3.1.3 Patch notes

Post Reply
User avatar
bakafish
Veteran Member
Posts: 3358
Joined: Tue Jan 23, 2007 5:47 pm
Quick Reply: Yes
Location: EU-Kor'gall

3.1.3 Patch notes

Post by bakafish »

3.1.3 Patch notes

Woot for nerfs on Frost Presence, Chain of Ice and Hand of Freedom while MM hunters finally gets some love and warrior changes seem quite positive as well.
Image

User avatar
Priam
Forum Legend
Posts: 7885
Joined: Tue Jul 11, 2006 8:38 am
Quick Reply: Yes
Location: At the apple store, Cause i'm an iAddict.

Re: 3.1.3 Patch notes

Post by Priam »

Though Juggernaut get's nerfed even more.. With no real cause..
Image

User avatar
takolin
Senior Member
Posts: 4238
Joined: Wed Jan 03, 2007 11:13 am
Quick Reply: Yes
Location: Life

Re: 3.1.3 Patch notes

Post by takolin »

Nothing for a mage.

Continues playing.

User avatar
iSinnnn
Frequent Member
Posts: 1172
Joined: Mon Aug 18, 2008 2:18 am
Quick Reply: Yes
Location: mavnation.

Re: 3.1.3 Patch notes

Post by iSinnnn »

takolin wrote:Nothing for a mage.

Continues playing.

User avatar
[SD]Master_Wong
Forum God
Posts: 9509
Joined: Wed Jan 04, 2006 8:02 pm
Quick Reply: Yes
Location: Plymouth, University

Re: 3.1.3 Patch notes

Post by [SD]Master_Wong »

-_-

just when you didnt think they could make warlocks worse in pvp

Chaos Bolt: This spell no longer ignores damage reduction effects of the target.
MaStEr
Image
credits zelzin ^^

User avatar
Drazhar
New Member
Posts: 42
Joined: Fri Sep 12, 2008 5:05 pm
Quick Reply: Yes
Location: Hercules

Re: 3.1.3 Patch notes

Post by Drazhar »

[SD]Master_Wong wrote:-_-

just when you didnt think they could make warlocks worse in pvp

Chaos Bolt: This spell no longer ignores damage reduction effects of the target.


/sad :cry:
quit sro playing wow(10x better)
Image
this is the inner-webz! where the men are men, the women are men and kids are police officers

User avatar
cuchulainn
Advanced Member
Posts: 2168
Joined: Thu Apr 06, 2006 5:09 pm
Quick Reply: Yes
Location: Troy

Re: 3.1.3 Patch notes

Post by cuchulainn »

[SD]Master_Wong wrote:-_-

just when you didnt think they could make warlocks worse in pvp

Chaos Bolt: This spell no longer ignores damage reduction effects of the target.


Minor change. This is for stuff like Barkskin, which is a legit change. It will still go through absorbtion shields like Power Word Shield and Cheat Death.

@Priam: You've never done arena have you? As they are now warriors are 1. Nearly impossible to kite. 2. Have MS 3. Do insane damage. Put the 3 together?

I can sit in talented tree form with a 3 stack of lifebloom, a regrowth hot, wild growth and a rejuvenation all on me while spamming nourish, popping NS+HT and swiftmend and still die to a bladestorming warrior. Did I mention they're fkn impossible to CC. Well not impossible. I can usually lock one down for around 45 seconds (about 1.5-2 rotations of roots and cyclone. But then uh oh, he trinketed my roots after the cyclone and is bashing my face in, stuns my first attempt to recast roots. Bladestorms when I Nature's Grasp. Cyclone DR is up, but I'm running for my life spamming hots with MS on me at 30% while a cyclone immune warrior is rolling his face across the keyboard.

Oh and Bladestorm is up every minute and 15 seconds and can essentially act as a trinket for roots since it breaks it

But yeah, warriors are fine. Btw, imp tree druid is the most faceroll "stand there and tank melee" healer atm so when it's absolutely impossible to heal through something for a tree druid, it's even more impossible for other healers.
I'm in your posts, stealing your quotes.
Image

User avatar
Priam
Forum Legend
Posts: 7885
Joined: Tue Jul 11, 2006 8:38 am
Quick Reply: Yes
Location: At the apple store, Cause i'm an iAddict.

Re: 3.1.3 Patch notes

Post by Priam »

I have indeed, yet to play arena, on a warr.
Image

User avatar
lavapockets
Frequent Member
Posts: 1126
Joined: Fri May 25, 2007 3:27 pm
Quick Reply: Yes
Location: right behind you

Re: 3.1.3 Patch notes

Post by lavapockets »

cuchulainn wrote:I can sit in talented tree form with a 3 stack of lifebloom, a regrowth hot, wild growth and a rejuvenation all on me while spamming nourish, popping NS+HT and swiftmend and still die to a bladestorming warrior. Did I mention they're fkn impossible to CC. Well not impossible. I can usually lock one down for around 45 seconds (about 1.5-2 rotations of roots and cyclone. But then uh oh, he trinketed my roots after the cyclone and is bashing my face in, stuns my first attempt to recast roots. Bladestorms when I Nature's Grasp. Cyclone DR is up, but I'm running for my life spamming hots with MS on me at 30% while a cyclone immune warrior is rolling his face across the keyboard.

