My planned-nuker guide, All forces
My planned-nuker guide, All forces
Actually i am lvl36 spear nuker, with fire/cold/light/force lvl30.
This build grants you the best damages for a nuker, so it means you will go all the way pure INT (what ? magical balance at 90% ? NO i want the best balance, at lvl36 with some +int i reach 96%, and 6% IS 6% !)
I'm planning to be like that :
Cold force : lvl70
Okay, this tree is here for the cold buffs and the nuke :
Frost guard series : MAXED (that is the buff, increases your physical defense)
Snow storm series : MAXED (and that is the nuke, the last book has a great area of effect)
Passiv : maxed too, for permanently additionnal def.
Lightning force : lvl70
Now, lightning, there are lots of good things here, except the imbue (too low dmg) :
Piercing force series : MAXED (you want max dmg, right ? this increases your magical dmg)
Wind walk series : MAXED (first and last books are making you run faster, second book is the flash-step move)
Lion shout series : MAXED (this is the "mini-nuke", its a pure magicl attack, fast, that can help kill a mob when he is almost dead)
Concentration series : MAXED (Increases parry ratio, makes you take less dmg)
Thunderbolt force series : MAXED (lightning nuke, good AOE (area of effect))
Passiv : MAXED (Adds permanently parry ratio, makes you take less dmg)
Fire force : lvl70
Some things good in this tree :
Fire force series : MAXED (The best imbue, with max dmg and a burn (quite useful))
Fire protection series : MAXED (Increases magical def, you can take it later on since youre pure INT and already have a good magical def)
Flame wave series : MAXED (This is the fire nuke, low AOE at higher lvl)I dont know if you have to max the 1st book (it seems that you will have too many attack to use them all :S)
Force (the healing thingy) : lvl60
The healing tree, you will have to take only 2 skills here :
Rebirth art series : MAXED (to rez your friends ... if you dont have it, who will rez your friends ?)
Natural therapy series : MAXED (This skill draws a circle on the ground, where no mobs can attack the ppl inside until xx lvl, VERY useful for jobs, especially for thiefing)
Heuksal mastery : lvl30
This is your weapon tree. It greatly helps below lvl30 because you have no nukes, and the passive grants you a little more hp. I think it will become useless but i keep it for the passive (i'll maybe Dlvl it to take the bow passive + hawk, to increase attack rating, to hit harder =)) :
Heuksal spear series : Take the first lvl of the first book, this is just to help you kill at lower lvls (and to have a little fun too :p)
Soul departs spear series : Same as Heuksal spear series.
Ghost spear series : Same as before.
Passive : MAXED (you will only have the passive lvl3, which grants 327hp i think, quite useful at lower lvls)
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Still in progress, I'll maybe take the bow mastery instead of spear, for better dmg.
This build grants you the best damages for a nuker, so it means you will go all the way pure INT (what ? magical balance at 90% ? NO i want the best balance, at lvl36 with some +int i reach 96%, and 6% IS 6% !)
I'm planning to be like that :
Cold force : lvl70
Okay, this tree is here for the cold buffs and the nuke :
Frost guard series : MAXED (that is the buff, increases your physical defense)
Snow storm series : MAXED (and that is the nuke, the last book has a great area of effect)
Passiv : maxed too, for permanently additionnal def.
Lightning force : lvl70
Now, lightning, there are lots of good things here, except the imbue (too low dmg) :
Piercing force series : MAXED (you want max dmg, right ? this increases your magical dmg)
Wind walk series : MAXED (first and last books are making you run faster, second book is the flash-step move)
Lion shout series : MAXED (this is the "mini-nuke", its a pure magicl attack, fast, that can help kill a mob when he is almost dead)
Concentration series : MAXED (Increases parry ratio, makes you take less dmg)
Thunderbolt force series : MAXED (lightning nuke, good AOE (area of effect))
Passiv : MAXED (Adds permanently parry ratio, makes you take less dmg)
Fire force : lvl70
Some things good in this tree :
Fire force series : MAXED (The best imbue, with max dmg and a burn (quite useful))
Fire protection series : MAXED (Increases magical def, you can take it later on since youre pure INT and already have a good magical def)
Flame wave series : MAXED (This is the fire nuke, low AOE at higher lvl)I dont know if you have to max the 1st book (it seems that you will have too many attack to use them all :S)
Force (the healing thingy) : lvl60
The healing tree, you will have to take only 2 skills here :
Rebirth art series : MAXED (to rez your friends ... if you dont have it, who will rez your friends ?)
Natural therapy series : MAXED (This skill draws a circle on the ground, where no mobs can attack the ppl inside until xx lvl, VERY useful for jobs, especially for thiefing)
Heuksal mastery : lvl30
This is your weapon tree. It greatly helps below lvl30 because you have no nukes, and the passive grants you a little more hp. I think it will become useless but i keep it for the passive (i'll maybe Dlvl it to take the bow passive + hawk, to increase attack rating, to hit harder =)) :
Heuksal spear series : Take the first lvl of the first book, this is just to help you kill at lower lvls (and to have a little fun too :p)
Soul departs spear series : Same as Heuksal spear series.
Ghost spear series : Same as before.
Passive : MAXED (you will only have the passive lvl3, which grants 327hp i think, quite useful at lower lvls)
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Still in progress, I'll maybe take the bow mastery instead of spear, for better dmg.
Do i live to rise or rise to fall to shed another tear ?
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
I'm saying F**K the raise of the lvl gap, because im playing my character now, and not in 2 years. Whats the point on doing characters on things that isnt confirmed ? who says that if the gap is raised to 90 for each mastery, the total mastery wont raise as well ?
