NSR ~ Bellow

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Melez
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NSR ~ Bellow

Post by Melez »

So, followed this tut by Evil_Venom viewtopic.php?f=11&t=93770 and came up with this:
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Sorry Venom, still don't know to use PS propperly so I misused your guide and didn't improvise a bit. :banghead:

Please CnC/rate. :)
Last edited by Melez on Sun Sep 28, 2008 6:33 pm, edited 2 times in total.
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Kraq
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Re: NSR ~ Bellow

Post by Kraq »

What part didn't you get?
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Verfo
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Re: NSR ~ Bellow

Post by Verfo »

hmm pretty cool, but you used wrong c4ds in wrong places, still awesome though 8/10
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magisuns
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Re: NSR ~ Bellow

Post by magisuns »

c4d... STANDS OUT ALOT

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Melez
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Re: NSR ~ Bellow

Post by Melez »

Kraq wrote:What part didn't you get?


Well, didn't improvise well. Just smudged the left C4D a bit to get the "depth".

Verfo wrote:hmm pretty cool, but you used wrong c4ds in wrong places, still awesome though 8/10


I know, don't have many C4D material. Still, did with what I had atm.

magisuns wrote:c4d... STANDS OUT ALOT


Is that bad? :)
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Melez
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Re: NSR ~ Bellow

Post by Melez »

Still waiting for the man himself, if he notices. :roll:
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IceCrash
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Re: NSR ~ Bellow

Post by IceCrash »

i think that you should try working on the flow of your sigs better next time
i think that the whole sig looks cool, but C4D is in the wrong place.
Like, as a sig the erm, the way it looks is cool, but the work you done with it seems pretty poor but still, you did good with the colours, and thats good when beggining :P
I like it but yeah, wanna see a better work from you next time mate ^^
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Melez
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Re: NSR ~ Bellow

Post by Melez »

IceCrash wrote:i think that you should try working on the flow of your sigs better next time
i think that the whole sig looks cool, but C4D is in the wrong place.
Like, as a sig the erm, the way it looks is cool, but the work you done with it seems pretty poor but still, you did good with the colours, and thats good when beggining :P
I like it but yeah, wanna see a better work from you next time mate ^^


Thanks. Will do for sure. Still learnin'. :roll:
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Kraq
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Re: NSR ~ Bellow

Post by Kraq »

In my mind, i see the c4d playing better on the right side just helps with the flow.
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RogueKiller
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Re: NSR ~ Bellow

Post by RogueKiller »

I see what you mean about the C4D. But remember to incorporate how the body flows with the effects to get flow. Also colors, colors, colors! This is very monotone. Thats the biggest problem I see. Nevertheless your improving fast. KIU.
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Kraq
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Re: NSR ~ Bellow

Post by Kraq »

Yeah, that's true about it being monotone. Might wanna kill the gradient map.
Or you can leave it there, get a black soft brush and brush the stuff you dont want to be effected by the gradient map. It's much like erasing.
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Melez
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Re: NSR ~ Bellow

Post by Melez »

Bah, will leave it as it is. Better make a new sig.

EDIT: I would like to give a big THANK YOU for the CnC. Much gratitude.
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