Oh and Bladestorm is up every minute and 15 seconds and can essentially act as a trinket for roots since it breaks it

But yeah, warriors are fine. Btw, imp tree druid is the most faceroll "stand there and tank melee" healer atm so when it's absolutely impossible to heal through something for a tree druid, it's even more impossible for other healers.

yea...try to fight one as a rogue. They break ALL my CCs, and one freakin bladestorm and I'm toast. I have to pop evasion just to HOPE to live through it, or pray to god the other team isn't whaling away on my healer so I can get a freakin heal. Otherwise then I'm stunned and if I wasn't dead before, oh yea I am now. Vanish you say?? Everytime I try to vanish I get charged, or they just bladestorm me out of it. Plus, they can see me with some bs skill anyway. And LOL if a tree druid thinks somethings too powerful, it probably is :D
Image
Image

User avatar
TOloseGT
Forum Legend
Posts: 7129
Joined: Fri Sep 01, 2006 4:03 am
Quick Reply: Yes
Location: Venus
Contact:

Re: 3.1.3 Patch notes

Post by TOloseGT »

why did frost presence need to get nerfed?
ImageImage

User avatar
Lempi
Veteran Member
Posts: 3202
Joined: Tue Oct 07, 2008 3:53 pm
Location: England

Re: 3.1.3 Patch notes

Post by Lempi »

TOloseGT wrote:why did frost presence need to get nerfed?

Indeed, now DK's will be looked down on as Tanks because our armour wont be as high as a warrior or paladins.
Image
Saddam✓ Osama✓ Gaddafi✓ Justin Bieber☐ Rebecca Black☐

User avatar
Priam
Forum Legend
Posts: 7885
Joined: Tue Jul 11, 2006 8:38 am
Quick Reply: Yes
Location: At the apple store, Cause i'm an iAddict.

Re: 3.1.3 Patch notes

Post by Priam »

pvp...
Image

User avatar
woutR
Elite Member
Posts: 5573
Joined: Wed Feb 08, 2006 5:20 pm
Quick Reply: Yes
Location: Netherlands
Contact:

Re: 3.1.3 Patch notes

Post by woutR »

lavapockets wrote:
cuchulainn wrote:I can sit in talented tree form with a 3 stack of lifebloom, a regrowth hot, wild growth and a rejuvenation all on me while spamming nourish, popping NS+HT and swiftmend and still die to a bladestorming warrior. Did I mention they're fkn impossible to CC. Well not impossible. I can usually lock one down for around 45 seconds (about 1.5-2 rotations of roots and cyclone. But then uh oh, he trinketed my roots after the cyclone and is bashing my face in, stuns my first attempt to recast roots. Bladestorms when I Nature's Grasp. Cyclone DR is up, but I'm running for my life spamming hots with MS on me at 30% while a cyclone immune warrior is rolling his face across the keyboard.

Oh and Bladestorm is up every minute and 15 seconds and can essentially act as a trinket for roots since it breaks it

But yeah, warriors are fine. Btw, imp tree druid is the most faceroll "stand there and tank melee" healer atm so when it's absolutely impossible to heal through something for a tree druid, it's even more impossible for other healers.

yea...try to fight one as a rogue. They break ALL my CCs, and one freakin bladestorm and I'm toast. I have to pop evasion just to HOPE to live through it, or pray to god the other team isn't whaling away on my healer so I can get a freakin heal. Otherwise then I'm stunned and if I wasn't dead before, oh yea I am now. Vanish you say?? Everytime I try to vanish I get charged, or they just bladestorm me out of it. Plus, they can see me with some bs skill anyway. And LOL if a tree druid thinks somethings too powerful, it probably is :D



protip: use feint when a warrior does bladestorm.
Image

<< :giveup:>>

User avatar
SM-Count
Ex-Staff
Posts: 2761
Joined: Sat Jan 12, 2008 7:02 pm
Quick Reply: Yes
Location: /wave

Re: 3.1.3 Patch notes

Post by SM-Count »

I haven't seen a tree drood in arena and I play every weekend... (haven't seen a warlock past 1600 either :p) As for rogue vs. warrior, yeah, feint is helpful but also blow cooldowns fast. If you blow cooldowns faster than the war and your healer > his healer then you have a good chance to win.

User avatar
cuchulainn
Advanced Member
Posts: 2168
Joined: Thu Apr 06, 2006 5:09 pm
Quick Reply: Yes
Location: Troy

Re: 3.1.3 Patch notes

Post by cuchulainn »

SM-Count wrote:I haven't seen a tree drood in arena and I play every weekend... (haven't seen a warlock past 1600 either :p) As for rogue vs. warrior, yeah, feint is helpful but also blow cooldowns fast. If you blow cooldowns faster than the war and your healer > his healer then you have a good chance to win.


SM, what comp do you play and what's your rating? Just curious!

