwarrior wrote:no snow shield.. and know bow kb.. that sucks. what about force debuffs ? dont tell me not added or not working :S
A guildie said they're 'incorrent' and 'too high'. I only played chinese up to the 70 cap so I don't really know what that means, someone else will have to confirm it.
maybe they meant that its exist but have no effect or can be removed by right click .. but "too high" xD i dunno what is this
Haha yeah I misread what he said. The higher level force debuffs are incorrect as in they're all parry ratio and attack rating decreases, no defense reductions.
You can't click off *any* buffs in SunSRO, not even the bloody fan storm thing.
Sae wrote:Haha yeah I misread what he said. The higher level force debuffs are incorrect as in they're all parry ratio and attack rating decreases, no defense reductions.
You can't click off *any* buffs in SunSRO, not even the bloody fan storm thing.
k thanks for telling me
.AWAKE. wrote:i was gonna go play if they had snowshield...5 people max in town..the PVP must be exciting!!!!
well.. i went there... there was only 3 low lvls.. no 1 pvping at all.. lol *logging off* now
The update is not final of course, there are still a lot of skills/skill effects to be implemented, Gm says they will add bit by bit so dont worry guys!
Also, Ive seen some lv 91 in parties so cap is 100 i dont think tomb is open though
And I think the lag is still the same, peak hours is very bad and nonpeak its ok
atlanser wrote:The update is not final of course, there are still a lot of skills/skill effects to be implemented, Gm says they will add bit by bit so dont worry guys!
Also, Ive seen some lv 91 in parties so cap is 100 i dont think tomb is open though
And I think the lag is still the same, peak hours is very bad and nonpeak its ok
This. Also reg is going to be closed so less lagg for us.
atlanser wrote:The update is not final of course, there are still a lot of skills/skill effects to be implemented, Gm says they will add bit by bit so dont worry guys!
Also, Ive seen some lv 91 in parties so cap is 100 i dont think tomb is open though
And I think the lag is still the same, peak hours is very bad and nonpeak its ok
This. Also reg is going to be closed so less lagg for us.
Still, if they don't improve their hardware/connection lag will remain when a lot of people are connected, which is not good for the server in any sense.
atlanser wrote:The update is not final of course, there are still a lot of skills/skill effects to be implemented, Gm says they will add bit by bit so dont worry guys!
Also, Ive seen some lv 91 in parties so cap is 100 i dont think tomb is open though
And I think the lag is still the same, peak hours is very bad and nonpeak its ok
This. Also reg is going to be closed so less lagg for us.
that doesn't make any sense at all, there wont be any ADDITIONAL lag, closing the reg. page WONT decrease the number of people playing
Last edited by user on Sun Jul 19, 2009 7:58 pm, edited 1 time in total.
first pserver with high level skills, very nice. i would play it if it wasn't for the lag.
when i click a mob it takes 2 seconds before it's selected. when i hit a skill it takes 2 seconds before the char starts walking to the mob, when the char is at the mob it takes 2 seconds before it attacks. same for everything else, so no sunsro for me