Hey all,
I'm just gonna make sure everyone understands first: I know that lvl110 won't come out for an increadibly long time. I'm just making this post because I think it could be an interesting discussion.
Ok so, I was wondering, what does everyone think will happen to force once lvl110+ cap comes out?
For example, let's say a pure str bowman goes 90 pacheon, fire and force at 90 cap. They can go 100 pacheon, fire and force at 100 cap. But after 100 cap, they're going to have to delvl one skill to lvl80. Pacheon will then become weak if it's delvled, imbue won't be so good if fire's delvled, and force will be less than impressive because it won't have the lvl90 buff.
I guess I'm saying...what would all of you do in this situation?
Personally, I think force would be more useful at this cap for a nuker, with 80 cold, 110 lightning and force.
Discuss.
Force After lvl100
- JesusLovesYou
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Re: Force After lvl100
Pure STR may not need a max'd out imbue, so its may be possible to leave fire at lvl80 and just raise the rest of the skills. 
* Zeus: JKMD - lvl 77 INT S/S - PvP / inactive
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* Zeus: Soul_Stealer - lvl 82 STR Warlock/Rogue - N/A / retired
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- ieatpasta
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Re: Force After lvl100
You will deal more damage with a level 80 imbue and division then you will with a level 110 imbue and no division. I recommend force 110 pacheon 110, fire 80 in this situation. Just my opinion. others are welcome to point out things i may have missed.
- NuclearSilo
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Re: Force After lvl100
force is for 1v1
fire is for stationnary group fight
light is for job war and skilled player
fire is for stationnary group fight
light is for job war and skilled player
Playing Age of Wushu, dota IMBA
Re: Force After lvl100
110 pach/force 80 fire
and in my opinion why cares about a cap wich ll come in 2 o 5 years xD most of the ppl wont play in 3 years bcoz the botters in servers will increase more than we thnk 
Yay! <3 brent,caras & kraq 4 da sig 


- phulshof
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Re: Force After lvl100
IMHO, the only viable long-term force build is INT force/lightning. Anything else will get into trouble as the cap goes up.
[88] Vivace
Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio
Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian
Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
Pure INT Bard/Cleric, Bard 88, Cleric 88
[83] Pinokkio
Pure INT Force Nuker, Force 83, Cold 83, Lightning 83, Fire 60
[81] Sybian
Pure INT KD Nuker, Bicheon 81, Cold 81, Lightning 81, Fire 60
- Nitro
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Re: Force After lvl100
If the people from ecsro are able to kill with 9th degree equipment with lv.70 imbue and skills, you shouldnt have much problems ...
My advice is 110 pacheon, 110 force, 80 fire ... or even 100 force, 90 fire.
You want to see something interesting?
Using high level imbue (lv.9 poison fire force)
Using first level imbue (lv.9 - maxed)
Overall... Str builds dont rely that much on imbue,I think all of you should notice that ...
First level imbue (50-83 dmg), Poison fire force I used (268-446)
My advice is 110 pacheon, 110 force, 80 fire ... or even 100 force, 90 fire.
You want to see something interesting?
Using high level imbue (lv.9 poison fire force)
Using first level imbue (lv.9 - maxed)
Overall... Str builds dont rely that much on imbue,I think all of you should notice that ...
First level imbue (50-83 dmg), Poison fire force I used (268-446)

Thanks Noobs_Slayer for signature.
- NuclearSilo
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Re: Force After lvl100
Nitro wrote:Overall... Str builds dont rely that much on imbue,I think all of you should notice that ...
First level imbue (50-83 dmg), Poison fire force I used (268-446)
That's a bad way to compare damage. U've already lost 10% of the total damage, not even counting the difference 30 masteries increased, 5% phy dmg buff and passive. In the end, you'll lose more than 20% dmg.
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- JesusLovesYou
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Re: Force After lvl100
NuclearSilo wrote:Nitro wrote:Overall... Str builds dont rely that much on imbue,I think all of you should notice that ...
First level imbue (50-83 dmg), Poison fire force I used (268-446)
That's a bad way to compare damage. U've already lost 10% of the total damage, not even counting the difference 30 masteries increased, 5% phy dmg buff and passive. In the end, you'll lose more than 20% dmg.
And additionally, as the imbue gets higher the magic dmg increases exponentially. Once you hit 100+ cap, there will be a massive dmg difference between 10 character lvls (5 imbue levels).