Yeah, rogue/priest is still pretty rough for me and my warrior. The rogue usually rides my warrior with the priest DPSing the warrior when I'm out of LOS, dispelling hots and mana burning me when I step out to heal. The warrior can barely dent the rogue for the first 40 seconds or so between cripple kiting (lolspamming abolish and wound never comes off for longer than .5 seconds due to instant application so cripple is usually on too) and evasion. Also, good rogues will stretch out their cooldowns by kidney shotting to restealth or gain time for priest to heal them with KS or gouge. Plus rogues have a pretty high chance to dodge already.

We still usually win most of our matches against rogue/priest, but it can be tough sometimes if they play really offensive. Then again, if the rogue goes on me, it's game over.
I'm in your posts, stealing your quotes.
Image

User avatar
SM-Count
Ex-Staff
Posts: 2761
Joined: Sat Jan 12, 2008 7:02 pm
Quick Reply: Yes
Location: /wave

Re: 3.1.3 Patch notes

Post by SM-Count »

2460 and change was highest, might've been 2450 and change but I just say 2460 (awhile back ---> this is over a pretty big span of time), I've settled back down to the mid-high 2300s, going down this week cause we ran head first into pallyville. I played priest/rogue till max, then my priest ran off to real life and I was left alone so I went rogue/rogue with an old partner, went lock/rogue with the friend for luls and some gear farming, and now I'm back to rogue/priest for a bit of ez-mode to boost rankings up again. (Don't judge me, I play a hard 3s build >.>)

User avatar
[SD]Master_Wong
Forum God
Posts: 9509
Joined: Wed Jan 04, 2006 8:02 pm
Quick Reply: Yes
Location: Plymouth, University

Re: 3.1.3 Patch notes

Post by [SD]Master_Wong »

cuchulainn wrote:
[SD]Master_Wong wrote:-_-

just when you didnt think they could make warlocks worse in pvp

Chaos Bolt: This spell no longer ignores damage reduction effects of the target.


Minor change. This is for stuff like Barkskin, which is a legit change. It will still go through absorbtion shields like Power Word Shield and Cheat Death.




stil dont count in paladin shield and ontop of that warlocks i think are the lowest on the pvp rating i think every class can beat me rofl not fair i do WG the moment i get out of my tank im toast i dont even bother trying no more i run hope i stay alive xD

on the up hand im usually top dps on bosses xD


would kill for a warlock pvp buff for once rather then them just nerfing it all the time, espesh seeing as choas bolt is the best thing i got in pvp (used to be fear in tbc times but everyone is immune to that now -_-)
MaStEr
Image
credits zelzin ^^

User avatar
Necrobat
Advanced Member
Posts: 2011
Joined: Wed Aug 29, 2007 11:39 am
Quick Reply: Yes
Location: Australia

Re: 3.1.3 Patch notes

Post by Necrobat »

[SD]Master_Wong wrote:
cuchulainn wrote:
Minor change. This is for stuff like Barkskin, which is a legit change. It will still go through absorbtion shields like Power Word Shield and Cheat Death.




stil dont count in paladin shield

Of course it won't count pally shield, it says it goes thorugh absorbtions, not immunities...
Image

User avatar
lavapockets
Frequent Member
Posts: 1126
Joined: Fri May 25, 2007 3:27 pm
Quick Reply: Yes
Location: right behind you

Re: 3.1.3 Patch notes

Post by lavapockets »

woutR wrote:protip: use feint when a warrior does bladestorm.

My husband told me feint was completely useless...idk wtf he was thinking telling me that. Maybe b/c in BC when he played a rogue it was useless? But I finally hotkeyed for raiding the other day, I didn't even know it would come in handy in pvp. THANKS!!
Image
Image

User avatar
[SD]Master_Wong
Forum God
Posts: 9509
Joined: Wed Jan 04, 2006 8:02 pm
Quick Reply: Yes
Location: Plymouth, University

Re: 3.1.3 Patch notes

Post by [SD]Master_Wong »

Necrobat wrote:
[SD]Master_Wong wrote:
cuchulainn wrote:
Minor change. This is for stuff like Barkskin, which is a legit change. It will still go through absorbtion shields like Power Word Shield and Cheat Death.




stil dont count in paladin shield

Of course it won't count pally shield, it says it goes thorugh absorbtions, not immunities...


yeh and paladins are majorly OP with that shield
MaStEr
Image
credits zelzin ^^

User avatar
lavapockets
Frequent Member
Posts: 1126
Joined: Fri May 25, 2007 3:27 pm
Quick Reply: Yes
Location: right behind you

Re: 3.1.3 Patch notes

Post by lavapockets »

[SD]Master_Wong wrote:
[SD]Master_Wong wrote:
cuchulainn wrote:
Minor change. This is for stuff like Barkskin, which is a legit change. It will still go through absorbtion shields like Power Word Shield and Cheat Death.



Of course it won't count pally shield, it says it goes thorugh absorbtions, not immunities...


yeh and paladins are majorly OP with that shield

priest mass dispell, end of bubble. Get a priest, school him :)
Image
Image

Post Reply

Return to “World of Warcraft”