Barotix wrote:Disconn3cted wrote:what do you think the december update should? I think instead of new areas, skills, the usual it should be bug fixes/balance changes and here are my ideas.
Balance changes
Dual Axe - Damage increased 15% axes are fine, but I like what fly suggested on SRA. Giver them a magical defense passive
2H sword - Damage reduced 15% Instead reduce 2h defense by 15%
Bard - New Skill Series Mana Shield it will have exactly the same effect as the chinese snow shield, the bard can cast this buff both on themselves and others but even on other character all the damage goes into the bards mp, in the event the bard dies the buff ends we have them, they're called tambours
Rogue/Wizard - Can no longer attack directly out of invisible/stealth, when invisible/stealth ends the character will do a short animation disagree, defeats the purpose of assassination and forces them to only scout
Bug Fixes
Character can no longer buff/heal someone who is wearing job suits/capes when they are not agreed
If someone in the party is 11 lvls higher than the mob being fought NO EXP/SP WILL BE GAINED you don't gain exp or sp when you're 20 levels higher
Chinese/Europeans get the same exp in a party no, that is fail and isn't a bug.
Exp permanently increased 20% then it becomes the normal exp and you'll want another boost
Warrior Knockdown bug fixed agreed
Ice imbue Knockdown bug fixed agreed
Ice imbue knockback bug fixed agreed
Equipping a shield without a 1H sword,blade,sword,cleric rod,warlock rod is no longer possible disagree, equipping a shield before a big hit is a strategic advantage and most players don't even do it.
New Emoticons Sick,"no listening",crying,angry,hug,yes emoticon will be removed and replaced with ok emoticon agreed
tell me what you think and we can report it to joymax! remember that knockback and stun on bow were also a players idea before it was put in ksro
OMG your sig looks awesome, can you ask if nightbloom can make me one? please.
OT:I don't think they should change anything with 2hs and dual axes. 2hs die fast without there phy and mag def buff, same thing for dual axes. Or i guess they could add a knockdown for dual axes





