And yes, it takes a lot of farming .... but for now its a cool build so far :p
And this takes just 300/300 masterys =)
And yes, it takes a lot of farming .... but for now its a cool build so far :p
And this takes just 300/300 masterys =)
Last edited by rbc3883 on Mon Jul 31, 2006 11:48 pm, edited 1 time in total.
Do i live to rise or rise to fall to shed another tear ?
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
- Spellbinder
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- jackieshane
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Playing 2-3 hours a day (while on holidays) farming doesnt bother me. I'm lvl36 with all masterys lvl30.
I'll maybe raise my skills with priority, like first lightning, then fire, then cold, then force.
I'll maybe raise my skills with priority, like first lightning, then fire, then cold, then force.
Do i live to rise or rise to fall to shed another tear ?
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
- PlaneWhore
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- Location: Greece
chisy wrote:lol how do u plan to fit all this in when theres a 300 mastary gapo whell maby you should think of ditching your force and maby a little ice?????
as dumb as it sounds, maybe he doesnt want to be lvl 90 when they raise the cap lol, he can either be a normal lvl 90, or a awesome 70. I for one, will know that i will probably not get 90 just because i dont have the time for it, and id be VERY pleased with a good lvl 70.
[Sa0s1n][Retired LVL 3X Fire Blade]
[Projections][Level 2X Nuker]
sa0 wrote:chisy wrote:lol how do u plan to fit all this in when theres a 300 mastary gapo whell maby you should think of ditching your force and maby a little ice?????
as dumb as it sounds, maybe he doesnt want to be lvl 90 when they raise the cap lol, he can either be a normal lvl 90, or a awesome 70. I for one, will know that i will probably not get 90 just because i dont have the time for it, and id be VERY pleased with a good lvl 70.
A weak level 90 can overkill a very strong lvl70 by more than twice the lvl70's hp with one skill.
Force is kinda a waste of sp, as you'll be to weak to be a succesfull healer ingame (you'll die to fast). And well 60force might help out for res and therapy circle.. but don't forget the circle looses it's potentional when cap get's raised.
My "all (active) forces* perfect build would look somewhat like: 90fire, 90cold, 90lightning and 30 heuksel/bicheon
My "all (active) forces* perfect build would look somewhat like: 90fire, 90cold, 90lightning and 30 heuksel/bicheon
lolDo not write stupid,when somebody loses.l lik the game myself but my 6jears old kid,who like to play games so much,has refuse to play,bcos of that word.Pls write something abit funny.l hope you consider my suggestion.Thank you and God bless you.
Nemesis07 wrote:uhh 2 problems, a) why do you have 2 imbues, and b) whats the point of increasing parry ratio with concentration series if all you're gonna do is use heuksal (spear, no shield) or am i missing something here?
2) there is always a point to raise parry , parry has nothing to do with shields
IGN: Catnium
I quit sro ,
Anyway, what i dont understand is why ppl come with builds like 90/90/90/30 ... the cap isnt raised yet !! And who said they wont raise the mastery total with it ?
I'm playing my character on athens, with a 70 cap, not with a 90 cap which doesnt exist yet !
And if the cap get raised, i just have to raise force to 70 to resist all mobs until Yarkan, and thats enough for a normal player i think.
And i still dont understand why shouldnt i take force !!?? Rezzing friends and making circles are way too useful to get rid of them, even if i wont use them in wars.
Maybe i should ditch heuksal and take bicheon ? It would be good to add the block ... but with that i wont have the max dmg (what i seek with this build
)
As sa0 said, i prefer having an awesome lvl70 char than a normal lvl90 one.
And for the next time : dont talk about he raise of the cap, cause most of you wont be playing sro at that time !
I'm playing my character on athens, with a 70 cap, not with a 90 cap which doesnt exist yet !
And if the cap get raised, i just have to raise force to 70 to resist all mobs until Yarkan, and thats enough for a normal player i think.
And i still dont understand why shouldnt i take force !!?? Rezzing friends and making circles are way too useful to get rid of them, even if i wont use them in wars.
Maybe i should ditch heuksal and take bicheon ? It would be good to add the block ... but with that i wont have the max dmg (what i seek with this build
As sa0 said, i prefer having an awesome lvl70 char than a normal lvl90 one.
And for the next time : dont talk about he raise of the cap, cause most of you wont be playing sro at that time !
Do i live to rise or rise to fall to shed another tear ?
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
The1000Thiev lvl40, spear nuker in Athens
SoS_Akane lvl28, fire/cold/light blader (farming with gap9 and no tickets T_T)
well, it doens't sound like a bad build. i've seen all-element nuker builds before, and they're pretty similar, except that most will have 2 out of the three elements maxed while the other is a bit back, and mostly used for buffs. i'm pretty sure maxing all three nukes is a bit overkill, personally.
and don't let anyone tell you force is useless. i get force for the same reasons you put up, and damn anyone who says otherwise. if nobody used force, there'd be a LOT of dead bodies laying around. a group of thieves without force is in for a long run if one dies. also, a hunter without the ability to rez his traders after a thieving attempt isn't worth a fee IMO.
and don't let anyone tell you force is useless. i get force for the same reasons you put up, and damn anyone who says otherwise. if nobody used force, there'd be a LOT of dead bodies laying around. a group of thieves without force is in for a long run if one dies. also, a hunter without the ability to rez his traders after a thieving attempt isn't worth a fee IMO.

