Str Glaver or Int Spear?

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_EagleEye_
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Str Glaver or Int Spear?

Post by _EagleEye_ »

Is it True that STR Glaver hits less with phy. damage than Pure Int Spear with phy. attacks. ( both using heskual skills)
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Re: Str Glaver or Int Spear?

Post by ineedhelp »

um thats like asking if a pure str blader nukes do more damage than a pure int s/s






















































































































































































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Re: Str Glaver or Int Spear?

Post by _EagleEye_ »

ive seen int spears hit more with ghost spear than str glavers.. like me lvl90 pure int spear with +3 spear.. hit a anelope 9k with lvl51 heskual skills and a lvl86 glaver hit 7k
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Re: Str Glaver or Int Spear?

Post by Goseki »

yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.
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Re: Str Glaver or Int Spear?

Post by _EagleEye_ »

thats kool, but crit. for chinese is like.... rlly gay lol like +1000 damage? lol
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Re: Str Glaver or Int Spear?

Post by sawney »

Goseki wrote:yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.
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Re: Str Glaver or Int Spear?

Post by BloodyBlade »

I think the imbue makes the damage higher
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Re: Str Glaver or Int Spear?

Post by _Scarlett_ »

Int based characters will always do higher overall normal dmg alongside their skills than a Str char could (that's combined WITH imbue).
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Re: Str Glaver or Int Spear?

Post by wootpops »

if the int char imbues yes they will but if the int char doesn't imbue they will hit like 400.
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Re: Str Glaver or Int Spear?

Post by PeroMed »

advisor wrote:Is it True that STR Glaver hits less with phy. damage than Pure Int Spear with phy. attacks. ( both using heskual skills)


Your signature sais level 90... is that what you want to be? Becouse if you
are 90 lvl, you have been in sro at least a year and you should notice that :D

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Re: Str Glaver or Int Spear?

Post by _EagleEye_ »

PeroMed wrote:
advisor wrote:Is it True that STR Glaver hits less with phy. damage than Pure Int Spear with phy. attacks. ( both using heskual skills)


Your signature sais level 90... is that what you want to be? Becouse if you
are 90 lvl, you have been in sro at least a year and you should notice that :D


nah fool iam new to chinese... got this chac. from friend i had euro..
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Re: Str Glaver or Int Spear?

Post by LockStar. »

Goseki wrote:yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.


Lol wat. Even my Warrior doesnt do more than double the damage, and it uses phy damage only, unlike a chinese char.
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Re: Str Glaver or Int Spear?

Post by Blinxx »

it will hit harder since their imbunes give them a higher edge on damage, when with physical users they can take a lot of hits. STR - Health, INT - Damage that's how i've always seen it :S
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Re: Str Glaver or Int Spear?

Post by ln »

Blinxx wrote:it will hit harder since their imbunes give them a higher edge on damage, when with physical users they can take a lot of hits. STR - Health, INT - Damage that's how i've always seen it :S


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Re: Str Glaver or Int Spear?

Post by spot »

Except now with snow shield: STR: tanking INT: damage, and during snow shield tanking too (not as good as STR but VERY good)

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Re: Str Glaver or Int Spear?

Post by Goseki »

LockStar. wrote:
Goseki wrote:yes. The pure int will hit harder normally, but when a crit comes the dmg is incomparable. The int will go from normal 7k to 9k crit. The glaiver will go from 5k to 18k crit or something funny like that. This is because crit is based on ur str points.

With this in mind, there SHOULD be a perfect balance for every cap between int and str where you will have ideal hp, hit harder than normal, and crit hard enough to kill... course this takes so much experimenting.... kinda pointless unless you know all the algorithms for this game, which is what some ppl are trying to do last i checked.


Lol wat. Even my Warrior doesnt do more than double the damage, and it uses phy damage only, unlike a chinese char.



Srry :oops: , i looked at it again, was from about 9k-16k crit. Still a much larger increase than any pure int's crit ><.. now if only pure int could crit like that.... heh :P

As for the snow shield. I'm not so sure about a pure int spear, but a pure int s/s, with max snow (i'm only using 40% and it's working well still) and max ironwall (still 2 lvls short of maxing :P) i can run from spawn, cast snow and ironwall, all the way to opponent's side, take the flag, and run back without dying 70% of the time. 90% of the time i can make it to their side and steal the flag. For a 1 vs 1 pvp. My friend's 76 glaiver (i'm only 73) attacks goes from 4k- 1k or so per hit. So yeah... with the buffs, a pure int is pretty much a tank for about 15 secs.... than he has to rely on some skills for the next 1 min 45 secs until snow runs out.... then he has to run like mad :P
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Re: Str Glaver or Int Spear?

Post by -.- »

ints dont really need to crit :S a nuke is basically a crit...

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Re: Str Glaver or Int Spear?

Post by Goseki »

yeah, but the cast time can be interrupted. For pure str, the crit comes randomly, and it's pretty much impossible to cancel. For a int, you can tell when they are about to nuke, and if you can kb, or stun, that will usually stop it depending if you manage it in time or not.
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Re: Str Glaver or Int Spear?

Post by agentcool5 »

int spear like double damage to str glavier for sure
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Re: Str Glaver or Int Spear?

Post by _EagleEye_ »

It is True that Int Spear Does More Damage Than STR Glaver.

AND Int s/s does more damage than STR Blader.
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Re: Str Glaver or Int Spear?

Post by BaronSengir »

well you want more damage or life?
ints dont have much hp but it has big damage and its the opposite for str

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